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-   -   Jazz Jackrabbit 1/2/3 HD models & remakes (http://www.jazz2online.com/jcf/showthread.php?t=20100)

luke11685 May 31, 2018 01:48 PM

I made even jj2 hud in hd as screenshot.
Light and Dark
[img]https://i.imgur.com/plKNW5x.png[/img]
[img]https://i.imgur.com/ZSJAQv1.png[/img]

luke11685 May 31, 2018 02:52 PM

This is my old first model of Razz A'ma Tazz,but with his steampunk clothes and scuba dive gogles I mean mask.It was before I learned myself how to merge objects in Blender.
[img]https://i.imgur.com/M1Hig9b.png[/img]

luke11685 Jun 1, 2018 01:25 AM

This game project might come easier if I could have(someone on this forum)some crew I mean development team.Game directors,artists,map designers,game designers,3d modellers,sound composers,music composers and programmers.Which crowdfunding method you want via PayPal or Patreon?Maybe you want to do this for free without any payments?

luke11685 Jun 1, 2018 10:44 AM

I made logo of Jazz Jackrabbit Advance in HD lighter and darker.
[img]https://i.imgur.com/5pUdGyZ.png[/img]
[img]https://i.imgur.com/InkK14o.png[/img]

luke11685 Jun 1, 2018 01:20 PM

Now I want to show you jj1 loading screen in HD.My first attempt.
[img]https://i.imgur.com/ncEDhfg.png[/img]

Leo(T.C.K.) Jun 2, 2018 06:39 AM

Sorry to say, but that's probably the best thing you made, the diamondus screen.

I couldn't stop laughing during the first page of the thread honestly.

Especially with that genitalia between ears comment. ;)

luke11685 Jun 2, 2018 12:00 PM

I made this map,but to me it wasn't done properly so I stopped making it.It was before I discovered how to extract character models from umodel viewer of old jj3d demo speaking of character model from the left from Jazz Jackrabbit ios kismet demo back in Unreal Engine 3/Unreal Development Kit in 2010 eight years ago.
[img]https://i.imgur.com/NHUDOA7.png[/img]

luke11685 Jun 2, 2018 12:40 PM

Before I made final jj3 huds of unused I mean never used in old alpha jj3 demo I made jj3 hud placeholders as screenshots it was my first attempt it's more than one older design.
[img]https://i.imgur.com/4sQfVrB.png[/img]
[img]https://i.imgur.com/blfZUu2.png[/img]

luke11685 Jun 2, 2018 12:49 PM

Before Lori Jackrabbit character 3d model design more inspired by Judy Hopps I made first 2 different looking 3d model designs of Lori Jackrabbit that might look much different than my current ones.
[img]https://i.imgur.com/2RH83Bv.png[/img] I admit this model was looking awful,but it was older 3d model that I made couple of years ago.
Speaking of this also quite old model it exists only in screenshot form just like that one I showed you before.
[img]https://i.imgur.com/N2I9VL8.png[/img]

luke11685 Jun 2, 2018 01:02 PM

Before I went from Windows 7 to Windows 10 I was able to test 3d modelling objects in that case coins and wooden crates using old textures from Jazz Jackrabbit 3 outdated alpha demo now I can't extract all textures from old unreal editor version 1.0 currently I can extract some of them using application named Unreal Model Viewer.
[img]https://i.imgur.com/wDTR9eH.png[/img]

luke11685 Jun 2, 2018 01:07 PM

Here's one of my early designs of JMPForts map as screenshot.So which one in your opinion is the best one.Not this one of course.
[img]https://i.imgur.com/Ts1m9Vg.png[/img]

luke11685 Jun 2, 2018 01:10 PM

Here's screenshot of my the earliest and actually first the worst looking Spaz Jackrabbit 3d model before that last actual final design that I made.
[img]https://i.imgur.com/U7qmOwY.png[/img]

luke11685 Jun 2, 2018 01:16 PM

However in this screenshot I was trying to be inspired by Sonic Generations,but I decided to leave this because model of younger Jazz Jackrabbit 3d model wasn't satisfying to me even that modern one.It was before I learned how to extract 3d model from unfinished jazz jackrabbit 3.
[img]https://i.imgur.com/lpDZMZG.png[/img]

Stijn Jun 2, 2018 01:26 PM

Is it really necessary to post all these old models, that are (by your own admission) not that good?

luke11685 Jun 2, 2018 03:05 PM

Quote:

Originally Posted by Stijn (Post 493076)
Is it really necessary to post all these old models, that are (by your own admission) not that good?

If you want I can delete comments on this thread if you don't want to see old jazz jackrabbit characters 3d models.Just tell me how many post I should delete containing my old models if I broke some rule.How can I now delete my posts now?Interface was change so for this moment my comments about my old jj related models should stay for a while at this moment.

Leo(T.C.K.) Jun 2, 2018 03:06 PM

Quote:

Originally Posted by luke11685 (Post 493070)
Before I made final jj3 huds of unused I mean never used in old alpha jj3 demo I made jj3 hud placeholders as screenshots it was my first attempt it's more than one older design.
[img]https://i.imgur.com/4sQfVrB.png[/img]
[img]https://i.imgur.com/blfZUu2.png[/img]

Okay well it doesn't look that bad ingame honestly.

Leo(T.C.K.) Jun 2, 2018 03:09 PM

Quote:

Originally Posted by luke11685 (Post 493074)
Here's screenshot of my the earliest and actually first the worst looking Spaz Jackrabbit 3d model before that last actual final design that I made.
[img]https://i.imgur.com/U7qmOwY.png[/img]

Actually apart from that deformed look of being like melted plastic, this one captures the spirit of spaz the best.

