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-   -   tell some of the levels what u are buiding and goning on j2o (http://www.jazz2online.com/jcf/showthread.php?t=14475)

Grytolle Dec 26, 2006 03:48 PM

it was up

Camou Dec 27, 2006 02:10 AM

Quote:

Originally Posted by grtolle
it was up

:+ :lol:

I really need to finish my level :S

DarkSonic Dec 27, 2006 03:22 AM

It might not be used a lot last months, because everyone noticed it's overused. I know some unfinished Odyssey levels though. And yes, you should finish a level. I'll post some screenshots of levels from Impressions soon.

Xobim Dec 27, 2006 08:36 AM

Quote:

Originally Posted by Camou
I sense n00b is coming to lecture you.

I MADE SOME PROGRESS.
The world is going to end >o

[img]http://xs510.xs.to/xs510/06522/jj2.PNG[/img]

Just a question: do the two layers on the background move automatically?

Camou Dec 27, 2006 08:38 AM

Quote:

Originally Posted by Xobim
Just a question: do the two layers on the background move automatically?

Nope... nothing moves automatically.

Xobim Dec 27, 2006 09:15 AM

Maybe you should do that, it could give a nice effect... :)

cooba Dec 27, 2006 09:17 AM

No don't.

n00b Dec 27, 2006 02:15 PM

Quote:

Originally Posted by DarkSonic
It might not be used a lot last months, because everyone noticed it's overused. I know some unfinished Odyssey levels though. And yes, you should finish a level. I'll post some screenshots of levels from Impressions soon.

Overuse is a term thats relative to how many recent levels are uploaded with the set. If it was the hottest thing in 2004 that shouldn't put some weird random limit to people using the set now (Note- random example btw).
Unfinished levels should not mean (-), they're unfinished, some (-) can still come in and complain the set is overused and that they need to start over.

DarkSonic Dec 28, 2006 02:38 PM

Man, will you ever stop answering everything I post? I mean, if I think Odyssey is overused that's a fact in my opinion. Although some people might disagree. Before Snooze made Galactic Warfare almost no-one used it, and right after it people started to use it. There might still be original things to do with the tileset though.

Here are screenshots of levels from Impressions so far.

[IMG]http://img372.imageshack.us/img372/9082/xlmimpres1tv8.th.png[/IMG]

[IMG]http://img134.imageshack.us/img134/2719/xlmimpres2nv0.th.png[/IMG]

[IMG]http://img372.imageshack.us/img372/391/xlmimpres3ma9.th.png[/IMG]

[IMG]http://img351.imageshack.us/img351/8788/xlmimpres4ng9.th.png[/IMG]

[IMG]http://img146.imageshack.us/img146/3466/xlmimpres5jk4.th.png[/IMG]

[IMG]http://img351.imageshack.us/img351/5183/xlmimpres6wb0.th.png[/IMG]

So that means 2 levels to go. And with the speed that I work with lately, it shouldn't take too long to make those. And for the people who don't know what the tilesets are:

1: JJ1 Exoticus
2: Glacier
3: Wasteland
4: (-) + Hot
5: Inferno 2.0 Fire
6: BioCorridor 1.26

n00b Dec 28, 2006 03:22 PM

Quote:

Originally Posted by DarkSonic
Man, will you ever stop answering everything I post?

Gee, maybe if you didn't reply to me in the first place giving me the illusion we were actually having a conversation we wouldn't, you know, be having a conversation.

JanusJackrabbit Dec 28, 2006 08:41 PM

You might try giving the eyecandy less structure/symmetry in the non-technological levels.

Grytolle Dec 28, 2006 11:20 PM

Quote:

Originally Posted by DarkSonic
I mean, if I think Odyssey is overused that's a fact in my opinion.

No matter how strong your opinion is on something, it won't make it a fact. :(

PurpleJazz Dec 28, 2006 11:59 PM

All Odyssey Levels on J2O

Camou Dec 29, 2006 01:28 AM

Quote:

Originally Posted by grtolle
No matter how strong your opinion is on something, it won't make it a fact. :(

I think he means that his opinion on oddysey is that it's overused and that his opinion on it is a fact.

Xobim Dec 29, 2006 02:59 AM

Quote:

Originally Posted by Cooba
No don't.

Why, because the idea is corny?

And about that tileset-overusage discussion: This level will be part of a pack, so I don't see any reason why the tileset used in my level could possible be annoying if it was overused. One level in a pack of 6 or more doesn't set the tileset as the main one...

R3ptile Dec 29, 2006 03:49 AM

Well it's alright to use an overused tileset, but keep in mind that since there are so many levels using it you'll have to come up with something different or else rating points would be heavily decreased.

n00b Dec 29, 2006 05:26 AM

Rep can you link me to a review when some specifically said something along the lines of "I've seen this set WAY to many times! I'm subtracting some major points!"

