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empctfbam.j2l | Boulders and Mist | 3.63 kB | 23 Apr 2007 |
empctflshg.j2l | Lightning Strikes Higher Ground | 12.67 kB | 23 Apr 2007 |
empctfr.j2l | Retribution | 11.16 kB | 23 Apr 2007 |
empctfsg.j2l | Sacred Grove | 9.43 kB | 23 Apr 2007 |
empctftc.j2l | The Cradle | 9.06 kB | 23 Apr 2007 |
Diam1.j2t | Diamondus 1 | 206.58 kB | 20 Apr 1998 |
ICInfernoF.j2t | Inferno 2.0 Fire | 246.86 kB | 20 Dec 2006 |
Noka - Letni.j2t | Noka - Letni | 134.39 kB | 12 Nov 2006 |
Rootalopicus.j2t | Rootalopicus | 17.18 kB | 14 Jul 2006 |
Tube.j2t | Tube Electric | 72.94 kB | 01 Apr 2007 |
Sor-Genesis.it | The Genesis Factor | 415.00 kB | 07 Dec 2006 |
Ok. I subtracted this pack by (technically a half, but added LSHG into it for some weird reason.)
This is my first pack in a long while.
I trained using jcs while making this, so don’t expect it to be that great…
As a matter of fact, I got sick and tired of this pack so I just quickly stopped making it.
A lot of people helped me along the way, thanks a lot… And you can f ‘sure expect levels of higher quality from yours truly in the close future.
There isn’t much a theme nor a standard in this pack either. It’s more like just some levels put together.
I think the most successful of them was Sacred Grove (2nd), thanks to Sucer, SJ, Bobby, Sacrush and Cooba for testing it in a 3v3 and Snooze and DS for debug.
Don’t be too harsh;P
All right, my friend, let’s have a look at this Very Average Pack of yours. Very good structure, levels were ok, but let’s go over that in detail…
QUALITY
Overall, very good. You had some fine levels [i.e. 2,3, and 4], and then some not-so-fine levels [1,5]. 5 seemed fairly short, and I found the other base in under 7 seconds. Try hiding them a little better. [But they were still good!] I really liked in the inferno level, where you could warp to the base you selected. Good thinking.
TILES[sets]
Good choices, they kept my mind active [which can be hard to do], and were interesting to see. However, you used a lot of original tilesets [tubelectric, inferno—but that was a modded one], try using a few more customs next time.
BUGGYNESS
Not much to say here, you got rid of pretty much all the buggage, and made it nice n’ smooth. Points go for that!
EYE CANDY [in this case, music]
Ah yes, and here is my biggest bone. Almost NONE of your levels had music files at all! This is definitely a biiig no-no. However, the one song you used was soo good that I’m gonna use it in my own battlepack [if you don’t mind] coming soon. I would strongly recommend going back and giving it music, because that will make it even better.
PROBLEMS
Just the stuff I mentioned, be sure to work on that. It’ll be worth the effort, I promise!
SUMMARY
To close this all up, I’d like to say that you did some good work, but also missed some stuff. Be very sure to go correct that stuff I pointed out. It’ll improve your status. But the most important thing to remember is to not let this get you down. You may have missed a bit of work, but you made up for it elsewhere. Keep at it, and amaze us with an even averagier CTF pack!
To readers, I recommend dl’ing this, even if it needs work. It’s still an awesome pack! [P.S.-you forgot to password one of your levels. :)]
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Eat your lima beans, Johnny.
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