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-   -   Jazz Jackrabbit 2 Source Code FAQ & Myths (http://www.jazz2online.com/jcf/showthread.php?t=14563)

Bobby aka Dizzy Jun 7, 2007 11:31 PM

I also don't believe that Epic had anything to do with Battery Check unless I'm mistaken.

Grytolle Jun 8, 2007 01:04 AM

Quote:

Originally Posted by Birdie (Post 406627)
The Copyright on the engine still applies, so it won't be released unfortunately.

Not to mention that there's no reason a freeware game should automatically be open source

Jerrythabest Jun 8, 2007 08:34 AM

Quote:

Originally Posted by Unknown Rabbit (Post 406526)
Betaaaaaaa?

He meant the demo ;p

BattleSpaz Jun 11, 2007 07:56 AM

Star Control 2 were a great game. As a gift to fans, creators released the source code. The Ur-Quan masters, a free port of it to newer windows with voice acting and stuff were made. People have also modded it ALOT.
This is an example what a company can do to amuse their fans.

JJ2 creators may someday release it When it's done. Then there might be some people to remake JJ2 to new glory.
But if JJ comes to Xbox live arcade, I think it wont be released before that...

Excuse me for this random reply, wich I felt to write... ^^'

Dermo Jun 25, 2007 01:42 PM

Ok here's a question you should add. Is it true that you can download a copy of JJ3 if you have legally bought a copy of Unreal since you have paid for the engine that JJ3 runs on?

Well that's my question.

Torkell Jun 25, 2007 03:05 PM

Nope.

While you have paid for the engine, you haven't paid for any of the other content (graphics, models, sounds, levels, music, etc.). The engine may also be a customised one.

(a similar situation is with the Quake 3 engine. The source code to the Quake 3 engine is freely available, but none of the data is).

PyRRamid Jul 2, 2007 08:32 AM

I have the JJ2 source code. Can be sold for 45.000 EUR with no possibility of sharing it.

Contact me! Send me a personal message!

Jerrythabest Jul 2, 2007 10:51 AM

That's almost €45.000,01! That's awful!


The only community member who would be believed if he claimed to have the source code is Neobeo, AFAIK.

Grytolle Jul 2, 2007 11:13 AM

J2NSM has the code, which Neobeo already stated some month ago.

Jerrythabest Jul 2, 2007 11:59 AM

...You are not Neobeo, so I don't believe you. I can't find where he stated that either.

Dermo Jul 2, 2007 02:44 PM

God if Neo has the source code then why the hell am I still unpacking Jazz Jackrabbit 2 when all I friggin have to do is ask Neo how certain flags and bytes are arranged and why?

Neobeo Jul 2, 2007 03:32 PM

J2NSM has the code, which Grytolle already re-stated some hours ago.

Birdie Jul 2, 2007 03:36 PM

Why is it that everyone trusts Neobeo more than gry?

Dermo Jul 2, 2007 03:40 PM

Well it's cuz Neo was a direct source and Gry was a 2ndary source.

ShadeJackrabbit Jul 2, 2007 04:46 PM

Go primary sources!

FreeFull Jul 3, 2007 08:00 AM

As if Neobeo would give something like that to public.

Jerrythabest Jul 3, 2007 11:20 AM

So.. what is J2NSM going to do with it then? And why are you still working on the dedictated server if you can actually build such a thing directly into JJ2?

Grytolle Jul 3, 2007 11:34 AM

J2NSM (much like God) works in mysterious ways.

Dermo Jul 4, 2007 08:30 PM

Right now i'm seeing this whole J2NSM as a prank rumor that somebody started just to get us (jj2 players) hyped up. I think it's a joke. When I get real proof otherwise i'm sticking to my pessimistic thoughts. And right now I believe this is completely fake.

Stijn: filtered acronym removed. Next time, you will get a subwarning for this.

Jerrythabest Jul 4, 2007 11:48 PM

Yeah, I'm also 100% sure they are (-)ting bull. Such a big news thing would be worth a new thread, a newspost and a huge discussion on what we are going to do but I see none of these.

Stijn Jul 5, 2007 02:38 AM

J2NSM is quite real and has brought you, among other things, 1.23+ :rolleyes:

ThunderPX Jul 5, 2007 03:35 AM

Quote:

Originally Posted by STIJN (Post 409281)
J2NSM is quite real and has brought you, among other things, 1.23+ :rolleyes:

I thought 1.23+ was made with a disassembly though, not the source.

Jerrythabest Jul 5, 2007 03:41 AM

If it would have been made with the source it wouldn't need a DLL file. Also, the name J2NSM is completely pointless in that case.

Dermo Jul 5, 2007 06:52 AM

and if 1.23+ was really a recompiled jazz2.exe, then why's it act the way it does? Like when you join a server hosted normally, you get the "No Start Pos Found" error. Now if J2NSM had the sourcecode then (-)(-)(-) is he waiting for? Make something that would shock us all and prove he has it.

Grytolle Jul 5, 2007 07:14 AM

Using the source code would defeat our purpose, to modify JJ2 without using it.

Dermo Jul 5, 2007 07:39 AM

But why mod it without the sourcecode when it's there? The purpose of the sourcecode is to make the game modified more easily than if we were disassembling it.

Birdie Jul 5, 2007 01:50 PM

Because we like the challenge of doing it without the source.

Dermo Jul 5, 2007 02:34 PM

It's because NOBODY OWNS THE SOURCE. Don't act dumb birdie.

EDIT: Ok I shouldn't say nobody. J2NSM doesn't own the source. I have yet to be proven otherwise.

Grytolle Jul 5, 2007 03:16 PM

Birdie nailed it. We're enemies of the source code... First we infiltrated the 1.25 council (who seeks to obtain it), and now we have taken the source code hostage, so to speak.

Olsen Jul 5, 2007 03:33 PM

The ransom is?

Dermo Jul 5, 2007 05:02 PM

their whole family is held captive

Grytolle Jul 5, 2007 06:10 PM

Quote:

Originally Posted by Olsen (Post 409398)
The ransom is?

Too much for anyone to pay

ShadeJackrabbit Jul 6, 2007 03:31 AM

Oh well, it was bound to happen eventually.

Jerrythabest Jul 6, 2007 04:56 AM

Blegh, as if anyone would ever believe you guys.

FreeFull Jul 6, 2007 11:46 AM

I we want to use the source code, we need permission from these guys who wrote it, if they're still alive

Jerrythabest Jul 6, 2007 12:57 PM

They are...

Dermo Jul 6, 2007 01:15 PM

The engine's now freeware and so we could implement the jj2 sprites in BC and therefore, make our own copy of jj2 that's free as a sample or something and from there, we could add some hot level packs from j2o (like UD and the other top level packs) and give it away as a free game to give people a sample of what jj2 is like. The only thing is you would need an effective way for battery check to read 1.23 or 1.24 levels or an effective way to convert them. But this would be a nice project if it's legal to put jj2 sprites in bc.

Another issue: Both games use completely different pallets for the sprites.

Jerrythabest Jul 6, 2007 01:22 PM

And another issue: Both games use completely different events! Only the One Way and Level Start events are the same.

FQuist Jul 6, 2007 01:51 PM

Just because one game that uses the engine is freeware does not make the engine freeware.

Also, please stop spamming the thread with nonsense. That includes people who claim to have the source.

Dermo Jul 6, 2007 02:25 PM

Right you are Fquist. But if you consider it, all you need to do is download BC and then the JJ2 Shareware and copy and paste a few sprites from the animation file and you have a free legal game you can distribute. Lots of work but it could be done.


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