Strato Dec 29, 2006 09:57 AM

I think that the real problem with tileset overusage is actually a lack of originality. I mean, if you've played a hundred levels with the Carrotus tileset and you make a level with that, about 95% of the time you'll end up subconciously taking ideas from the 100 levels before you. And if you make a new and original twist on an old tileset, it tends to have a certain "Wow!" factor. Unfortunantly, it quickly gets knocked off and becomes an overused aspect of levels.

Think about it this way: The biggest victim of overusing is any Epic tileset. However, one of our best rated levels, Termite Heaven features HUGELY original eye candy. Combined with solid gameplay, it becomes an instant winner.

An overused tileset can't break a level if it's of quality. Nuff said.

Xobim Dec 29, 2006 10:03 AM

Quote:

Originally Posted by Rep
Well it's alright to use an overused tileset, but keep in mind that since there are so many levels using it you'll have to come up with something different or else rating points would be heavily decreased.

Only one (1) level will use that tileset!

JanusJackrabbit Dec 29, 2006 11:43 PM

If Chandie can use the castle and carrotus tilesets in a unique way that people enjoy, I don't see why no one else can.

Sacrush Dec 30, 2006 04:12 AM

Screens!
 
Some more screens of my upcoming race pack:

[IMG]http://img205.imageshack.us/img205/2846/race4sr8.png[/IMG]

[IMG]http://img406.imageshack.us/img406/1425/race5lt7.png[/IMG]

[IMG]http://img413.imageshack.us/img413/1472/race6vv9.png[/IMG]

P¼ul Dec 30, 2006 04:29 AM

looks great so far.

welcome to the strict elite of people who can use diamB properly ;)

PurpleJazz Dec 30, 2006 04:59 AM

Quote:

Originally Posted by Sacrush
Some more screens of my upcoming race pack:

(Screens)

Looks nice so far.

Camou Dec 30, 2006 07:13 AM

I don't like the placement of the bushes, or there are too many, but the rest looks great =)

Sacrush Dec 30, 2006 07:36 AM

well... Thanx anyway.

Strato Dec 30, 2006 09:54 AM

Quote:

Originally Posted by P4ul
looks great so far.

welcome to the strict elite of people who can use diamB properly ;)

DiamB isn't that hard. Try using something like Arkansas properly.

DarkSonic Dec 30, 2006 10:10 AM

Well, I was trying to use Arkansas but I cancelled it.. it was too boring in my opinion. Now I'm trying JJ1 Holidaius for the seventh level from Impressions. And Sacrush: I have said it last time as well, but it looks very nice. And it's a very big level, that takes lots of time to make.

Sacrush Dec 30, 2006 10:24 AM

Its like 85% complete. And yes it's a big level, It's already 38kb.

cooba Dec 30, 2006 10:25 AM

DiamB isn't hard, but it gets arduous to make eyecandy on that scale.

Sacrush Dec 30, 2006 10:27 AM

Quote:

Originally Posted by Cooba
DiamB isn't hard, but it gets arduous to make eyecandy on that scale.

Your right, im getting tired of it. :Z

JanusJackrabbit Dec 30, 2006 10:57 AM

I agree, the bushed seem a little clustered.

FireSworD Dec 30, 2006 01:33 PM

I sort of regret starting the whole bush placement standard for diamb. Well done and respect on the amount of work you spent on that sacrush, but honestly, you and everyone else should try alternative uses with that set already.

Sacrush Dec 31, 2006 01:21 AM

I actually did had another idea for the walls Eyecandy but the level was too much in progress to let all of that work go undone, I don't even know if it would look good too, that's why I kept the bushes.

Blackraptor Dec 31, 2006 01:53 AM

Quote:

Originally Posted by Sacrush
I actually did had another idea for the walls Eyecandy but the level was too much in progress to let all of that work go undone, I don't even know if it would look good too, that's why I kept the bushes.

Nevertheless, you get farther in life (and jcs) by trying new things.

Sacrush Dec 31, 2006 02:43 AM

Quote:

Originally Posted by Blackraptor
Nevertheless, you get farther in life (and jcs) by trying new things.

Something like This?

[IMG]http://img236.imageshack.us/img236/485/race7yh5.png[/IMG]

EvilMike Dec 31, 2006 03:46 AM

Quote:

Originally Posted by Sacrush
Something like This?

[IMG]http://img236.imageshack.us/img236/485/race7yh5.png[/IMG]

It's a start ;)

TripleJ Dec 31, 2006 05:16 AM

New battle level called ''Green Paradise''
[IMG]http://img212.imageshack.us/img212/9910/greenparadiseri6.png[/IMG]

Superjazz Dec 31, 2006 07:47 AM

Uterus rating 0/10...
j/k

...and so I claim the page and the 1000th reply in this thread btw.

PurpleJazz Dec 31, 2006 07:52 AM

I've got no idea why some people hate the Uterus Boss.

cooba Dec 31, 2006 09:03 AM

No, my reply is 1000th, you have the 1000th post.

EDIT: Alright I don't.


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