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Thanks, a lot! If he doesn't decide to visit this thread/post here/help, could you show us his reply?
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I don't even know if he still uses that address, so there's no guarantee of a reply.
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It will be better when I've studied C++ starting this season. - thought I'd revealed this previously; guess so now |
Well, after some people asked me again, I've decided to write an application that at least blocks artems radar, and is able to communicate with a neutral server to verify that It's running. The protocol will be encrypted ofc.
If you want me to write this, please say so. Howeer if you already decided on another project, please tell me that and I'll do my best to help. And another question: I would like to obtain a version of Radar (the latest) for testing purposes, to see if it's vulnerable for my detectin method. anyone here could help me? I PM'd Vegito yesterday, but he hasn't replied yet... EDIT: I got radar now ok no. I make anti-radar no ok. Thanks. |
Yes, do it please. It's a project that needs a lot less work. ...Unless you mind terribly if it gets rendered obsolete eventually. :)
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Anyway, I just preformed some quick memory scans on Radar2, and it seems the method GLaDOS told me works. That means the program will be able to detect radar. I'll reply here when I've made some progress. |
Hmm, one question. Will that application block any kind of other versions of radar in future, or just this one?
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So in other words, once the program is successfully running, only the server needs to be updated in order to add/exclude processes. Adding+testing a new Radar will probably only take me 5 min or something. |
It will take you 5min if you have that radar. I don't think Artem/anyone else will publish his next radar like he did with this one.
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Those patterns I mentioned before don't need to be specific to one application. They can also focus on one aspect, such as trying to read/write to a players position etc.
Not only will I include patterns that block Radar and Coolhax, I'll also include a few basic pattens that look for JJ2-Hacking related functions. Remember, this method is meant to be temporary, until jj2 has this weakness fixed. This is meant to block the most 'dangerous' cheating programs out there atm. And about new versions of radar, I'll try to make sure the pattern can still catch them. I cant tell that much more about the method here, or hackers would be able to find an exploit. |
Hmm, okay then. I wish you luck!
cooba, anything from blur yet? |
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I can't promise anything, but I'll do my best ;) |
Anything new about this?
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College started again and I've got a very busy schedule. My amount of free time has dropped considerably, but I'll try to keep working on this. However, It'll probably take some time before it's finished.
If somebody else wants to try this, contact me and I'll happily tell you the method I'm using to detect programs, as well as how radar can be detected 100% sure. I'll continue working on this, but school has my priority ofc. |
Well... okay. I just can't believe that there are a lot of other programmers who could help in this project, and they're hiding in their lair somewhere.
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I'll try to drag some of them out to here if I see them.
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Neo, any news?
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Guys we should all stop bugging them, they'll report anything they come up with when something comes up.
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And maybe they forgot about this, since they're inactive?
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The best would of course be, if this would be added into JJ2+. I know thats not gonna happen (soon), because Blur has other things on his head and things like JJ2+ are a pain to code :p
Then there is the other solution, making a client-side app that everybody needs to run. This will be a hassle to check, and a lot of people really aren't waiting for a Punkbuster-like spyware next to their jj2... So, I've decided to do what many have already tried: I'm remaking JJ2, cross-platform, compatible with 'normal JJ2'. This will take a lot of time, and i encourage you to find another solution in the meantime. However, it'll become open-source once I've made some progress, so adding a fix/something against cheats will become a piece of cake in comparision with JJ2, from which the sourcecode is not in our hands. This post was done in a rush, so sorry for any errors/typo's. I'll leave you with this while I'll go and have lunch. http://lun4rsoft.info/wiki/doku.php?id=project_fukkatsu |
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I knew people would whine 'bout the name...
Still going with it thou... EDIT: It's only the project name btw, if you got something better, please say it. If you don't know how to give constructive criticism, please don't use stupid outdated gangster-memes... Seriously, I try to provide a solution, even a thing everyone whines about but isn't there yet... And ppl whine about the godforsaken PROJECT NAME... Do you realise THAT is the main reason the coders quit on you? They got better things to do in their spare time than to make things excatly as you command. If you don't believe me, check the friggin JJ2+ thread, and try to make a little guess why BlurredD quit... Maybe you should be a bit nicer to ppl spending months writing stuff for you. and potential negreppers, see the 'reason for editing'. |
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Sorry, I should have added "and i think a lot of people..." there. Not a concrete source, but people always seem to complain about such an extra program.
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I like the name and support the idea, good luck.
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Like I already said, I appreciate anyone's work what could help. But I think the only project going on now is Fukkatsu by wKtK.
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Fukkatsu is going to take a lot of time before it's finished, however. So for a 'quick fix' to solve the radar/cheats problem, it's better to rely on someone else's project 'till it's done.
About whether Fukkatsu is the only project currently going on, there were some developments a few weeks ago about Artem making an anticheat-tool. I also saw his server titled "Artem making antcheat" online sometimes. And yes, I know people will doubt a program written by Artem because it might contain spyware, thats why Grytolle has asked me to verify and compile the final version. So I don't know if he´s still working on it, but once (if) it get's finished Gry will send me the code, and I'll check and compile it for you. |
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