I believe I agree with you.
Now, this is still open to be edited further. Perhaps the fall penalty doesn’t have to be so steep.
Koth2 is better. Koth would probably take a day or two to finish. I wish somebody would host these because they look like a lot of fun.
Cool. Enough said?
HMMM….keep making levels like “launch base zone act1”……
Fun pack, very original ideas in here. Download reccomendation.
(Response from a random bystander: I think that Violet was joking about both packs being named “Battle Pack” and I doubt he actually meant it. -Trafton)[This review has been edited by Trafton AT] [This review has been edited by snooz]
Two level that are pretty fun in the first place, but there is a bug. You always start at the same point. It was better to place different start positions. A good point is that the levels are small so there is close battling, again: the levels are fun to play! Good work!
I accuse you of stealing part of my name.
TILESET/TILESET USE: The two levels included use Jungle and Townhouse. So yes, the “Other tileset(custom)” thing is wrong. Both levels actually use the tilesets pretty well, though they suffer from a lack of anything new – there is no inventive tileset use to speak of, just the same old stuff. The Jungle level has some layer 5 stuff, it’s true, but I’ve not that much of a fan of that style. There are one or two tile bugs, especially in some of Jungle’s walls, but overall the tileset use is pretty good.
Pros: Most things fit together.
Cons: Nothing new, a few tile bugs.
Rating: 7.5
WEAPON/ITEM PLACEMENT: Everything generates way too fast. The ammo all seems to generate at a delay of 5 or so, and the fire shield in the Townhouse level (which is right out in the open) 10 at the most. The weapons are just a bit overdone, but the shield is unacceptable. Anyway, other then that, placement is ok.
Pros: It’s ok.
Cons: The fire shield. Ouch. -1.0 right there.
Rating: 6.2
ORIGINALITY: There is nothing much that is original about these levels. They have standard tileset use, and no real inventiveness in other factors, such as design.
Pros: N/A
Cons: N/A
Rating: 5.5
GAMEPLAY/DESIGN: The levels are basically small things with not too much that is inventive. I must say I like the Townhouse level more, as the Jungle basically has the design of a backwards C, complete with both deadends, one of which is against the left side of the level (ouch). The Townhouse level, on the other hand, is shaped more like O=’ . Basically, Townhouse has an ok design, and Jungle doesn’t. As for gameplay, in contrast, Jungle is better, because of the oh-so-obvious fire shield in the Townhouse level.
Pros: Decent.
Cons: The fire shield. Again. Also the dead ends.
Rating: 6.7
REPLAY VALUE/FUN FACTOR: These levels are mildly entertaining, and let’s face it, it’s not every day you come across a Townhouse level, with or without the fire shield. Still, the fact remains there are some gameplay quirks which could undermine the entertainment value.
Pros: N/A
Cons: N/A
Rating: 7.0
OVERALL: These are ok levels, but nothing too special, and they each have a few problems. The author shows some unreached promise.
Pros: Ok design, decent eyecandy, Townhouse is rare.
Cons: The fire shield, the dead ends.
Rating: 7.2
WOW! What a tileset!
youre the best tileset maker,Agama
so please continue making tilesets….
(if you dont have this tileset , download it right away!!!!!!)
Good levels…..
a 9.5 from me….
You must get this now!!!
(Nondescript unsupported rating removal edit. ~Violet)[This review has been edited by Violet CLM]
(Rating RESTORED due to date review was originally posted. ~Violet)[This review has been edited by Violet CLM]
Good conversion……
but level 8 was not same than in
hocus pocus.But after all, that doesnt matter!
(you must get this!)[This review has been edited by Snooz]
This pack was very good.It has it all(puzzles,tombs and good eyecandy.)
this pack is worth of download
Good tileset – really better than original Tilests.
(Ok, we’ve got a nice introduction here, but you don’t follow through with it and explain why it’s so much better. Don’t make reviews like this. ~Violet)[This review has been edited by Violet CLM]
(Rating RESTORED due to date review was originally posted. ~Violet)[This review has been edited by Violet CLM]
I invite you to the articles section:
http://www.jazz2online.com/articles/view.php?id=167
Have fun :) (remaking all the flipped tiles and animations…. )
Dan.
An awfully buggy level pack with pretty good eyecandy. It was a pretty fun time, but it was short. The last level, Devan kept bumping into the walls and every time he did it said “Chris is a redneq.” Okay, what the heck.. Heh, it only said it for one frame, so I had to pause the game really quick to see it. Anyway, fun but buggy, and you may have to cheat to get past an area where you get stuck in the last level. Also, you didn’t include the tileset for the NES Level.
Lori is turned away from all that’s happening, Jazz looks demonish with his red eyes and Spaz is falling to the left.(Quote)
It’s weird pack: Background only, without any icons, bad image quality.
RATING:
2.5
Hmmm… this can be good. Well, I’ll review it later. I’m looking forward to it!
EYECANDY: 2.5
GAMEPLAY: 2.7
ENEMIES: 1.5
PICKUPS: 1.2
In overall I’ll give this pack an 4.5 because, the same as Trafton, brings back memories. Oh yeah, why do you call them old levels that suck? If you think you’r levels suck, don’t put it on the site.
If you are wondering, Yes, that is the secret level music for deserto. This level is probably the only other one in the entire series that you morph into somthing else. A pretty straight forward level, you change into a lizard. This secret level is accessable in level 1 (Near the exit sign)
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Eat your lima beans, Johnny.