battle!

  • Rating: 5.6

Reviews and comments

    Cataphract PT Posted more than 20 years ago

    5

    The first thing I noticed when I loaded the level was that it had no name… Untitled. Unjustifiable. The level itself is quite simple: both graphically and in its structure.

    Graphical aspects: everything is fairly poor simplist and gaudy (well, the background is not gaudy – there are only gray brickets).

    Organization: this level is very small, but it was not done randomly. That is what made me give the positive rating. There are already some problems: the powerups are regenerated almost instantly, it’s easy to get stuck in a corner near the toaster powerup, two long straight lines (quite significant owing to size of the level). And I couldn’t figure out how to get to a place where there is ammo (perhaps I’m just a little stupid).

    [This review has been edited by Cataphract PT]

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    Violet CLM Posted more than 20 years ago

    5

    TILESET/TILESET USE: The level uses (I think) some variation of Waz’s Weirdus. The level is, for the most part, strictly orange and green, which makes for an interesting effect. There is nothing in the way of background eyecandy, and one or two tile bugs could be found in the level.
    Pros: It comes off as interesting.
    Cons: Nothing to speak of for eyecandy, the blocks get boring after a while.
    Rating: 5.0

    WEAPON/ITEM PLACEMENT: Basically, there are no weapons other then some fast spawning powerups here and there in the level. The top left corner has some fastfires, too. However, my main complaint in the placement area is the extreme biasedness of the level – towards the author. In one place, if you go in the right combination of warps, you get every single powerup and the bubble shield. Pick a wrong one, and you are doomed to ages and ages of going around in a spiral sucker tube. I can not say I approve of this in a simple battle level.
    Pros: Some parts ok.
    Cons: Everything regenerates too fast, the secret place, l didn’t notice any carrots.
    Rating: 3.7

    ORIGINALITY: Nothing much in the way of originality. I’ve seen basically everything here done before.
    Rating: 2.0

    GAMEPLAY/DESIGN: Hmmm. The level consists of two areas, which can be travelled between by a few green (turquoise?) sucker tubes. The design is nothing incredible, but it’s not that bad. Gameplay’s ok, too, but it would be better with weapons instead of just powerups. And, of course, no author area.
    Pros: Actually decent design.
    Cons: The author area, you can get stuck easily at one place, a few other problems.
    Rating: 6.5

    REPLAY VALUE/FUN FACTOR: You can actually get a fairly enjoyable play here. Yes, anyone who gets into the coin tube is probably going to leave the server (which makes sense, seeing as rejoining is muchmuchmuch faster), but other then that you could hold a few people in here for a while.
    Rating: 6.5

    OVERALL (an average it is not): This is an ok level with a not too inspired design, and a few nasty quirks. The weapons in paticular could use some work.
    Pros: Decent.
    Cons: A few problems, gets boring after extended play (or looking at it).
    Rating: 6.0

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    Ðx Posted more than 20 years ago

    7

    Its not very good, i give a 6.7.

    This is a short review. It has less impact on the upload's score.