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-   -   tell some of the levels what u are buiding and goning on j2o (http://www.jazz2online.com/jcf/showthread.php?t=14475)

EvilMike Dec 11, 2006 02:41 AM

Quote:

Originally Posted by SPAZ18
This is a screenshot of one of the Bonus Levels in my Christmas pack. I know eyecandy sucks but I'm still working on it.

http://img172.imageshack.us/img172/4729/hh20062jg7.png

Timer really works. Blocks disappear when timer reaches 00.00!

Changed pic to hyperlink due to loading time

I notice you have a timer in this screenshot, no doubt using animated tiles. Please keep in mind that animations start from frame 1 when the level is loaded in JCS, but they start at a more or less random frame when started in jj2.

SPAZ18 Dec 11, 2006 05:40 AM

Quote:

Originally Posted by EvilMike
I notice you have a timer in this screenshot, no doubt using animated tiles. Please keep in mind that animations start from frame 1 when the level is loaded in JCS, but they start at a more or less random frame when started in jj2.

Yes, I have kept that in mind, that's why I have put in a small area to wait for the timer to reset. The blocks above the "wait here" do not disappear.

[IMG]http://img227.imageshack.us/img227/1706/hh20062zm3.png[/IMG]

Violet CLM Dec 11, 2006 08:46 PM

....urrragh now I want to try to find a way to fix that. *puts off until wednesday*

EvilMike Dec 13, 2006 03:17 AM

Virtual reality!
Image Hosted by ImageShack.us

Sacrush Dec 13, 2006 03:23 AM

Looks pretty fun, can't wait to see that in action.

Ðx Dec 13, 2006 06:00 AM

That looks SOOO cool!!!

Olsen Dec 13, 2006 09:32 AM

Man, I was thinking of doing something like that, except with only black and white.

That looks awesome, can't wait to play it!

edit: I just realised that's Diamondus. Yay for fast thinking. =D

Fawriel Dec 13, 2006 10:12 AM

Moonside. D=

Xobim Dec 13, 2006 11:01 AM

Quote:

Originally Posted by EvilMike
Virtual reality!
{image}

Whoa, how did you pulled that trick off?

Olsen Dec 13, 2006 11:02 AM

Quote:

Originally Posted by Xobim
Whoa, how did you pulled that trick off?

Palette change. (tileset)

JanusJackrabbit Dec 13, 2006 11:04 AM

It should be Game and Watch style =o

EvilMike Dec 13, 2006 11:04 AM

Quote:

Originally Posted by Fawriel
Moonside. D=

I actually changed the "rabbits suck" signs to say "moonside".

PurpleJazz Dec 13, 2006 12:17 PM

[IMG]http://img252.imageshack.us/img252/4361/jazz0014cv7.png[/IMG]

Ðx Dec 13, 2006 12:28 PM

PJ your tilesets are always just some extra tiles and the palette is changed.

PurpleJazz Dec 13, 2006 12:28 PM

Quote:

Originally Posted by FireSworD
Although I have no pictures available currently, I am currently planning/working on a remake of one of the most famous bad levels of all time.

The 4 Castles of Darkness

PurpleJazz Dec 13, 2006 12:31 PM

Quote:

Originally Posted by Dx
PJ your tilesets are always just some extra tiles and the palette is changed.

That's not my tileset, that tileset was made by Pyromanus.
You can get it here. This screenshot shows you a level I am making, not another conversion.

Fawriel Dec 13, 2006 12:37 PM

But they are SO BEAUTIFUL! Makes me want to play again. ;_;


And Mike, your coolness factor has SKYROCKETED! \o/

Radium Dec 13, 2006 04:47 PM

Quote:

Originally Posted by Olsen
Man, I was thinking of doing something like that, except with only black and white.

Already did it four years ago. It's not as cool as it sounds; Mike's is way better.

Hareoic Dec 13, 2006 04:50 PM

I was gonna make a single player episode based on a recent string of ideas, but lost motivation after I realised nobody cared.

Ðx Dec 14, 2006 01:20 AM

Is there a christmas version?

And, all your ''tileset conversions'' are just some change in the colours and some extra tiles.

PurpleJazz Dec 14, 2006 06:44 AM

Not (-) +.

SPAZ18 Dec 14, 2006 06:46 AM

I have finished making Level 1 and the first Bonus level in my Christmas pack.

Got one more Bonus and another 2 levels to do. My pack will be called Holiday Hare 2006.

(-) + rules BTW! I'll review it sometime, but I dunno when I'll be doing it.

PurpleJazz Dec 14, 2006 09:42 AM

Quote:

Originally Posted by EvilMike
Virtual reality!

