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-   -   tell some of the levels what u are buiding and goning on j2o (http://www.jazz2online.com/jcf/showthread.php?t=14475)

DarkSonic Nov 2, 2006 07:41 AM

Nope, my level isn't uploaded yet. But your layout seems pretty original so far(will it be symmetrical?) and the screenshots of my level are on one of the previous pages. It will probably be part of a pack of 2 levels, or maybe even more. I don't know what tileset to use, that's always hard ;p

But it's nice to see that you make levels again ;) But I heard NOKA was making new conversions, so I hope that doesn't mean I have to remake every tile in my level.

cooba Nov 2, 2006 07:47 AM

Quote:

Originally Posted by DarkSonic
But I heard NOKA was making new conversions, so I hope that doesn't mean I have to remake every tile in my level.

No you don't, for two reasons.
  1. The tile order is the same, or very similar
  2. By the time the new conversion will be released you would make 20 new levels

Fawriel Nov 2, 2006 07:55 AM

Quote:

Originally Posted by Olsen
Cute, hmm? I suddenly got an idea for a hidden text string, thanks.

Screenshot!

Olsen Nov 2, 2006 08:17 AM

Quote:

Originally Posted by DarkSonic
Nope, my level isn't uploaded yet. But your layout seems pretty original so far(will it be symmetrical?) and the screenshots of my level are on one of the previous pages. It will probably be part of a pack of 2 levels, or maybe even more. I don't know what tileset to use, that's always hard ;p

But it's nice to see that you make levels again ;) But I heard NOKA was making new conversions, so I hope that doesn't mean I have to remake every tile in my level.

Ah, okay. I don't know, I'm leaning towards it but perhaps not. ;)

Well it's fun, kinda stopped playing WoW and it gave me lots of time for JCS. :)

Quote:

Originally Posted by Fawriel
Screenshot!

[IMG]http://xs108.xs.to/xs108/06444/hiddenncute.PNG[/IMG]

cooba Nov 2, 2006 08:29 AM

A new level by P4ul:




P¼ul Nov 2, 2006 08:30 AM

a new lvl by cooba:




minmay Nov 2, 2006 08:55 AM

That has got to be the most inventive eyecandy ever.

FreeFull Nov 2, 2006 09:47 AM

Hmm...
The Medivo tileset isn't used very often...
Where did you got the lava lamps from?

Fawriel Nov 2, 2006 10:03 AM

Cooba's level hurts my eyes. ( Too red. Not the levelmaker's fault, but oh well. )
Paul's does the opposite, at least the second one. The first one is horribly confusing.



PS: @Olsen: Squee! <3

P¼ul Nov 2, 2006 11:45 AM

Quote:

Originally Posted by Fawriel
The first one is horribly confusing.

o rly


Birdie Nov 2, 2006 11:48 AM

Well, I'm guessing those tilesets were by NOKA.
Good job NOKA

n00b Nov 2, 2006 11:53 AM

Quote:

Originally Posted by P4ul

Theres an illusion of a tiling error,and for some reason it's driving me nuts.

ThunderPX Nov 2, 2006 12:00 PM

Quote:

Originally Posted by FreeFull
Hmm...
The Medivo tileset isn't used very often...
Where did you got the lava lamps from?

Uh... the old Medivo?

NOKA Nov 2, 2006 12:40 PM

I think he means the Medivo from JJ1, the one with red bricks, grey pipes, yellow lamps, lava-falls, flying swords, thunders, blue rain and wierd plants.

FireSworD Nov 3, 2006 09:38 PM

Getting NOKA involved with IC was a very dangerous move indeed.

Violet CLM Nov 3, 2006 11:48 PM

Quote:

Originally Posted by P4ul
o rly

(slugion pics)

I can sort of see the other screenshots, but at this point are you even trying to pretend you're showing off anything other than "look at this cool tileset maker we enlisted"? There is no level design in that screenshot, no nonstandard tileset use, just "ooooh tileset."
IC amuses me.

FireSworD Nov 4, 2006 02:10 AM

Fact is NOKA being fairly motivated, can simply take requests of IC members and design a set easily by taking sepcific parts from other sets and fit almost exactly to the criteria to the level. There's basically a set for almost every imaginable theme (unless you count themes otherwise too abstract to be in existence). This gives them a very wide potential creatively.

