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-   -   tell some of the levels what u are buiding and goning on j2o (http://www.jazz2online.com/jcf/showthread.php?t=14475)

CrimiClown Jan 9, 2006 12:59 PM

Quote:

Originally Posted by Birdie
Haha

*looks around*

Oh yeah, that was funny. *runs*

Blackraptor Jan 9, 2006 01:25 PM

Quote:

Originally Posted by Fawriel
Both tilesets are pretty overused in my opinion, Blacky. D=
..but you still managed to make them at least look different from what they usually look like. That's good.


Overused sets are good faw, that's why they're overused.

FireSworD Jan 9, 2006 01:43 PM

That's not entirely true. Mez01 is overused because it's so easy to use, not because it's good.

n00b Jan 9, 2006 02:00 PM

I guess I'm the only one who finds Mez01 hard to use.

Speeza Jan 10, 2006 08:45 AM

i think unknownfiles is the best at the moment but d4s level looks cool and wacky so il proberly would download them still got some cool screenshots well done guys

cooba Jan 10, 2006 08:56 AM

Quote:

Originally Posted by the jamster
i think unknownfiles is the best at the moment

Unknown Rabbit = Violet CLM != Unknownfile :(

Grytolle Jan 10, 2006 09:38 AM

He meant CTF in a box.

Sacrush Jan 10, 2006 10:46 AM

old screenies from Jungle rabbit 2:

[IMG]http://www.freewebs.com/satanjazz2/jr1.JPG[/IMG]
[IMG]http://www.freewebs.com/satanjazz2/JR2.JPG[/IMG]
[IMG]http://www.freewebs.com/satanjazz2/JR3.JPG[/IMG]
[IMG]http://www.freewebs.com/satanjazz2/JR4.JPG[/IMG]

Fawriel Jan 10, 2006 10:52 AM

More overused tilesets. D=

( In my opinion, overusage automatically decreases the goodness of a tileset... I just like to see new things, I suppose.
Of course, it's not the tileset's fault. So I guess it's more of a deficit in originality of the leveldesign.. oh well. )

Sacrush Jan 10, 2006 10:53 AM

Quote:

Originally Posted by Fawriel
More overused tilesets. D=

( In my opinion, overusage automatically decreases the goodness of a tileset... I just like to see new things, I suppose. )

Just some levels that uses those tilesets, but the episode will contain way more tilesets though. :)

Ðx Jan 10, 2006 11:40 PM

Yeah but that episode is dead, as you said. The last time you worked on it was around may 2005.

DoubleGJ Jan 11, 2006 01:40 AM

Latest stuff from Devil Dash to show you that it's still not dead:

[img]http://img220.imageshack.us/img220/5554/someddscreenie11kf.jpg[/img]

[img]http://img220.imageshack.us/img220/6663/someddscreenie25xb.jpg[/img]

White Rabbit Jan 11, 2006 05:07 AM

:O I love the train and the carriages. Show more.

DoubleGJ Jan 11, 2006 05:16 AM

Well the truth is, I can't, since this level is actually a cutscene. I took the screenshot a moment before the talking begins.

Fawriel Jan 11, 2006 05:22 AM

Dude! If the gameplay is as good as the looks, that will be a darn awesome episode.

R3ptile Jan 11, 2006 05:57 AM

Quote:

Originally Posted by DoubleGJ
[img]http://img220.imageshack.us/img220/5554/someddscreenie11kf.jpg[/img]

omg <3

Xobim Jan 11, 2006 06:01 AM

Yes, very cool layer usage!

cooba Jan 11, 2006 06:12 AM

Quote:

Originally Posted by Xobim
Yes, very cool layer usage!

Actually, if my memory serves me well, it's all on layer 3 and 4. :)

Xobim Jan 11, 2006 06:16 AM

So you're using unmasked tiles. The idea comes out very good, I must say.

White Rabbit Jan 11, 2006 08:14 AM

Quote:

Originally Posted by DoubleGJ
Well the truth is, I can't, since this level is actually a cutscene. I took the screenshot a moment before the talking begins.

