Review by Ktos.

Posted:
28 Apr 2010, 15:46 (edited 28 Apr 10, 19:30)
For: Gem Machine
Level rating: 7.7
Rating
7.7

Actually, i wouldn’t even get intrested in this level. Treasure is not often played gamemode in jj2, and in my opinion its bad. It can be pretty intresting sometimes, but not in original maps(which sucks), only in some maps created by jj2 players (there aren’t many of them, mostly people enjoys making ctfs or battle maps[or maps for some random gamemodes]) it can be really fun. One of most original gamemodes has been forgotten.
When I joined a server with this level… Well, first I was a bit suprised that it’s not a survivor or sth like that, but a normal treasure level. I started to play, just because I was feeling bored. Then I changed my opinion about treasure a bit, it can be really fun if level is good enough.
This level is better for bigger games. Level is looking good, but sometimes eyecandy is poor. Seeks are not overpowered(as it was in original treasure levels), there is only one seek pu and not much ammo for it. There is also toaster pu, bounce pu, electro blaster pu, blaster pu, gun8 pu, ice pu and rf pu in the level… Isn’t that a bit too much? I wouldn’t get suprised if I will discover TNT pu in the level.
I have found a coin warp in which you need to pay 100 coins to get into it. Well, what do I can say about it? I couldn’t get into warp, because of too big price. In one game it would be surely finished before anyone could get that many coins. Also i don’t understand what do this coin warp do…
Level is intresting, but I have joined this level on server after game was started, so gems lost by players were everywhere… Now, when im looking on this leveI have got a bit suprised, there is only one place with regenerating gems where you can get, hard to wonder – gems. A bit strange idea, in my opinion you could put long time respawning green gems… Of course it’s logically, that at the beggining most players are camping only in this place, and that wouldn’t be so bad… But it is. It is because the end area is in the same place, where the gems are respawning. So if you prefer to stay and camp for gems, this map is for you. Im not really sure is making something like that a good idea, you can easily fall down from that position, and then it can be hard to get into up again. And it works… Players are not camping, mostly they are fighting in the lower part of the level.
Some things shouldn’t be placed on level like that, for example Bird Morph. I don’t understand what’s the reason for putting it into multiplayer level. It’s just stupid for me. By the way, what does trigger crates add in this level? I couldn’t find out what has been changed after I destroyed a crate.
Finally, what about the level in general? Sometimes poor eyecandy(but nice looking background), only the “gem machine” is looking good, too much power-ups, strange coin warp, strange idea about putting bird morph into level, but also nice gameplay, not bad ammo placement, some guns(like seeks) are not overpowered… It’s nice, big level. I have found some bugs(near the coin warp I could stand on the wall[or near something else, I can’t remember]), but at last this level is not bad. I think that it can be really bad for smaller games(with 4 players it can be only about camping near “gem machine”), but when there are 12 or more players in the map then it’s really nice and funny to play. But it could be better…

Edit: Now i know what does this coin warp do, when you will go into it you can carrot, which makes you immortal for some seconds(it was probably called invisibility carrot in jcs, but im not sure about that). Also, I know what does trigger crates do. When you will destroy all of them sometimes in the place of RF or Seeks you can get shield(maybe, that didn’t happened to me, but autor of this level explained me how is it working, I didn’t checked it). Good that those events have got their destination then.

Review by RedComputer

Posted:
27 Apr 2010, 18:01
For: Damn, It's A Jailbreak!
Level rating: 8.7
Rating
N/A

c00l

RecommendedReview by PT32

Posted:
26 Apr 2010, 21:35
For: JJ1 Fanolint v1.2
Level rating: 7.7
Rating
7.9

This is frankly a great tileset. Great and practical. A few minor issues but overall well done.

