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Another thing I hate is when in the layer box, I'm using "B" to highlight the tiles I wanna copy and I have to use the scrollbars to highlight more but if my mouse cursor goes into the "Parallax View" box or away from the scrollbars the highlighter is gone and I have to do ALL THAT AGAIN! |
yeah that scrollbar is, indeed, sucky. I like windows XP's second menu column better ;)
the selecting with B stuff isn't a problem for me, since I can use my mouse's scrollwheel to scroll vertically and if I press the wheel it turns into a horizontal scrollwheel.. that's caused by a program that came with the mouse ;) it's great! horizontal scrollwheel is really useful ;) |
Scroll wheels are great for scrolling vertically but it's the problem I have doing it Horizontally. I have to use the scroll bar at the bottom to move left & right in the Layers section.
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I guess much of my suggestions are kind of enterprise-y instead of small tweaks and are useless to create if there's only a small amount of people using jcs though. |
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btw, who's gonna make it :D these ideas are so great :D:D |
Maybe something like brushes, to create realistic circles and other forms.
And a window that tells which levels in the users JJ2 folder are connected to which. |
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If I'm making a level thats just for me, I'd like to be able to choose as big a music file as I please. |
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I'm curious. Does Bolly's lack of an ability to use an endtext other than 0 stem from a simple lack of a parameter in JCS, or is it part of the event itself? |
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um... doesnt JJ2 crash/not play the music if its bigger than 2MB? |
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*edits the ERE articles* |
How about a caving setting were you can choose your tiles you want to use for it rather than having to make the cave and then put in the tiles, were you can select your 8 tiles used to make the ceiling, floor, walls and others making it simple to do so?
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Anyway, how about a search function for levels? If one doesn't remember the exact filename, he/she goes into the search engine, selects "Find by Level Name" (with "Tileset used" and "Music used" as other examples) and lets the editor hunt for levels with a desired levelname. |
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the level browser idea could have some filter fields for each column to search.. :)
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I'd like to see a new JJ2 level editor with native *NIX and OS X support, but I'm sure that's pushing it.
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there should be one, of course. Everyone has the right of making levels ;)
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Just put in a warning about the music file size... sort of like what FQuist was suggesting about other stuff.
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What I would like to see is the ability to put 2 events on 1 tile block or trigger events. And an easier way to Trigger background/foreground objects. The ability to rebuild sprites without dieing or having to restart the lvl and player aspects like being able to make is so if your playing MP and you chat something, something will happen like if you say /deposite 100 coins in a hotel, it'll deposite those coins. Those are some ideas I would like to see in a JJ2 Level Builder. BTW I think we should send a link to this thread to Epic. :)
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we are changing JCS, not JJ2.. and Epic doesn't give a (-) =(
ah well, how about LEV to j2l conversion? I wanna host race4.lev :( |
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Hmm,
-JCS warns you that your CTF level does not have tiles on both side of the level. (Could be really simple, it could just detect whether you have something there other than the first tile of the tileset.) -A way to play the song files you chose for your level without Save and Run. -Replace visable events with the accual sprites when you lay them down. (Making bridge making a bit easier.) -A better arranged event list. -TilesetPal built in. -Bypasses the password lock...So you can look at how people did things (Curse you Ninja Dodo. Passwording your T-rex chase.) and fix bugs. -Also could be built in with JJ1 JCS. Like a combo editor. -Make it so you can put flying pants in your levels. -Put in a mini-game with CliffyB in it. OK, there they are. |
I'm sure the password bypass is unnecessary and as well illegal. It's easy enough to remove passwords from .J2L's manually. And I'm not going to post instructions on how to do it because it's quite disallowed here.
Also I can't see how it could be integrated with J1CS. It works entirely different. |
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But Cooba, the Bonus Level field is neither redunant nor useless, nor is the Secret Level field. Those two fields, with the Next Level one, provide three alternative endings for a single level.
My list: - Search for events. You could open a window identical to the Set Event window (it would be called Search Event of course), and then look for the event you want to search for. When you've selected your event, JCS would give you the positions of that particular event in the level. - Go to warp/warp target. An extension of the search function, and useful once you've placed your 200th warp. - Ability to redo actions. |
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As an alternative to password bypassing, why not compromise? Add a "read-only" mode where you can view a passworded level in JCS but can't actually do anything to it; you can't add tiles or events, can't add tiles or events, and can't modify the level in any way. That way levels would be protected from stealing but would still allow people to see how something was done.
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Dunno if it's already been posted, but something like for the text strings. You select the letters and choose what colors they are, instead of wasting characters by putting in #'s or |'s.
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Please don't quote yourself saying the same as Camou, Cooba. It's annoying.
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I'm also quite confused. I thought I was missing something, glad I'm not the only one.
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You're telling me.
I'd like to see sprites instead of event names. |
Same.
EDIT - (@n00b k) |
event names are fine if they don't spawn anything, but I still like it better if it are just even names shown, where the sprites appear in the parallax view.
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