You made the train tileset for a cutscene!? >o You chases? No jumping between wagons? No dropping right next to a lion and scaring it away by using a whip for the first time in your life?

DoubleGJ Jan 11, 2006 09:18 AM

It's GOING TO be used for a normal level...

Speeza Jan 11, 2006 09:41 AM

wow
 
best leval ever try top that any way keep sending in leavels

Violet CLM Jan 11, 2006 11:42 AM

DoubleGJ: Ah, cool. The first screenshot is one of those things I've always wondered if I should try something similar to and then never got around to. It's a little cartoony, but the concept looks sound.
(Maybe no tiled floor for the elevator... set it apart somehow.)

Odin Jan 11, 2006 01:11 PM

Quote:

Originally Posted by DoubleGJ
[img]http://img220.imageshack.us/img220/5554/someddscreenie11kf.jpg[/img]

Holy crap that is awesome I am in love

Stijn Jan 11, 2006 02:34 PM

The perspective of the stairs isn't really right... the top of the fence in the background should not be right in line with the top of the fence in the foreground.

Awesome idea, though.

Fawriel Jan 12, 2006 02:57 AM

When someone criticizes your level like it was a painting, you know it looks good.

Stijn Jan 12, 2006 03:31 AM

Heh :D

NovaStar Jan 12, 2006 10:40 PM

Quote:

Originally Posted by n00b
I guess I'm the only one who finds Mez01 hard to use.

*puts hand on shoulder*
You are not alone. *coughmecough*

But I find everything hard to use. :o

NovaStar Jan 13, 2006 12:19 AM

In other news, I have screenies of a battle duo I may create! :D
And sadly, no, I will not do a Survivor pack...sorry!
[IMG]http://img78.imageshack.us/img78/594/lavaspaceland16bit7fg.png[/IMG]

[IMG]http://img61.imageshack.us/img61/4001/acidspaceland16bit5bp.png[/IMG]

The first is the Arkansas version and the second the Kansas version in 16 bit!
Possible names are Acid Realm and Lava Pits, but they may be different.
Hope you like 'em!

Hey, and I congraduate LMAT for making good 16 bit backgrounds. Go you!

Violet CLM Jan 13, 2006 01:40 AM

You just said in at least two other places that you were doing a survivor pack. I will never be able to trust you again.

NovaStar Jan 13, 2006 01:49 AM

Well, I changed my mind. It's too hard. ;p
And I said may this time, I'm not too sure.
And name the two. I said one place, and that was the LMAT upload, right?
*goes off and changes*

Speeza Jan 16, 2006 09:50 AM

keep sending them in

cooba Jan 25, 2006 08:34 AM

Just as well.

[IMG]http://img64.imageshack.us/img64/8368/jazz00018cy.png[/IMG]

[IMG]http://img64.imageshack.us/img64/7232/jazz00021ze.png[/IMG]

White Rabbit Jan 25, 2006 10:18 AM

Quote:

Originally Posted by Cooba
Just as well.

[IMG]http://img64.imageshack.us/img64/8368/jazz00018cy.png[/IMG][/IMG]

Spaz is standing on air! :eek:

cooba Jan 26, 2006 07:17 AM

...I was hoping I'd get more attention. Oh well.

R3ptile Jan 26, 2006 10:47 AM

nothing special, coob, really

cooba Jan 26, 2006 10:52 AM

*officially sucks at making interesting screenshots*

Fawriel Jan 26, 2006 12:02 PM

The first one of those looks neat.
The other.. doesn't, really.
It's hard to make interesting screenshots of a level with such an unspectacular tileset. ;o

Black Ninja Jan 26, 2006 09:14 PM

I've got a couple things coming up.

One of them is Too Races. More info on that later.

The other is only one single-player level. I can't give out any info yet, but I think it will be very popular if I execute it properly. I WILL say that it involves Fooruman.

Ðx Jan 26, 2006 11:26 PM

I'm just working on Jazz X ( i will post screens tomarrow or today )


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