Palette colors were spotless, which is definitely a big plus when considering previous

renditions of Fano by various users. All the tiles were there, which is also good, and tile

masks too are accurate.
I was struck profoundly by the large amount of tiles that were duplicated in the set. Many of

them were placed twice in the set, leading me to believe that either 1= There was an

option to make some tiles translucent in the level, or 2 (Which is far more likely) = The

author forgot which tiles had been already added, and put ‘em in again just to be safe. This

also occurred in the older versions of Fanolint. In any case, it was slightly irritating.
Fortunately, Minmay made up for this by using an excellent tileset layout, putting [almost] all

of each group of tiles in the same location, sorting expertly. A few of the orange bricks were

displaced, but overall it was nicely done.
Music was the fanolint song.
The tileset was fairly clear buggage-wise. Textured bg was alright.
So, what can be said about this Fanolint conversion? Very nice tileset. Not-so-nice example

level. I guess I’ll just say 7.9 and a DL rec for the tileset [I don’t recommend playing the

example level, unless you need help figuring out how to use the set].

Keep Jazzing!
PT

Review by RedMser

Posted:
26 Apr 2010, 18:30 (edited 26 Apr 10, 18:31)
For: Reworder v0.9
Level rating: 9.3
Rating
N/A

The Reworder don’t work. Work offline/for host?
It don’t work for me offline and not for host…

But in a server it works!
The Example don’t work too…

Maybe the new plus?
IDK, but please help me.

(EDIT)
Only Example 3 works offline…

Review by King487

Posted:
23 Apr 2010, 20:33
For: NightTown
Level rating: 7.5
Rating
N/A

well i gave it my best shot, hope it was worth it :)

Review by minmay

Posted:
22 Apr 2010, 22:51 (edited 24 Apr 10, 21:01)
For: Hide and Seek
Level rating: 8.4
Rating
N/A

This is an interesting concept (albeit NOT A NEW ONE!), but the levels and ruleset are so severely, blatantly, and hilariously biased towards the seeking team that they could never be used for anything other than a few minutes of non-competitive fun, similar to what you get with the cheat codes.

It irks me that people are giving out high ratings just because it’s a new gamemode*, even when there was obviously hardly any effort at all put into level design, balancing, coming up with coherent rules, or even a decent trigger system.

*Perhaps the worst part, it isn’t! This particular gamemode seems to get reinvented all the time, always with very minor variations from the original Tag-style conception – the levels are long lost, but you can guess what it was like

Ktos: I can only find one on J2O, which Gus made. I remember playing quite a number of them, but unfortunately I seem to have lost most or all of the level files (Captain Cook searches were unproductive). The ones I remember are pretty old, so they would be hard to track down. I guess I don’t really have any “proof.”

Not recommendedQuick Review by Myles

Posted:
22 Apr 2010, 17:08
For: Box of rabbits
Level rating: 3
Rating
3

lol..you should really learn not to have tilebugs in your level.

Quick Review by Myles

Posted:
22 Apr 2010, 17:07 (edited 23 Apr 10, 10:21 by cooba)
For: Hide and Seek
Level rating: 8.4
Rating
N/A

cool concept! =D

[Rating (8.9) clearance. Please rate the levels, not the gamemode, which wasn’t created by DJazz. ~cooba]

RecommendedQuick Review by Myles

Posted:
22 Apr 2010, 17:05 (edited 22 Apr 10, 17:06)
For: The Curse
Level rating: 8.5
Rating
8.4

it’s ok

RecommendedReview by Ktos.

Posted:
22 Apr 2010, 13:00 (edited 25 Apr 10, 14:34)
For: Hide and Seek
Level rating: 8.4
Rating
8.2

Well, I was playing it a bit on Djazz servers too, Ron, and i think that idea for this level is… quite awesome. If there will be a new pool for new gamemode which are going to be put into jj2+, I will vote for Hide and Seek.
What about the level? Red team have to hide, blue is seeking. Different teams have got opened or closed triggers, so blue team cant get into hide positions of red team, but also red team cant get shield and ammo of blue team. Red team can see is there anyone hiding in some position.
That could be better to make it possibile is blue team seeking or hiding. Like in assault maps. Also it needs people at server who knows whats going on, not just running and trying to kill other guys(esspecialy when someone from red team is trying to kill someone from blue team). It’s fun, but i think that it can be played mostly only in a big(or small if someone prefer that) events. Duels are not good idea for this map, but 5v1(5 in red, 1 in blue) can be fun.
Ok, that was about gamemode. What about levels? Not bad, it could be better sometimes(eyecandy is not good enough in my opinion), hiding positions are hard to find as a blue, but when you know level its not a big problem. Ammo placement, well, blue can run somewhere and there is probably always a chance that they will find box with shield and ammo… They have got a bit too much access to it. Red can also kill blue team guy, but with this placement blue team is mostly immortal. Gameplay is good anyway, I very liked it when there was enough people who understood whats going on.
I think that 8 is good for this levels. +0.5 for new gamemode. So i rate it 8.5, download recommendation.

