EvilMike
Posted more than 20 years ago
5
I found it quite interesting playing in a level that used a tileset that came from a game with an overhead view. There were also some interesting ideas in this level, such as the key warp thing. Despite(sp?) these qualities the level has, it also has some problems that need to be adressed. I found that the tubes were too slow and made the level boring, and the level was also too short and left wanting a larger challenge. I don’t think this level is good or bad, but simply average.
tazar
Posted more than 20 years ago
5
Too short!
Too many sucker tubes!
WarlocK
Posted more than 20 years ago
1
Hey!
How many times you spent the ceating of this level?
20 min?
aiko
Posted more than 20 years ago
4
I completely agree with tazar here: “Chips For Tea” (which uses Link’s interesting & funny “Chip’s Challenge Tileset”) is not really challenging or fun to play. The main reason for this is the sucker tube madness, which is terribly overdone. You will spend about 80% of the total playing time in one of those tubes. Apart from that, there is some nice trigger scenery and a few bad placed enemies. The overall design is definitely below the average and so is the eyecandy (not much of it anyways).
At least, i didn’t find any major tile placement bugs. The “Street Wize” music from TSF doesn’t fit perfect, but its okay. I would have used the original music that Link included.
The next level setting is wrong.
Well, it may sound harsh, but this level is practically worthless for playing. Okay, it may work as an example level for the tileset. If i were you, i wouldn’t bother downloading.
Catz
Posted more than 20 years ago
6
Hello megacal cool level i’s a not very much of a challange. i like the music streetwise. :]
From :]Catz
[This review has been edited by Catz][This review has been edited by Catz]