Another interesting level.
Gameplay – Okay
The sucker tubes annoy me. I kept accidently touching them when trying to innocently navigate the level, and it made it hard to get to where I wanted to get. I’m also anti-deadends in battle / CTF levels, unless it’s strategically done. Another thing I dislike is the spring that has a long delay on it. That disrupts the flow. Overall, the gameplay is decent, but confusing.
Layout – Bad
Ugh, so confusing… I all ways get lost, and the springs and sucker tubes annoy me. It’s interesting, but it’s just annoying and confusing.
Eyecandy – Good
Well, here’s the good part of the level. The eyecandy is fairly good. There is a foreground with some pipes, and some background layers with background stuff. There is some stuff in the sprite layer, too, making the eyecandy look overall pretty nice here.
Ammo placement – Good
Good ammo placement, I guess. It’s original. Rather then rectangles of ammo, there are some straight lines of ammo near the ceilings of the level. There is only one powerup that I counted, which is a well hid bouncer powerup.
Overall – Okay / good
Download reccomendation – Not really. It’s your choice.
Host this often – Probably not.