RecommendedReview by Logface202

Posted:
24 Dec 2016, 18:42
For: Semi Lucid Experience Chrysilis Spilled Out (Adventure of SSB SAMUS in$$ide the c0c41n3 c4stl3) XxX
Level rating: N/A
Rating
N/A

it is exist?

[Nonsensical rating removal]

RecommendedQuick Review by gorkemdeniz

Posted:
19 Dec 2016, 21:06
For: Forest Forgotten
Level rating: 8.4
Rating
8.2

Surely this one too not for a newbie as like me.
Again died a lot, then i figured it eventually. Yet skip many stuff.
Atleast kind of satifiying level for me. Bound me on pc a lot of turn.
This Xargon tileset is pretty decent as i always said.
Liked the Secret Hours song. Good job.

RecommendedQuick Review by gorkemdeniz

Posted:
19 Dec 2016, 15:22
For: JazzTrack
Level rating: 8.9
Rating
8.7

Useful, something to add for my utility collection :P

RecommendedQuick Review by gorkemdeniz

Posted:
19 Dec 2016, 15:16 (edited 19 Dec 16, 15:17)
For: Crystalline Action (Crysilis cover)
Level rating: 9.3
Rating
9.5

Reminds me such Indie Future House tracks.
Great work.

RecommendedQuick Review by gorkemdeniz

Posted:
19 Dec 2016, 15:08
For: A Generic Single Player Level II
Level rating: 9.4
Rating
9.5

Took ages for me to complete this entire level, haha.
Tired of dying, and died really a lot.
Even Easy and Normal is hard for softcore player like me.
Tileset pick is pretty decent. Some scenery music was good but did not like the general ambient.
Entire level is total great work, but surely this map is not for newbies.

Quick Review by gorkemdeniz

Posted:
18 Dec 2016, 02:32 (edited 19 Dec 16, 15:05)
For: Castle Turtlevania
Level rating: 6.9
Rating
6.2

The Tileset is pretty solid, eyecandy.
Some interesting Script features but having no checkpoints is really disappointing for such as newbie as myself.
Liked the Music picks, surely fits on the atmosphere, especially for boss fights.

Quick Review by AleyAsZ

Posted:
17 Dec 2016, 20:29
For: jazz jackrabbit theme for windows XP
Level rating: 6
Rating
6

lol

Quick Review by AleyAsZ

Posted:
17 Dec 2016, 20:26
For: JazzTrack
Level rating: 8.9
Rating
9

Nice!

Review by TreyLina

Posted:
8 Dec 2016, 21:45 (edited 10 Dec 16, 06:48)
For: Castle Turtlevania
Level rating: 6.9
Rating
6.5
Ok, so apparently this level is Jazz-only…

The error should be specified that you have to play as Jazz (instead of totally nothing), and neither should Spaz be able to play since he looks incredibly awkward with Jazzes abilities (he has uppercut even though he lacks sprites for it). Which is inconsistent because Lori can’t play at all.

EDIT: Okay, “done” playing. Before anyone goes crazy at the rating, read the cons. This contains many spoilers.

Overview
In this level, you start as Jazz (or a Spaz that works weird), incapable of running. Instead of blaster, you get a weapon that behaves like a boomerang. Gain abilities such as running, turning into Chuck the bird and antigrav. You will also gain some (mostly) classic ammo and powerups along the way, to access more areas. Also, many custom bosses must be fought along the way.

Pros
More scripting fun – new bosses (or at least mechanically) and abilities you gain throughout the game.

You can play as the bird, Chuck! (later on)

A few points for creativity.

Overall good music choices. Each boss and sub-world has its own track. None of them have been used before and fit pretty well, if I recall.

Cons
This level completely eliminates the lives system and has no checkpoints. Infact, it doesn’t allow you to start from the beginning of the level after death either. So instead, you must tediously exit the level and restart from the menu. This is not fun by any measure. And gives no chance for the player to stop and take a break.

So, when you enter the Chaos Realm and collect all the coins then reach the warp, you arrive at “Yuo are dead” in its incorrectly spelled glory. Then I look up in JCS…OH, you have a wall to destroy in this room, and then you win! What is this moon logic?

