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Permalink A cool article about the history of Jazz Jackrabbit

Wietse van Bruggen of Dutch game history platform Gamegeschiedenis.nl has a nice feature article about the development of Jazz Jackrabbit (1), putting together existing sources and a new interview with series developer Arjan Brussee to tell the story of how a Dutch demo coder ended up programming a game about a green rabbit for emerging American game publisher Epic MegaGames (they are no longer Mega nowadays). The article is in Dutch but translates well using the usual online tools. It has some probably-never-seen-before screenshots of the game too!

A game similar to Sonic the Hedgehog was exactly what Sweeney had in mind for Epic MegaGames’ shareware titles. Brussee: “So I sent that to Tim. And Tim saw it and faxed me back. The fax was on thermal paper, and it just kept going. I think it was about six feet long. And it had AWESOME written on it in big letters!”

Fun meta fact: the article uses our interview with series graphics artist Nick Stadler as one of its sources.

- Stijn

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If you are shot and you blink, you can't injure your enemy using special attacks or your blaster [-Unhit]