![]() |
|
My favorite feature is that it's a patchable tool, and at that, the only tool you need. No more alt-tabbing for Project Controller and stuff, just everything, built-in.
|
my favourites are the time-based commands. the cycle commands. levellist. autostop,autocycle. changemusic command. countdown start. nomovement and such. i can't imagine playing jj2 anymore withouth it.. it would be really irritating.
|
Spectating, custom gamemodes (although they should really appear on the GIP :'( and no, I won't shut up about it) and the built-inness of everything we used to have tons of tools for.
|
Quote:
And IIRC you can turn off spectating in your server if people are constantly chatting. |
-all pure bugfixes
-lost flag-messages -stats -chatlog -remote admin -teambattle |
Can I PLAY on a DOM/Pestilence/Team Battle server without jj2+?
|
Quote:
|
Quote:
So if i play online should i play jazz2+ (non-TSF, i have it) or Tsf without jj2+? |
Jazz2+, sans TSF. You won't be missing out on anything TSF adds since Lori isn't really ever used online and the memory enhancements are improved past TSF's enhancements with the patched executable.
|
You're forgetting the tileset limits, which I find way too small in 1.23. Especially when it comes to animations.
|
That's true, unfortunately, but since most multiplayer levels are designed for 1.23, it's not a terrible loss as TSF is almost always the better choice for single player. That said, I hope someone releases a JCS+ to help overcome that limitation once Blur starts working on single player enhancements.
|
Theres a TSF version around there thats a little different than the most common TSF version. That must be your problem. Its likely you cant plusify cause of that :|
|
Quote:
|
Quote:
|
Quote:
|
Me too, but AFAIK it's down in the bottom of priorities.
|
Quote:
|
Quote:
|
Quote:
Quote:
|
... and you can't push crates or boxes/rocks either in LAN/Internet play!
|
And my downloads go slower :(
|
Unless your home network is truly horrible, downloads should be lightning fast over a LAN game. At my house anyway, I barely even see the download screen before I'm ingame.
|
Dunno if this is a plus-related bug but, when you are being teleported and fall into a pit (event 255 at right bottom), you die, but not respawn. You just lie there can't do anything! The kill-command don't work either, you just flying in the bottom and get hurt.
|
Quote:
|
Isn't it any way to fix this issue?
|
Quote:
|
Quote:
|
The warp issue is fixed when Plus Only is enabled. This has been the case since April 3, 2008. Of course if a level requires Plus Only to solve this issue, it won't be playable by those who aren't running JJ2+. So your best option is to avoid placing warp targets that have an unobstructed path to a pit.
|
Quote:
|
Or just general changes that would make everyone's lives easier, like getting layer 8 to move when not textured.
|
That would probably mess up the layer 8 in a ton of levels though. There would need to be some sort of flag to enable that.
|
Layer 8 has default x and y speeds of 0, so if someone has changed them, it's because they wanted the layer to move. I'm pretty sure battle1's background was meant to look like battle3's. If a flag is necessary, though, the stars checkbox would work well, because it doesn't do anything if there's no textured background.
|
There's plenty of room in the J2T file to add another checkbox, instead of overloading existing options.
|
I would probably want a single checkbox that fixes all common level problems including the textured background x and y speeds being controlled by layer 5. Though a JCS+ would help...
|
Just an Idea that can be done?:
If a player got sugar rush a Flickering "S" or a Flickering "R" is added periodly to his name. That would be great for my superfrogging gamemode!!!O+ :rolleyes: and sure for other thingies ;) Even coowler is a fast color changing skin or name or AURA!! when having sugar rush. :D |
Quote:
|
A visual effect would be much preferred over a cheap name/text effect. I would personally attach some existing lightning effects to the player sprite.
|
Attach an alarm sound to the player ;)
MEEP! MEEP! MEEP! DEATH APPROACHING! :P |
Quote:
|
| All times are GMT -8. The time now is 04:41 AM. |
Powered by vBulletin® Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
JCF © 2001-Infinity Jazz2Online