Now, for the less bothersome cons

There’s no difficulty support, or at least there doesn’t seem to be.

Shooting upwards with your default weapon looks incredibly buggy/underpolished. The HUD flickers and an array of sound spam happens, though nothing comes out. Also, it would be nice if the default weapon made its appearance on the HUD instead of blaster.

The Clock tower to enter the Chaos Realm is layer 3’d. Such key areas are usually indicated by well, not being tiles that are normally completely solid. Which strikes as a bit unintuitive. It wouldn’t matter as a secret, though.

It looks pretty barren. Especially eyecandy-wise.

Maybe it’s just my bias for dislike of mazes for finding the Devils Gallery more tiresome and tedious than anything. But it’s also where the barren look sticks out the most. Some transitions aren’t so smooth, resulting in a part of the layout flicking away in a flash (particularly that bookcase and bottom-right window).

Enemies that respawn right in front of you. SDjksdjakjhjk.

Some empty deadends. :( Ammo could be placed into them.

At Castle Wall, there are thin platforms that invisibly lose collision when you get hit. It looks buggy (because absolutely no one would expect why it happens here – it’s not suggested in any way) and either way, it’s not really fun.

The full carrots are also unintuitive. On my first play attempt, I avoided them because I assumed they were just carrots that fully restored your health, not increased your max amount, since they looked exactly the same. Perhaps change the colour of them?

You can take normal carrots even though you have full health. This does not normally happen in JJ2. There’s a good reason for that.

I guess it’s just a nitpick/personal dislike, though I don’t like the run function being removed, even if running is made into a powerup. It feels kind of tedious. To me, a lot of the charm of JJ2 comes in being able to go fast. Even a jog would be more acceptable (faster than walking but slower than running).

The controls to get flight mode is awkward. I got it consistently eventually, but I think it would be a better idea to use one of the unused ammo numbers instead (like a toggle).

Conclusion
This level has some potential, though it has a lot of confusing design and a few elements I dislike, and too punishing on players for dying. Not recommended for less-skilled/easily frustrated players, but more seasoned ones may want to check it out.

…I preferred Damn Lava Planet. Sorry.

EDIT: I’d also like to note I only died twice. Which was on the first boss – so it’s not a matter of me rating 6.5 simply because of the no lives/checkpoint system. I could see this being a 7 or 8, depending on the amount of (or which) issues are fixed.

Quick Review by ShakerNL

Posted:
3 Dec 2016, 03:03 (edited 3 Dec 16, 03:05)
For: jazz jackrabbit theme for windows XP
Level rating: 6
Rating
6

Windows XP is eol.

RecommendedQuick Review by Logface202

Posted:
30 Nov 2016, 21:33
For: Crystalline Action (Crysilis cover)
Level rating: 9.3
Rating
9.5

this is pretty dang awsome, I like the combination of electronic and rock.
loses points for it not being exactly my style, but still awsome.
also (I was just listening to it for the first time while writing this)
I love the bass drop with the “rapid fire” soundbyte.

RecommendedReview by Slaz

Posted:
29 Nov 2016, 20:19 (edited 29 Nov 16, 20:23)
For: A Generic Single Player Level II
Level rating: 9.4
Rating
9.7

As said by Blacky, this level follows the core design of it’s predecessor but modernizes everything else. Everything has been enhanced by neat AngelScript tricks and modern design ideas, as well as entirely new areas being added to explore.

Overall, this feels like a traditional single player level with the basic elements of an original JJ2 level present. You run and jump finding crates, collecting gems and coins (for the biggest coin rewards ever!), exploring some hidden paths, and enjoying the vast amount of carrots. Ammo progression is quite natural too, starting off with Bouncers and moving up to more Seekers and RF’s near the end. The enemies are largely untouched by AS, aside from things like a cool boxing glove trap and stronger (ice) turtles and crows. All in all it’s definitely a generic single player level, a very cleverly designed one that is.

