Okay, this time Another Jazz 2 fan gets his 7 points. Why? Well, the "Electric Nightmare"
becomes true in this pack which uses the Tubelectric tileset and a cool Jazz 1 music file.
The layout is kinda crazy but very original! I really like it.
"Electric Nightmare" is a single player pack, its not too difficult (actually its too easy :-)
and includes a cool bonus thats also based on an original idea -> you have to collect coins
in different sections of a castle.
My opinion: The old "Electric Nightmare" (its from ’99) is still fun to play, go download it!
Oh, by the way, "Electric Nightmare" doesnt seem to work with TSF. The game quits
with a "Memory allocation error"; maybe you could fix that. No idea :-)
"Another Jazz 2 fan" made a good race pack using all the three famous MEZ sets.
Sometimes the layout is of good quality but then suddenly looses quality in certain places of
the level. For example, invisible H-/V-Poles arent a great idea.
In my opinion the levels are very long (maybe too long) and there are too many sucker tubes and other
stuff you dont need in race levels.
To sum it up: this pack is good and fun to play. All you race & MEZ fans should download it.
P.S.: I really look forward to see the "full version" (the author claims this to be a "demo").
P.P.S.: I am still undecided between 6 and 7 points. Lets say its 6,5 :-)
Huh? This is generating some nice Access Violations (my PC crashed!).
Return to sender please.
Sorry Mike but I think you went a little overboard. It works fine here. And I think allan only wanted to show us his strange stuff.
Wow, great work martin! This a very good single player episode including two long,
good-looking levels using the TSF Town tileset + music plus one funky custom music file
called White Coffee. "5 Alive" even includes a shortcut for the Jazz2 menu to choose
the episode directly from within the game (not from the homecooked levels list).
The ZIP file is jampacked with a nice readme and a bonus game (which i didnt try out though).
Every Jazz2 fan should download and play this immediately!
by the way EvilMike: your comments about TSF get boring, just download TSF somewhere (some people know an URL). Its just better than 1.23 (thats why its called 1.24). Thats it.
Thats right, a 1. The lowest rating possible. And this is the first level to get it. All 3 times I played this level it gave me an access violation and I had to restart windows because the error window would not go away no matter what I did.
Why does everyone need to make the best level packs tsf? It makes me sick. I know you used a tsf tileset, but your last level pack was also tsf only and I hear some levels were not the tsf tilesets. At least some of the levels in it could have been version 1.23.
I think the difficulty in this level is perfict. Nice and hard, even on easy mode. This level is perfect. The only reason I took away one point was because
it was confusing for me a littile, and I didn’t like the part where you climb that room with the spikes you have to stand on.
Ya know what? I’m not gonna make levels anymore.
One level is FoD’s "Blaster Battle" with some additonal eyecandy and CTF bases,
the other ones are actually one level using a day/night version of the Diamondus tileset.
Well, its not against you FoD(!!!), but i dont like the layout and eyecandy very much. Everything else is okay.
(Its not a must-download.)
Done nicely, I also think it’s a little bit confusing at the start. But further it’s ok….
And the sucker tubes to escape from your enemy rock :)
The Tileset is just well done. No more comments with that one ;)
Wonderful tileset! The only real problem I can find is that there’s not quite enough color. Aside from that, it’s DooDly :-).
EvilMike : u mean the tubes in the middle? well, ur supposed to be able to, so you can go up and down.. :P there is one more on the far right (if i can ‘member correctly) that’s almost like that, but i did that for accessibility.. ::grin:: anyhow, glad you liked it!
South African origin, hehe, I like that :)
You see folks, we’re not that bad afterall :P
I dont find it confusing at all. Its another superb tileset/level combination of
south african origin. The green color in the tileset scheme is cool, its very futuristic
(similar to Plastic Dreams) and the example level provides a very good battleground
just as i like it. Okay, the airboard is more than redundant und the music is a bit too techno like
but everything else is great. You really should add this to your level collection.
The level is designed nicely, however I find it confusing at first and you should have used float up events at the sides (it wouldnt be as annoying then).
I dont like how you can enter some tubes from the side. Thats really the only problem with this level. everything else is fine.
Great race level. It has a perfect length too. I took away 2 points because the end part is too empty and that warp (the one that doesn’t set the lap) could be replaced by some tubes if you just keep them in the walls. (they can jump to other walls too by using trigger zones)
Wow, a very nice design for a battle level ya got there :) Small, nice for duels (hehe, I’m sure Bobby will like it) or a small group of ppl. I’d say about 6 MAX. The tileset is also awesome, but in a way ur first is better. But don’t think this means this one isn’t good. It sort of reminds me of my old motherboard tileset, but just better :)
Only problem I found is those sucker tubes at the sides very irritating if you want to go down at the sides. Both sucker tubes go up at the sides, and since there is nothing to block you from going into them from any side, you can easily run into them and go all the way up again, so this only gets a 7 form me.
This level is ok.. A bit empty in a while but its cool to race in it..
And it is a lil confused sometimes (because of the 1st warp)
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