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-   -   LMAT (September) (http://www.jazz2online.com/jcf/showthread.php?t=13687)

n00b Sep 4, 2005 08:04 AM

Will do.

Fawriel Sep 4, 2005 08:07 AM

Eh.. I edited the post, but I'll post it again, I guess..
[IMG]http://chaos.foxmage.com/sandv3ASDSASDA.png[/IMG]

n00b Sep 4, 2005 08:12 AM

[img]http://www.maj.com/gallery/Lijik/Letsmakeatileset/September/lmatchange3.png[/img]
Added Zapper's Rain
@Faw, looks good.

Risp_old Sep 4, 2005 08:16 AM

[img]http://www.chaos.foxmage.com/foorumanslamebeach.png[/img]
Fixed the transparent color of the airship, made the hocus pocus-ripped tiles less pixelated.

n00b Sep 4, 2005 08:24 AM

I'm not too fond of the new Foorupirate, he looks better pixelated IMO.
EDIT- And here is Birdie world, anything that was green or from July was deleted(I was about to also delete the Hocus Pocus stuff since 'we already have a tileset with them', but then there'd be even less stuff.
[img]http://www.maj.com/gallery/Lijik/Letsmakeatileset/September/birdieworld.png[/img]

White Rabbit Sep 4, 2005 08:37 AM

Why do all the types of sand look different? They all have their own shade of light-brown/beige.

n00b Sep 4, 2005 08:40 AM

Ask Byrd, he made the second type.
EDIT- And some sand aren't filtered becuase we don't have the technology of Fquist or the motivation to recreate it.

ShadeJackrabbit Sep 4, 2005 08:48 AM

I like it with the green rocks. It actually does fit. Think of it as slime covered rocks.

n00b Sep 4, 2005 08:52 AM

Since the Cave Creatures live on them, I guess that makes sense
Note- The Birdie World image is NOT an update of the the tileset, please do not handle it like one.

ShadeJackrabbit Sep 4, 2005 08:55 AM

Please add my Green Lock. Key will come after.

fire_byrd08 Sep 4, 2005 08:58 AM

All my sand was made from the original tiles done by Unknown Rabbit

Feel free to change it

Fawriel Sep 4, 2005 09:32 AM

Heh. Anyone notice that there seems to be a lot of quarreling going on in this LMAT..?
..and without wanting to be mean, but much of that seems to have been caused by that Unknown did too quick a job on the first two tiles.

Anyway... I'm for having three ground types. My fine sand could be used at the top, the green rock underwater, and the grainy sand in the middle and/or elsewhere.

But anyway, I made yet another version of the sand. And that will definitely be the last one.
I'll row up the three last versions again so you can judge and stuff.
[IMG]http://chaos.foxmage.com/sandv2.png[/IMG][IMG]http://chaos.foxmage.com/sandv3ASDSASDA.png[/IMG][IMG]http://chaos.foxmage.com/sandvwhatever.png[/IMG]

Yay!
I could of course try completely anew again.. *sigh*

Oh, and I'm totally for making the rocks blue.

cooba Sep 4, 2005 09:40 AM

[IMG]http://img215.imageshack.us/img215/5679/lamebeach0rr.png[/IMG]

ShadeJackrabbit Sep 4, 2005 10:15 AM

The green key looks just like mine! Obviously because I only recoloured it. Add my avie please. It's a treasure chest. I drew it from scratch in paint, but feel free to re-texture it.

Fawriel Sep 4, 2005 10:31 AM

Pretty small treasure chest, isn't it... ...
Zapper, how about you draw more than one tile, and when you're done, send them to fawriel@hotmail.com so I can upload them for you, hmkay?

ShadeJackrabbit Sep 4, 2005 10:38 AM

Okay.
Will do.

fire_byrd08 Sep 4, 2005 12:11 PM

[IMG]http://img252.imageshack.us/img252/4448/lamebeach0rr3qp.png[/IMG]
Added new "Seaweed texture" for those who don't like the bubbles

Stijn Sep 5, 2005 02:23 AM

Quote:

Originally Posted by Fawriel
[IMG]http://chaos.foxmage.com/sandv2.png[/IMG][IMG]http://chaos.foxmage.com/sandv3ASDSASDA.png[/IMG][IMG]http://chaos.foxmage.com/sandvwhatever.png[/IMG]

I still say they need more shading at the sides, so they don't look as flat as they do now. Currently they don't really fit in with the other tiles IMHO.

Ðx Sep 5, 2005 02:46 AM

the tileset is going too be too evil =(

Fawriel Sep 5, 2005 10:42 AM

ADSADSasdaadadsdasdad

[IMG]http://chaos.foxmage.com/sandvvvvvvvvvv.png[/IMG]

Radium Sep 5, 2005 10:54 AM

I regret to inform you sir that it looks exactly the same in every way D=

Your little changes aren't making a difference.