The next picture you posted is really horrid though.

luke11685 Jun 2, 2018 03:23 PM

Well I guess second Spaz Jackrabbit is looking better than first one,right?

Leo(T.C.K.) Jun 2, 2018 03:43 PM

If you mean the one you showed on the first page, no it's not better. *bursts out in laughter*

Seriously, even though that one might look more solid, it doesn't have the "spirit" at all.

luke11685 Jun 2, 2018 09:54 PM

Honestly the first one looks horrible.

Leo(T.C.K.) Jun 2, 2018 10:56 PM

Because it looks like melted plastic? I'm sorry but still despite that it's better than the stuff on the first page.

luke11685 Jun 3, 2018 12:03 PM

Now it's time for loading screen of jj1 in hd of planet Tubelectric.
[img]https://i.imgur.com/5IQCsYu.png[/img]

luke11685 Jun 3, 2018 12:55 PM

Here's my new Spaz Jackrabbit model screenshot I made today.
[img]https://i.imgur.com/4K5flgj.png[/img]

Leo(T.C.K.) Jun 3, 2018 09:42 PM

It still says Diamondus btw, but okay.

That model looks kinda cute but his arms/hands and the lower parts of legs are still stretched out of proportion.

luke11685 Jun 4, 2018 01:35 AM

Oh sorry my bad I fixed it now.
[img]https://i.imgur.com/U5Kn6H2.png[/img]

luke11685 Jun 4, 2018 04:01 AM

Now it's time for jj3d hud in hd from 013d alpha.
Darker
[img]https://i.imgur.com/HYYdjRU.png[/img]
Lighter
[img]https://i.imgur.com/sG6DTcr.png[/img]

luke11685 Jun 4, 2018 04:04 AM

I also want to show you how LFG2000 was looking in Jazz Jackrabbit ios demo back to Unreal Engine 3/Unreal Development Kit Era aka Kismet Tutorial.
[img]https://i.imgur.com/ExlT9yQ.png[/img] I used Unreal Model Viewer to extract 3d model of this gun.

luke11685 Jun 4, 2018 05:32 AM

I made my first model of Spaz Jackrabbit's gun as screenshot.
[img]https://i.imgur.com/NpaBTFP.png[/img]

luke11685 Jun 4, 2018 06:54 AM

I made my first model of Lori's gun rendered in 3D.Wanna see?
[img]https://i.imgur.com/BQpncft.png[/img]

Primpy Jun 4, 2018 08:01 AM

Quote:

Originally Posted by luke11685 (Post 493103)
Wanna see?

Nah, not really.

luke11685 Jun 4, 2018 01:27 PM

Redesign of Lori's gun looks impressive,isn't it?Anyway I made 3D render of Planet Diamondus recreated a little bit especially with now different font includin hyper speed motion animation.If you didn't want to see render of Lori's gun maybe I should stop uploadin here a screenshots if this is annoying just tell me about it,okay?I decided to show you just screenshot made in Blender because when I was trying to display animation of hyperspace speed this software keep closing automatically.Here's what happened instead of hypersppace speed dynamic motion animation.I'll try to fix it.I'm sorry about that.Honestly I didn't expect to happen.
This is it looks instead
[img]https://i.imgur.com/WPx2JY7.png[/img]
[img]https://i.imgur.com/NSnpczh.png[/img]
[img]https://i.imgur.com/GDQhJY2.png[/img] Probably I should move a camera as first step of making animation of stars hyper speed.

luke11685 Jun 4, 2018 02:16 PM

Well it's not that bad as I thought rendering jj1 loading screen of first world takes a time.
[img]https://i.imgur.com/JgnHbnp.png[/img] just look at left screen on lower corner.

luke11685 Jun 4, 2018 02:26 PM

Guys I have very bad feelings about this.
[img]https://i.imgur.com/mevRvL0.png[/img]

luke11685 Jun 4, 2018 02:27 PM

These stars are looking like in Matrix code.But they are white and not green that's an exception.

Leo(T.C.K.) Jun 4, 2018 09:21 PM

Quote:

Originally Posted by luke11685 (Post 493110)
Guys I have very bad feelings about this.
[img]https://i.imgur.com/mevRvL0.png[/img]

What in the....

luke11685 Jun 5, 2018 09:07 AM

And it's something completely different without dynamic stars background for now.
I fixed the lights of loading screen to planet Diamondus.
[img]https://i.imgur.com/Wtcnjhg.png[/img]
Now it's time for loading screen to planet Tubeelectric.
[img]https://i.imgur.com/bjfR1m6.png[/img]

Roobar Jun 5, 2018 09:12 AM

Magnificent work! Keep em coming! We are eager to see more!

luke11685 Jun 5, 2018 10:36 AM

Can you tell me precisely how small body of Spaz Jackrabbit 3d model in screenshot should really be?Speaking of image accuracy.
[img]https://i.imgur.com/6n9etg2m.png[/img]

luke11685 Jun 8, 2018 02:28 PM

Today I want to show you hd loading screen of planet Medivo.After I will think what else I can show you next.I'm not sure if it looks good.
[img]https://i.imgur.com/a9df0N9.png[/img]

Leo(T.C.K.) Jun 9, 2018 03:36 AM

I suppose it looks fine except that white halo around it? I forgot how the original image looked like honestly.

As for Spaz's size, it depends if you want to stick close to the jazz2 looks or not.


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