Edit:Er, minmay, tell me the example of older hide and seek level, because i don’t know any.
Edit2:Ok, I just wanted to know…
Well, so if that’s not really a new gamemode I will change my rating to 8.2(+0.2 because I really like this levels).

Quick Review by Ron97

Posted:
21 Apr 2010, 20:37 (edited 23 Apr 10, 10:21 by cooba)
For: Hide and Seek
Level rating: 8.4
Rating
N/A

I think this idea is awesome. I have played this in DJazzy’s server,and it RULEZ. The levels are nice,the idea is good and I think this should be used for a JDC event or as a new gamemode or whatever. I suggest you to download this.

[Rating (10) clearance. Please rate the levels, not the gamemode, which wasn’t created by DJazz. ~cooba]

Review by Ron97

Posted:
21 Apr 2010, 20:35 (edited 22 Apr 10, 09:00 by cooba)
For: Box of rabbits
Level rating: 3
Rating
N/A

Agreed with Snooze,it’s a great level.

[Rating (10) clearance. ~cooba]

Review by snzspeed

Posted:
21 Apr 2010, 20:13 (edited 22 Apr 10, 05:22 by Violet CLM)
For: Box of rabbits
Level rating: 3
Rating
N/A

Best level ever. didnt dl it though
[Rating (10) clearance. Do not rate levels you have not played.]

RecommendedQuick Review by PurpleJazz

Posted:
21 Apr 2010, 08:49 (edited 10 Dec 10, 19:46)
For: PipE DowN
Level rating: 8.5
Rating
8

This is a cool level. While it may have a somewhat dated design and appearance, it has a certain charm which is not present in levels today. The layout offers quite a fair amount of freedom, and is easy to navigate. There are some campy areas, but not in a way that it’s really a massive problem and in fact safe areas are a nice feature in CTF. B+

RecommendedQuick Review by PurpleJazz

Posted:
20 Apr 2010, 11:00 (edited 10 Dec 10, 19:47)
For: Zappo Egypt
Level rating: 1
Rating
1

believe it or not, this actually inspired me. E-

Review by Ktos.

Posted:
18 Apr 2010, 01:01
For: Box of rabbits
Level rating: 3
Rating
N/A

Small advice about making screens, use 16bit mode to make it, not 8bit.

RecommendedQuick Review by YRSHKD

Posted:
17 Apr 2010, 10:19 (edited 26 Jun 10, 09:47 by Narsist)
For: Scription
Level rating: 6.7
Rating
7

This tileset is good. Creative, pretty, alphabetic :), etc.

But black tileset is better than white tileset. :)

Anyway, i liked it and i used it.

RecommendedQuick Review by YRSHKD

Posted:
17 Apr 2010, 09:58 (edited 25 Sep 13, 17:00 by Narsist)
For: Imroved Waz01 "Hustar"
Level rating: 8.4
Rating
9.7

I used this tileset in my levels… :)
Very cool!

[And I dropped milk on my laptop, haha!]

Review by RedMser

Posted:
17 Apr 2010, 09:42
For: Multi-port JJ2
Level rating: N/A
Rating
N/A

The TSF link don’t work…
THAT happens:

Not Found

The requested URL /divisions/platform/jj2/trix/jj2multiportv1-TSF.exe was not found on this server.

Additionally, a 404 Not Found error was encountered while trying to use an ErrorDocument to handle the request.
Apache/2.2.14 (Win32) PHP/5.2.12 Server at www.craccoclan.com Port 80

RecommendedQuick Review by YRSHKD

Posted:
17 Apr 2010, 09:32 (edited 9 Aug 10, 09:04 by Narsist)
For: Glowee
Level rating: 8.3
Rating
8

It is looking very creative.
I will use it.

[Review changed to Quick Review ~cooba]

  1. 1
  2. 175
  3. 176
  4. 177
  5. 178
  6. 179
  7. 180
  8. 181
  9. 182
  10. 183
  11. 1306