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-   -   I'm so sorry, everyone (http://www.jazz2online.com/jcf/showthread.php?t=14983)

FreeLance Mar 19, 2006 09:03 PM

I have to hand it to you, Rad. This is one of the sweetest little programmes ever.

Question: The Asian sounding song, what is it? It's really, really familiar to me.

My effin' page.

Edit to add: Just waded through the other posts, and see that you don't know where it's from. It's driving me nuts. It kind of reminds me of a song from a Square game.

Doubble Dutch Mar 19, 2006 11:04 PM

I think it's Ratchet and Clank music.

Mar 19, 2006 11:50 PM

Quote:

Originally Posted by n00b
The use of Ratchet and Clank music.

Quote:

Originally Posted by Radium
The title page is from the Series of Unfortunate Events movie. The other battle music is from Ratchet and Clank 3, I believe. And the victory music is from Star Wars Episode 1. I'm glad you don't want to know where the Japanese one is from, because I forget.

Quote:

Originally Posted by FreeLance
Question: The Asian sounding song, what is it? It's really, really familiar to me.
Edit to add: Just waded through the other posts, and see that you don't know where it's from. It's driving me nuts. It kind of reminds me of a song from a Square game.

Quote:

Originally Posted by Doubble Dutch
I think it's Ratchet and Clank music.

well, no, it probably isnt..

Fawriel Mar 20, 2006 12:04 AM

I can't play it. D=

.. I guess it has to do with my practically non-existent graphics drivers. Which do I need?

PS: The game gets 2 minus points for the icon.

White Rabbit Mar 20, 2006 09:17 AM

Quote:

Originally Posted by Louie Armstrong from not here
wait.....wait.... no i cant see the point

But i will suggest it to some people that i know have nothing better to do.

Fair play for being able to make games though.

Ask your friend if i can send the link to PCgamer magazine cos i bet they would love it

I am Radium's friend. O+

Fawriel Mar 20, 2006 10:49 AM

If you get famous and rich and stuff I demand a part of the income. ;/

Radium Mar 20, 2006 12:14 PM

Yay! Positive feedback.

WR (frend O+), tell him it's fine to send to whoever. I seriously think PC gamer has better things to care about, though ;o.

And Freelance, I looked through my bookmarks and found http://stellamaris.vije.net/sons/ambiances/asie/japon/. That doesn't tell me much, but it's where I got it.

Faw, you need DirectX 8 or up.

FreeLance Mar 20, 2006 01:00 PM

(-)! That's annoying, I recognise ALL of those songs. That means I must own whatever game they're from, and had them on my computer.
The names of the files rang a bell, and after doing some Googling I realised the most obvious answer - they're from Shogun: Total War. Which makes sense the song would be so recognizable to me, I used to play that game hours upon hours.

Thanks btw :D
It kept me awake all night trying to remember the song.

Radium Mar 20, 2006 01:32 PM

Also, anyone find all the cheat codes?

Ae Mar 20, 2006 02:09 PM

I found none

FreeLance Mar 20, 2006 02:24 PM

Just the obvious ones.
Mmmobviouscheatcodes.

Monolith Mar 20, 2006 10:23 PM

Haha, this is cool. And wow, the trees fall over. I think you should keep making stuff like this, with different rules and new levels of complexity. Maybe you can even add some user tweakable settings.

[edit]
Oh, and the executable didn't seem to quit when I closed it.

Blackraptor Mar 21, 2006 09:40 PM

Hm...in future versions, details could be upgraded (the landscape looks relatively dull and gets repetetive after a while) and having an editor to make your own maps wouldn't be a bad idea either, imo.

White Rabbit Mar 22, 2006 06:47 AM

Also provide more in-game detail. This would not be adding new features but simply making available to the player/spectator the data the game already knows about. And add more end-game statistics, such as total units killed, total units on each side killed, most kills by a single character, most bites on the hamburger by a single unit/team, etc.

PhAyzoN Mar 22, 2006 01:06 PM

Pretty neat.
This is my new screensaver!

Michael Mar 22, 2006 10:08 PM

Make it 4D!!!!!!!!!!!!!!

Tik Mar 23, 2006 11:32 AM

When I let the screen saver run for a long time, I usually get an error something like this: error snapshot. FIX.

Radium Mar 23, 2006 01:01 PM

I uploaded a version with a temporary-ish fix in place of the old screensaver file. Though I'm not sure why it would be having view-related problems in the screensaver, as the magnifying glass was removed. I'll look further into this later. By "I", I mean Risp.

Risp_old Mar 23, 2006 01:06 PM

Look like it's trying to draw a health bar for a nonexistant unit. I'm not sure why. It's not like it draws health bars at all in screensaver mode.

EDIT: Oh. I was slow.
And, don't I kind of need the source of the screensaver version to take a look at it?

