Starting Comments
After playing this in his server, I looked it up on J2O and started writing.
Gameplay: Not bad
The level is based on the UT map “Facing Worlds” (the first one, I guess, with the huge rocky straight and two buildings). The level plays a bit like that. After it’s father, the level is very (if not completely) symmetrical. There’s a hole in the middle of the level (more on that later), there are two building-like structures on each side providing a flag and lots of ammo. Also, when you get to the top of the level using a warp, you can stay on the roof and Bouncer-spam everyone to death. Falling back behind the building will provide you with a warp back inside.
The buildings are littered with ammo, which you need if you want to make it on the straight end to the other side. The hole in the middle of the level grants access to a Toasty power up and a RF power up (if I remember correctly) which are both quite handy in this level. The catch it that this hole is located over a pit, which is very easy to fall in. Being shot here will mostly result in an instant death, making little use of the oddly placed Full NRG here.
The level uses lots of ammo-types, which can make the gameplay vary a lot from game to game. You can choose to hit the roof and start spamming Bouncers, or use the Toaster to defend the base by protecting the narrow hallway leading to the flag. Variation is always good. Be sure to make the TNT do some damage, though, as there are few TNT to be found and can’t otherwise be handily used.
Atmosphere: Nice
As with the original UT level, Facing Worlds gives you that spacy vibe it needs. Instead of a circulating Earth, this tileset – Desolation – has provided us with a moon instead. It moves slowly on the star spangled background (not banner you patriot!).
The level gives off a clean view, with average eyecandy and few objects blocking the view of the player. Yet still, it doesn’t look bland or unoriginal. Maybe it’s the tileset Blur cooked up, but it certainly looks good. Facing Worlds looks entirely different than it’s original counterpart, but that is, in this case, not a bad thing.
The music is pretty self-explantory. To give you more UT memories, Z (mind if I call you Z?) has provided us with the original music. Not a bad choice, of course, but I’d rather see more originality on this part. Not bad, could have been better.
Eventing: Not bad
The level (especially the buildings) are built upon using warps to enter rooms. This is just like the UT version, but less camp-able. In the UT version, one could Snipe across the map to get all those warpers with a single shot. In JJ2 however, one has to stand near the warp target, which is always in the base itself, secluded in walls. Good job.
There are a few power ups, like the Toaster and RF mentioned earlier. There’s also a Bouncer PU to be found, which gives you the perfect ammo for when you’re on the roof. The rest of the level is filled with ammo for all sorts of guns, ranging from Freezer to TNT to Gun9. Be creative and use the guns appropriate for the situation.
The bases are not too far apart, but not exactly close either. While there is a huge straight part inbetween them, it doesn’t seem like long before you’ve crossed it.
Bonusses and substractions
N/A
Overall Fun for a while
This level is certainly not bad, but it can get a little repetitive soon. While the diverse ammo can provide a little strategy, most people will just go RF-spamming after using five TNT’s. The theme of the level, however, is not bad and well excecuted, but maybe a little bit enhanced by the tileset. All in all I’d like to give this level a 7.1, the 0.1 because I think a 7 is nearly worth playing, and this is CERTAINLY worth playing a few times.
Download Recommentdation
Yes.
Further Comments
I would love to see some more UT remakes, for instance Hydro Bases or (in case of a Battle level) Morpheus.
Okay, so here’s another nice tileset done by our own Blade. Woodlands has a rustic, “woodsy” sort of feel, with a yellow bg, golden brown tiles, that expresses itself in just the right way. As an additional bonus, Woodlands includes some nice battles and other levels, well done, fun, and this adds to the pack.
Not much buggage here, the tileset is pretty good. I didn’t particularly like how there weren’t really any color variations in the set from yellow and gold/brown, but it still gets a dl rec.
Well! Very nice set, great eyecandy, several different color variations, not much buggage, lots of perfectly usable tiles, and many possibilities. My favorite color is #4, but #1 is cool too.
It’s too bad this was not deemed good enough, because it has great potential.
Downsides: A few select tiles are missing from the original JJ2 Medivo [like the demon head, but this can be flipped], and I might have liked a bit more variation. But its still good, and takes my DL recommendation.
Your level doesn’t suck. But, it doesn’t rock either…
Nice little fun level, good length, tolerably good eyecandy, mediocre event placeage, this level does have pros.
Buggage is reasonably low, but appeal to play didn’t last too terribly long.
The level got kind of repetitive after a while, which I don’t really like. But, certain parts were cool [like the area with all the pipes]. I’ll rate you 8, with a N/A dl rec, cause I’m not sure which way to lean.
A very small level, based on one of the most played UT maps, good idea! It may not be completely like the UT map though, it does give the same feeling. A small and very standard level, I recommend it for duels, and for download! But don’t expect any serious fun..