The real standout quality here is it’s sheer size and how it tries to form a ‘world’ by interconnecting various areas with different atmospheres and music. The way of progression in this level feels both rewarding and surprising. It’s probably the biggest single-single player level to date if you count just the amount of gameplay. Also a nice feature is it’s excellent use of JJ2’s difficulty setting, which is not even a scripted feature by itself. Not many JJ2 maps have such meaningful differences between Easy, Normal, and Hard even though it’s a feature for events programmed into the game! I lost on Hard pretty early in the level due to the Cheshire Cat part, but got through Normal twice (once without losing a life) in about 1:45 on my first run and 1:15 on my 2nd (those are estimations). And by the way, the boss is very original, funny, and well made too!

Some parts are definitely a bit confusing, such as finding the exit in ‘White Hell’ and finding the cheese (play and you know what it is, lol). Another strange thing is that you are being warped to a ‘hub’ at some point which makes you think you need to backtrack to earlier areas, while in fact you need to find an entirely new area that just happens to be accessible through this hub. Also, Normal mode could use an extra savepoint or 2, getting set back so far at times might demotivate some players.

I happened to get stuck once, and because it’s underwater I had to use jjk to get out: https://s20.postimg.org/vdjqhm0ql/Jazz2_AGen_SP10_Year_000.png

Overall one of the most amazing levels ever released, and unless anything better comes out in December, this will be the clear winner of the JCS Awards. Download recommended? Of course! Lay down your work and play it now!

RecommendedQuick Review by Superjazz

Posted:
13 Nov 2016, 12:56 (edited 13 Nov 16, 12:57)
For: A Generic Single Player Level II
Level rating: 9.4
Rating
9.7

This remade level truly competes for the title of the best standalone single player level ever made for the game in my opinion. The visuals are top-notch, although sometimes probably even too excessive, the gameplay very versatile along with the scripted features that make it even more original. The musics are well chosen too. Download recommended.

Quick Review by DetroitRockCity

Posted:
11 Nov 2016, 16:28
For: JJ2Ep3: The Island Of Devan
Level rating: N/A
Rating
N/A

I wish I could download this, but I can’t, it looks so cool but the link is broken…. :(

[Please don’t rate files you can’t download.]

RecommendedQuick Review by PurpleJazz

Posted:
8 Nov 2016, 23:06 (edited 8 Nov 16, 23:29)
For: A Generic Single Player Level II
Level rating: 9.4
Rating
10

Probably one of the best levels ever made for JJ2, and I don’t say that lightly.

While I could argue that some parts are confusing almost to the point of frustration (especially towards the end), I’ve not had a single JJ2 experience to date which was this immersive and rewarding. It was almost metroidvania-esque.

RecommendedQuick Review by Primpy

Posted:
29 Oct 2016, 14:45
For: Crystalline Action (Crysilis cover)
Level rating: 9.3
Rating
9.2

Fairly good remix! Listened to it on YouTube. Even though it’s more of a polished version of the original than a remix. Still, sounds great :)

Not recommendedQuick Review by TreyLina

Posted:
29 Oct 2016, 01:09 (edited 29 Oct 16, 01:12)
For: The Candion Wars
Level rating: 7
Rating
5
I’ve played it at bash18, and stallfests happened all the time (even with mouseaim and plenty of players), due to lack of ammo types. If you want to encourage people to use an underused weapon, make it strong and most importantly – fun. Also shooting with no ammo could’ve been scripted better, as the current way makes the game look bugged.

RecommendedQuick Review by TreyLina

Posted:
28 Oct 2016, 02:41 (edited 28 Oct 16, 02:43)
For: Crystalline Action (Crysilis cover)
Level rating: 9.3
Rating
8.8

Listened to this on youtube before. It gets better further on. A lot of pump and polish! Recommended if you enjoy electronic rock with a retro touch.

Quick Review by DetroitRockCity

Posted:
11 Oct 2016, 17:25
For: PreOEM Yellow Castle
Level rating: 8.8
Rating
10

It’s like gold!

Quick Review by DetroitRockCity

Posted:
7 Oct 2016, 17:34
For: JazzCity
Level rating: 6.6
Rating
N/A

I can’t download, dropbox and the other link doesn’t work

[Don’t rate files you can’t download.]

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