ShadeJackrabbit Sep 5, 2005 12:57 PM

I think it's too yellow.

EDIT:
We still need:
-Hurts
-H and V poles
-Tubes
And more.

Would Like:
-More background and forground.
-Bigger pirate ships.

Fawriel Sep 5, 2005 10:11 PM

I didn't see anyone do better yet....

Anyway. Here are the tiles Zapper made.
[IMG]http://chaos.foxmage.com/tiles1.PNG[/IMG]
And feel free to edit them and everything.

Jerrythabest Sep 6, 2005 09:13 AM

pretty nice tiles, Zapper!

n00b Sep 6, 2005 10:53 AM

Quote:

Originally Posted by > Dx <
the tileset is going too be too evil =(

Are you kidding me? I've much harder to use tilesets.

CrimiClown Sep 6, 2005 11:08 AM

Quote:

Originally Posted by n00b
Are you kidding me? I've much harder to use tilesets.

True

Fawriel Sep 6, 2005 12:27 PM

[IMG]http://chaos.foxmage.com/SANDDARNIT.png[/IMG]
[IMG]http://chaos.foxmage.com/SANDDARNITbig.png[/IMG]

*snort*
...I drop dead now.

More sand tiles will follow. Or make them yourself... just don't make them blocky or something...

EDIT: Holy crap, the filenames got censored. Adadsad.
*reuploads*

Fixed.

n00b Sep 6, 2005 12:30 PM

Quote:

Originally Posted by ZAPPER
We still need:
-Hurts
-H and V poles
-Tubes
And more.

This is a hint people, stop complaining about Faw's sand and make actual tiles. Eyecandy does not count. This means I need to make actual tiles too.

ShadeJackrabbit Sep 6, 2005 02:14 PM

Agree with nOOb. I mean, look at my tiles! They have funcionality, and the worst eyecandy ever! (Inside joke) And thanks Faw for uploding my tiles. All we need to do is add them to the tileset. (And scale them.) Awesome sand by the way, that's how I picture sand.

EDIT: Thanks Jerry, (can I call you Jerry?) for liking them!

n00b Sep 6, 2005 05:51 PM

Only the fire has functionalty and thats as a hurt event, but I disgress, it still works.

Jerrythabest Sep 8, 2005 08:17 AM

Quote:

Originally Posted by ZAPPER
Thanks Jerry, (can I call you Jerry?) for liking them!

If you dont like to call me Jerry, then you can call me Tha best, or Master. LOL:lol:

ShadeJackrabbit Sep 12, 2005 02:47 PM

Hello? We only have 2 weeks left. We cannot let this die! I say we start on the pirate ships.

Still need:

We still need:
-H and V poles
-Tubes
And more.

Would Like:
-More background and forground.
-Bigger pirate ships.

FQuist Sep 12, 2005 03:44 PM

Start on the pirate ships? What about finishing some more ground tiles, first. There's not even a sand ground tile, yet.

n00b Sep 12, 2005 04:01 PM

Quote:

Originally Posted by Fawriel
[IMG]http://chaos.foxmage.com/SANDDARNIT.png[/IMG]
[IMG]http://chaos.foxmage.com/SANDDARNITbig.png[/IMG]

Whats this about no sand tiles?
EDIT-Please let it be known for about the 17th time(including IRC) that my running mate is not Stickman. It is Iri's Quail, Sonreia.
Good day.

FQuist Sep 12, 2005 04:25 PM

That's the top of the sand, not the ground.

n00b Sep 12, 2005 04:29 PM

If you want to be picky, it's also the bottom.
EDIT-Please let it be known for about the 17th time(including IRC) that my running mate is not Stickman. It is Iri's Quail, Sonreia.
Good day.

Violet CLM Sep 12, 2005 06:02 PM


With some editing so the two graphics actually transitioned smoothly, would this work?

FQuist Sep 12, 2005 06:58 PM

Looks like it could. Great idea. I was having a discussion with n00bz over how it wasn't possible to make proper platforms with the current tiles, this is a nice solution. There's actually contrast now. As usual this gets nowhere without Violet :-/

Fawriel Sep 12, 2005 10:17 PM

Quote:

Originally Posted by Unknown Rabbit

With some editing so the two graphics actually transitioned smoothly, would this work?

...that looks really weird to me, but.. *shrugs* Fine.
Although it would look better to have my sand on top of the grainy stuff.. in my opinion..

And I'll make some more tiles to make my sand more usable later today, too.

ShadeJackrabbit Sep 13, 2005 11:36 AM

Great!


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