This level pack is amazing. It has a great story, and interesting puzzles, and good-looking levels.
A very basic tileset, but not a bad one…
Graphics: most of the graphics were just fine. Nothing special.
Eyecandy: lots of that. This tileset almost CONSISTS of eyecandy…
Animations: many animations. And good ones. The skeleton is kinda weird, though…
Competition: I don’t think there are many tilesets with the same theme. Actually, the theme is hard to describe.
Masks: very good. Nothing to say.
Overall: average tileset worth a download.
7
Hey! Nice!
The level almost looks like a Borg Ship
Really i mean it!
Cool!!
Huh? Twise an upload, don’t upload same levels!
Hm, “A Shot For A Diamond”, an interesting name. The weapon placement was okay, you can hop around freely, lot’s of springs for the gameplay. A good, big level. The eyecandy is a bit overused in my opinion. The autor have used layer 5, wich is a background layer, for eyecandy on sprite layers. I think the autor have used almost every layer, much eyecandy on the foreground. An when you use to much eyecandy, the level get’s ugly and not very attracive.
GAMEPLAY: Good! 8.5
EYECANDY: Bad to medium: 6.5
PICKUPS: Pickups are hard to place, good spreaded. Good to very good: 9.0
FUN FACTOR: Good, but I won’t play it again I think… 7.5
CONCLUSION:
A good old Diamondus level, lot’s of eyecandy and pickups. Doesn’t get boring and your hop around because there are many springs and poles. To bad you have used some layers bad. That cave stuff on layer 3 doesn’t look very good. But I think it’s your best level so far, keep up the good work and practise on eyecandy!
Trafton, instead of writing such a long and irritating review, you could have just said something about the thing the author actually changed, which is a spring and a copter… it’s totally useless to write all taht stuff about the tileset use, the eyecandy… we all know it, ok?
Ok, now for the real review…
So, you changed the copter with springs. That was a good idea. I actually never had any problems with that copter, and this level has been edited so many times, but it’s still nice to think about fixing problems… I’m glad you changed the shield with a fastfire. Nothing is more irritating than a polish or dutch rookie who doesn’t know a word of english and who always uses that shield…(I’ve got nothing against dutch or polish folks, mind you. I’m dutch myself. But these two nationnalities are very often seen online and not all of them speak english.)
Overall: good you though about it, but it’s not nececarry to download. Evrybody could do it.
I won’t give a rating for this, since all you did was adding a few events.
My pal DanX told me there is a way, and he posted something like that on forums. Just keep your eyes open and go search.
I think I got it from Jazz 2 Stuff, but its being on my computer for a long time now so I carnt be sure.
Sorry about the spelling mistake :) I never was a good speller
I created it using B-Jigsaw which you can get from http://www.adcsoft.com
It was quite easy to make but if something was easy or hard to make I don’t think that really matters. As long as people enjoy it that’s all what counts.
This adventure just rocks, it’s unlike anything I have ever seen in any Jazz level pack ever. The music goes well and the levels well created with grate puzzles, my only complaint is that shear hardness of the levels.
I’m stuck some where on the second level :| but apart them that I think it totally rocks!
Good, except for Tubelectric.
(Rating removal. Please provide a more detailed review. -Trafton)[This review has been edited by Trafton AT]
Better, except for one major, major bug, on the very right hand corner of the map, you can fall right off the edge and get stuck at the bottom. Fix that, and I’d rate higher. Good eyecandy here, except for some areas here and there where you can see a powerup that is hidden behind Layer 3 sticking out into visible range (for example, you can see the leaves on a carrot that was supposed to be hidden by layer 3.) To fix this, just put some Layer 3 tiles above there, and it will be covered up and nobody will ever notice. No long review since this is basically the original version with nicer eyecandy and improved weapons placement.
Download, yes, but be careful on the part where you can fall off.
Not too bad for a small set, but it can be done better…MUCH better.
There’s some eyecandy in the set, some basic stuff, and that’s about it… I don’t think people will ever be able to make something godd with this, since it’s actually to hard to see where you’re going, and there aren’t enough ground tiles.
To some guys above: you think it’s hard to make small sets? Well, you’re kinda wrong. I don’t want to brag, but I made a small one, that would probably have won the contest if I took part of it. It was actually very basic, but better than all the 40 tiled-tilesets I’ve seen so far, and it has got more xtra stuff, I believe… again, I really don’t want to brag, that ain’t me. But small sets aren’t that hard to make.
Edit: I gave the wrong rating. I gave a 3, but I wanted to give 6.
[This review has been edited by Waz]
Wow. I really like this program.It’s really good for CTF Games.
This is almost exactly the same as the original Tubelectric music. But you hear “are you ready?” in a quite stupid voice. And then you hear a(burb?) “Yes, I am”. Who said that? :)
Whoo!
Castle is good tileset, but most of levels is made by it. Too lot. New remake is very good!
Download it!!!
wow nice tileset alot of stuff to work with, Fine Background Tubes etc everything in it that you need,
Download Recommedation.
Cool tileset, looks fun to use. Kinda graphic, but really cool.
Definetely download.
Not a bad level, actually rather average. Pretty good, with one major throwback…
EYECANDY: OKAY / GOOD
There was no very BAD eyecandy, all though there wasn’t any very GOOD eyecandy. I would’ve given you an OKAY if you didn’t add some interesting things, like a translucent sucker tube, some “holes” or “cracks” in the walls, and other surprises. However, there isn’t a lot of eyecandy in general, I didn’t see any wires, or much decoration in the foreground layers. There isn’t much to see in the background layers since the level doesn’t show those layers (in fact, there are only shown through the small cracks and openings along the brick walls).
Pros: A lot of interesting eyecandy.
Cons: Not too much eyecandy.
WEAPONS AND AMMO PLACEMENT: BAD
This is the major drawback of the level. Awful ammo placement. There is one room where there is around 20 missles just waiting for you and a super carrot to go along with them, and another has about 10 of each kind of ammo there is. In the other places, there is hardly anything.
Pros: Some good placement…
Cons: Way too much in the areas I mentioned.
ORIGINALITY: GOOD
Like I said, this is the first level I’ve seen with translucent sucker tubes, and there was also very interesting layer usage – things you’d expect in layer 4 are in layer 5 or 3, and etc. Very tricky to navigate the first time around.
Pros: Original eyecandy.
Cons: Nothing astonishingly new.
FUN: OKAY
This level looks like a fun time in multiplayer games, but there is so much ammo…. hmm..
Pros: Looks fun to play.
Cons: The battle could become one sided if somebody decided to stay in the ammo room and wait for a challenger.
MY RECCOMENDATIONS: * Improve on some eyecandy * Add MORE eyecandy (maybe some wires, or some animated lights on the ground) * Go easy on the ammo in some places! I’d give this level a good 6.2 or 6.5 if it weren’t for the ammo placement.
Honestly, this is much better than I thought it’d be, Powerboy, you’ve come a long way since your last battle level. Keep up the good work!
If you make a level, does that mean you have to UPLOAD IT TO J20? If u made a stupid test, keep it on yourself and DON’T upload =) Thank you.
(the End of my ‘medium-sized’ review.
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