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What about my private message idea and R3ptile's extension of the JJ2IRC idea?
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also a bot for dedicated servers its an idea :P |
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Dedicated server bot? |
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yes kind of like "console"
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Aiyee stay on topic.
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ok do the bots have to be TCP only now?
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JJ2>IRC>JJ2 Development:
irc.darkmyst.org #jj2dev JJ2 Server: ahat Dev Server |
IRC > JJ2 Comms = Working
Picture is to big for post, click link below. http://nimmy-online.com/blah/IRC2JJ2.jpg |
Cool! I can't wait for it to finish! :D
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I might consider getting around to making a clone of it in mIRC (which I shall not distribute due to security issues).
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I suppose you could try asking Spazzyman if you can find him.
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I already found a way to get past CTO issues, I was just asking UF.
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Crude, but working version of JJ2>IRC>JJ2:
http://nimmy-online.com/blah/jj2cb.avi (Encoded with xviD) |
nice really nice
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Yeah, really nice, now do us a favor and create a scorebot :)
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How about a bot that follows a macro? Doesn't have to be j2m, but it would work the same way. Such bot could be launched to show someone the way to a powerup or could wander somewhere players can't reach just for fun. Also could have a use for ghost race kind of game.
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Could someone explain how the IRC - Jazz2 bot works? I got this avi file, and I don't know what to do with it. ;)
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That would be a video ;O Encoded with xvid Codec: http://www.xvidmovies.com/codec/ |
Right now I'm working on a method to prevent bots from joining a server unless authorized (To prevent abuse). I have an idea in mind but no entirely sure if its feasible. If anybody has any suggestions, please feel free to let me know.
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Only allow the bot to join a local server. As in the only IP it'll ever connect to is 127.0.0.1. This way the bot is controlled by the host of the server.
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What Monolith said.
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Joining local host is already part of my idea, the primary option actually. However I have an idea for a secondary authentication method so you can do it for remote servers, not sure if it'll work though. |
I got a nice idea for a bot. Try to make an IP-logger which allows you to add a name to an IP you log. This way, fakers will be spotted and stopped easily. :)
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make a bot to collect ip addresses and link with nicks, so that you get a huge database ;D and then publish it, second step, make a tool which renames players automatically to there standard nick ;D
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I am not sure if it's alright with er... something... laws, ethics, or so to publish IP's like that
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127.0.0.1 is the IP of your computer for your own computer, not an IP someone is identified by on the internet.
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I am sure it is Gry and now go collect Ips
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I doubt it, but I won't try to stop you or anything.
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Did anyone read what I said?
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Just an idea. |
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Hey, I don't know anything about that, but if JJ2 can show IP's, he must be able to reciognise them. If you can change the IP that it shows into a name you add to the IP, you can see if people are faking! :) Isn't that great? No more fakers! :D
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... I just said that someone who did not have a static IP would be a "faker"
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You'd have to be the server to log the IPs, as a client you receive no information from other jj2 clients, only the Server.
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Crimiclown and Birdie, do you realise that only with certain connections like cable modems and ADSL you have a static IP, and a lot of people get dynamic IPs? Non-static IP doesn't mean someone is a faker. It just means someone doesn't have a cool cable/ADSL/whatever modem. And not even that, since even for these modems your IPs can change.
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Ah, well, I didn't know that, FQuist. Thanks for pointing that out.
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