Tik Mar 23, 2006 05:34 PM

Quote:

Originally Posted by Radium
I uploaded a version with a temporary-ish fix in place of the old screensaver file. Though I'm not sure why it would be having view-related problems in the screensaver, as the magnifying glass was removed. I'll look further into this later. By "I", I mean Risp.

That's especially odd, it seems to just begin using the magnifier randomly and then produces the error.

A minor bug I noticed is that once is shows the results, the text stats produced will stay in front of the two enclosing stone things that appear when begining a new battle.

May I also suggest that it keep track of the overall record of who has won how many times.

Blackraptor Mar 23, 2006 07:26 PM

mmm, cheat codes.

MSB3000 Mar 25, 2006 01:27 PM

Level editor plz =)

n00b Mar 25, 2006 03:39 PM

Quote:

Originally Posted by Canti3000
Level editor plz =)

Rad was against that for obvious reasons.
If it;s not obvious to you, go read through the thread of the first RvF.

Radium Mar 25, 2006 04:32 PM

Quote:

Originally Posted by n00b
Rad was against that for obvious reasons.
If it;s not obvious to you, go read through the thread of the first RvF.

Actually, I'm just convinced that this version already has every possible level layout that doesn't suck. And making an editor would take effort, since I'd have to program in something to open level files and stuff. If anyone has a map idea, though, feel free to post.

n00b Mar 25, 2006 04:53 PM

Map Idea
 
Map idea!
[img]http://www.foxmage.com/Ohmy.gif[/img]

MSB3000 Mar 25, 2006 04:54 PM

Aw. I guess I don't have any ideas, anyway.

Any smart ones, that is...

How 'bout a 1v1?

Risp_old Mar 25, 2006 05:01 PM

You mean one generator on each side?
Radium tried that. It wasn't too exciting.

@Noob: What, the fortresses map isn't processor-suicide enough for you?

Birdie Mar 25, 2006 05:03 PM

Quote:

Originally Posted by n00b
Map idea!
[img]http://www.foxmage.com/Ohmy.gif[/img]

:D that is a great map!

n00b Mar 25, 2006 05:12 PM

Quote:

Originally Posted by Risp_old
@Noob: What, the fortresses map isn't processor-suicide enough for you?

Um no, it didn't do anything to my processor at all.

Risp_old Mar 25, 2006 05:27 PM

Okay, I guess it isn't processor suicide enough for you then. Let's see if I can get you a stronger poison...

Radium Mar 25, 2006 05:28 PM

Quote:

Originally Posted by n00b
Um no, it didn't do anything to my processor at all.

Told you that it was just you, Risp D=

Radium Mar 25, 2006 05:39 PM

Okay, played around a bit trying to get a new picture like the one posted above. Between the improved spells and blocking and stuff it's much harder to have it stay neutral enough to amass that many dead bodies. The best I got was:
[img]http://www.foxmage.com/Diedie.gif[/img]
The picture was taken at the very end of the battle (it already started to fade to black). For reference, it lasted just 61 seconds and had a 58 second, still-alive Faw as the oldest unit. Considering there were no burgers, he was just incredibly lucky.

Birdie Mar 25, 2006 05:42 PM

:D i want a version with that map (a burger in the center would be nice ;))

Risp_old Mar 25, 2006 05:48 PM

Alright! Prepared it!
Let's see how well your computer takes THIS, n00b!
www.chaos.foxmage.com/Rf32b.zip
Before starting a battle, please go to options and set it to cycle rather then shuffle so it'll start on the NEW MAP.

n00b Mar 25, 2006 06:08 PM

YES! I'm freaking ready!
Bring it on New Map!

n00b Mar 25, 2006 06:16 PM

Game ran at about 3/4 speed. About 5 minutes into the fight, realizing that the Rads would slowly win by whittling away the faws by about 4score in between respawn periods(There was a constant 100 more Rads than Faws after a while), I stopped playing

Risp_old Mar 25, 2006 07:03 PM

See? More isn't always better.

n00b Mar 25, 2006 07:11 PM

You're right 3/4 speed is so slow!
OMG IT TAKES LIKE 2 MINUTES FOR ONE SECOND OF GAME TIME TO HAPPEN!
[/sarcasm]

Radium Mar 25, 2006 07:15 PM

Quote:

Originally Posted by n00b
You're right 3/4 speed is so slow!
OMG IT TAKES LIKE 2 MINUTES FOR ONE SECOND OF GAME TIME TO HAPPEN!
[/sarcasm]

Well, your computer is just too good. I was getting like 3 SPF when there got to be around 1000 on each side.

n00b Mar 25, 2006 07:19 PM

Quote:

Originally Posted by Radium
Well, your computer is just too good. I was getting like 3 SPF when there got to be around 1000 on each side.

There never got to be 1000 on each side on my playthru, and if my hypothesis and math reaosing is correct, there never would be. Considering the Rads continued to own the map.


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