Very intresting,though like other levels is kinda easiy
Good level, it’s mostly balanced. Great for events and games with a lot of players because of its size. I really don’t think this is worth 9.9, as the wow factor just isn’t that high. My favorite aspect is the theme, and the bg is nice.
Another good pack to play! Dzeal’s CTF level, “Facing Worlds”, is a fairly well designed level, although the distance between bases is very small. Not a super-heavy amount of eyecandy, which detracts as well. Add a multitude of warps, a symmetrical design and a fitting music track and you’ll get Worlds.
Buggage was pretty small, although appeal flagged after the first couple minutes. The level was well designed, but could have been better, and so gets my DL rec, but could benefit from 5 minutes of fixing up.
Okay, so to review your episode…
Very good pack, plotline adds some to the last part, “The Rebirth of Evil”, but not as much. Levels are pretty well designed, with plenty of eye candy, not really any bugs, with a difficulty level that’d scare hard-level-haters away, but keeps the commited player rivited and forces them to play again and again.
Not much to criticize, except maybe the lessness of plot, but overall is a pretty nifty pack and earns my DL recommendation.
-xsnooze,
I don’t get what you said. Could you be a bit more specific, please?
EDIT
Oh, and by the way, I was wrong about the JJ3D demo not being available on the web—I found a version that was leaked onto the web. :|
This is bad?
because I tried it and not blocked nothing :S with a word if you know it then repair it please
ERORRS:
1. Does not block nothing (hack,cheat)2. Let him slow down the computer :s
3. The usage of some programs steps out generally (Sallog)
NEW THINGS:
1. Back I took no new one to reason in him…
2. Only it that the version was my mouth somebody else
back I the JJ2+ I favour it better…
this is stupid and way too easy :/
and even if people could rate this, i hope they would just comment and not rate stuff like this at all
Meh….
I didn’t really like these levels, sorry to say. It’s really only one battle, as the second is just a recolor of the first. I found an “ACCESS VIOLATION” in one of the warps [I’m assuming it was a warp :P..], the title did NOT fit, the levelhad a not-so-good design, the music didn’t really fit either.
I thought the idea was a good one, but it was excecuted poorly. At least you included the tileset [unlike the last poor fellow who didn’t…No offense]. It was a nice big level. But it comes a bit too short.
Well, Arti, this is a great level! Set in the Agama Swamps night tileset, Chilly Swamps is a battle with great eyecandy, a fitting song, a cute little water segment at the bottom, and more. Not really anything outstanding when it comes to size, but there is minimal to no buggage. The neat little level was done quite well, and I think it’s definitely worth downloading.
Nice set, nice set. it does seem to have pretty much everything from JJ1, which makes me happy. Colors are accurate, anims are good as well, it’s a perfectly usable conversion.
I also likes how there was [of certain tiles] always several types of each tile to use. Using the same block over and over and over again never really goes over that well. But there’s plenty of variety, and I like it. Didn’t really like the example, but ah so what! DL this. BTW, what is the significance of the planet? It has nill to do with JJ1. That I know of.
Nice!!
What we have here is a very nice little levelpack, by Booman, with some interesting elements. The story: [play as Spaz] Jazz is on a planet. He scouts around, and gets caught by bad guys. He gets killed, and you, as Spaz, find his body. You decide to take it and clone it, in the hopes that maybe you can bring back our beloved hero…
Eyecandy was allright, music great. But, the embellishments were what really got me. I’ve never seen so many cool things done in one pack before now! From all the exploding Jazzes, to the Jazz boss, it’s all so neat. Plotline was hysterical. However, saving in certain levels can be annoying. Oh well. Some of the levels were a bit tiresome, with many underlit areas, and way too many baddies than I liked. Still, its a good pack, and I recommend it highly to be dl’ed.
Hmmm… I don’t know what to say….
Well,this is my favorite episode. I played other 3,but this is really the best.I like the story,especially part in haunted mine.Technopauluz noticed(few months before me)the shields and power-ups room,that was a little strange. But anyway,you should download this episode(of course,the 3 previous too)because it’s simply the best.
Quite nice quiz, it’s something totally different from the other downloads :)
I’m gonna have to agree here, this set looks very nice and is very versatile, but a lot of the graphics just aren’t all that pretty. Still, could be fun to build with for some kind of assault level or something. I think a 7.6 is just about right.
Well, I thought I’d never see the day…
Very nice job, good quality overall, nice, upbeat tune ti it, but like n00b said, it is a little hard to tell what it is at points.
BBUUTT TTHHAATT’’SS OOKKAAYY..
It’s not too complex, has a good beat, and I would greatly recommend downloading.
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