(Pic)



A little bit confusing, but it still looks nice.

Camou Dec 14, 2006 10:27 AM

Quote:

Originally Posted by Purplejazz7
picture

And who said that "It's XLM that over use it to a spec of dust"? It kind of looks uninspired though. Little empty.

Violet CLM Dec 14, 2006 10:44 AM

Everyone is overusing Diamondus Beta. I am trying to get a law passed to limit its usage to one level a month, max.

Camou Dec 14, 2006 11:23 AM

Quote:

Originally Posted by Unknown Rabbit
Everyone is overusing Diamondus Beta. I am trying to get a law passed to limit its usage to one level a month, max.

Haha, I think that's too extreme. I do think it's a nice tileset.

Ragnarok! Dec 14, 2006 12:00 PM

Nono! Im Making A Pack Only Using That Set! =(

PurpleJazz Dec 14, 2006 02:09 PM

[IMG]http://img328.imageshack.us/img328/6117/jazz0015fa0.png[/IMG]

Heh, I've noticed that no one has ever made an SP level with Diamondus Beta.

EDIT - An improved screenshot of my level.

Camou Dec 14, 2006 10:53 PM

Quote:

Originally Posted by Purplejazz7
Heh, I've noticed that no one has ever made an SP level with Diamondus Beta.

EDIT - An improved screenshot of my level.

Someone should kick me so I finish my SP pack faster than you. Looks better, but I don't really like the dimaonds on the bottom. Like under the holes.

PurpleJazz Dec 15, 2006 02:42 AM

I probably won't finish it for weeks, since I'm working on something else...

EDIT - I stopped making this level because Diamondus Beta is just getting boring for me right now. Instead, I'm going to convert Race 4 from the OEM version to J2L format.

Fawriel Dec 16, 2006 09:15 AM

..actually, I think it looks far worse. The screenshot before this one was beautiful.

Olsen Dec 16, 2006 09:26 AM

Yeah yeah, I know, it's another level, but this one is close to completion.
It also means there's some progress on my pack Tuned In... ;)


Exit Sandland

[IMG]http://xs310.xs.to/xs310/06506/exitsandland1.PNG[/IMG]

[IMG]http://xs310.xs.to/xs310/06506/exitsandland2.PNG[/IMG]

[IMG]http://xs310.xs.to/xs310/06506/exitsandland3.PNG[/IMG]

It's battle, by the way.

PurpleJazz Dec 16, 2006 01:34 PM

I've never seen such good EC in a Diam Dust level! Great job!

FAST FORTRESS

[IMG]http://img306.imageshack.us/img306/7041/jazz0016bk5.png[/IMG]

@Fawirel: I've quit making that level, so it doesn't matter.

R3ptile Dec 16, 2006 02:02 PM

If you already go for the (OVERUSED!!) Diamondus, use that Xmas edit of DiamB that Pyro released few days ago.

Olsen Dec 16, 2006 03:36 PM

Quote:

Originally Posted by Rep
If you already go for the (OVERUSED!!) Diamondus, use that Xmas edit of DiamB that Pyro released few days ago.

Hey, the plain boring Diamondus look > Diamondus Beta, atleast atm. ;D

Camou Dec 17, 2006 07:58 AM

Quote:

Originally Posted by Purplejazz7
I've never seen such good EC in a Diam Dust level! Great job!

FAST FORTRESS
@Fawirel: I've quit making that level, so it doesn't matter.

Flat ground =(
No Ec :(

Olsen Dec 17, 2006 08:53 AM

Quote:

Originally Posted by Camou
Flat ground =(
No Ec :(

You want a Castle filled with slopes? Be realistic... :D

I see eyecandy, strange ;o

PurpleJazz Dec 17, 2006 10:10 AM

Castle was designed to have a lot of flat ground and not very many slopes, while tilesets like Diamondus Beta were designed to have lots of slopes and not much flat ground.

n00b Dec 17, 2006 10:51 AM

[IMG]http://www.maj.com/gallery/Lijik/KansasLevel/castleslopes.png[/IMG]

You just aren't trying hard enough, Purple Jazz.

Camou Dec 17, 2006 10:59 AM

Quote:

Originally Posted by Purplejazz7
Castle was designed to have a lot of flat ground and not very many slopes, while tilesets like Diamondus Beta were designed to have lots of slopes and not much flat ground.

How do you know for what purpose it was designed? It looks boring and uninspired and looks like a level that only goes boring straight. I can think up enough different things that Castle can do without the straight ground.

@Olsen, the EC sucks, (FTG)

++n00b :P

[Flame tag removal - FQuist]


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