Grytolle Nov 4, 2006 02:32 AM

I like it. :D

PurpleJazz Nov 4, 2006 04:42 AM

Where can I get those tilesets?

snzspeed Nov 4, 2006 07:02 AM

i think those tilesets will be IC only for .. "long" time :p

ShadeJackrabbit Nov 4, 2006 03:27 PM

*darth vader music plays*
Yes. I am working on a level. My hard disk died so the one everyone complained about is DEAD until fixing, and I will work on a new level. It is called Mine Battle. It IS a battle level and is using a tileset that is "Lame." Screenshot follows:
[IMG]http://img254.imageshack.us/img254/5744/level01fe1.th.png[/IMG]

NovaStar Nov 4, 2006 05:06 PM

Looks good so far!

ShadeJackrabbit Nov 4, 2006 05:08 PM

Wow. You mean it's actually not bad?

NovaStar Nov 4, 2006 05:22 PM

Maybe a bit more eyecandy, sure, but layout seems interesting.

Fawriel Nov 5, 2006 01:33 AM

Interesting layout. Needs far better eyecandy to reach the desirable aesthetic effect, though ( I'm not one for judging how practical a layout is, since I never played online ). A better tileset would be in order...

PurpleJazz Nov 5, 2006 02:42 AM

[IMG]http://img221.imageshack.us/img221/4909/jazz0007ab4.png[/IMG]

My new conversion.

EDIT - Here it is: http://www.jazz2online.com/J2Ov2/dow...p?levelID=4440

Fawriel Nov 5, 2006 05:41 AM

<3!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

I LOVE IT!
It's so simple but I. LOVE. IT!


EDIT: ....ahem. Of course, it could still be improved on. Making the palette look even more like everything was underwater... add something to make it look darker.. you could arrange the background so the bottom part was covered by a dark layer so you only see the surface in the background, or have it covered with a pretty bottom-of-the-ocean background...

PurpleJazz Nov 5, 2006 06:20 AM

Quote:

Originally Posted by P4ul
a new lvl by cooba:

[IMG]http://img171.imageshack.us/img171/7962/icmedivo01dz4.png[/IMG]

[IMG]http://img524.imageshack.us/img524/148/icmedivo02xp0.png[/IMG]

Awesome!

Stijn Nov 5, 2006 06:21 AM

I don't really like those flamey tubes, to be honest. They look somewhat out-of-place in the JJ2 Medivo.

SPAZ18 Nov 5, 2006 06:22 AM

Great conversion PJ7. I have reviewed it.

ShadeJackrabbit Nov 5, 2006 06:44 AM

The tileset for my level is called "Lame Tileset" and I don't know where I got it. It only has 50 tiles, so I'm trying to do my best. Also, I'm going to try and make a treasure hunt version.

I also have the same problem with the flamey tubes, they just don't seem to fit.

Fawriel Nov 5, 2006 07:05 AM

Which is probably because of the completely different perspective in comparison to the ground tiles.

Olsen Nov 5, 2006 07:47 AM

IC seems to have fun, I like it. Looking forward to that... thing. ;)

Birdie Nov 5, 2006 09:45 AM

Still an untitled level

ShadeJackrabbit Nov 5, 2006 09:57 AM

Interesting layout. Also, an update: My level is now released.

cooba Nov 5, 2006 10:03 AM

Quote:

Originally Posted by Fawriel
Which is probably because of the completely different perspective in comparison to the ground tiles.

Actually, I'd say it's the style conflict.

n00b Nov 5, 2006 11:37 AM

Quote:

Originally Posted by Cooba
Actually, I'd say it's the style conflict.

No, I have to agree with Faw here. It's the perspective.

NOKA Nov 5, 2006 11:47 AM

Quote:

Originally Posted by n00b
No, I have to agree with Faw here. It's the perspective.

Yes it is the perspective, indeed. Someone was too lazy to draw new lamps :(

ShadeJackrabbit Nov 5, 2006 01:33 PM

perspective.

FreeFull Nov 6, 2006 11:10 AM

Both.


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