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-   -   TreyLina's small tileset contest! Win money! (http://www.jazz2online.com/jcf/showthread.php?t=19834)

XxMoNsTeRXM Feb 20, 2015 07:46 AM

NOOOOOOOOOO! Palette colors problems have happened to my tileset. #sadface :(

Ninja Feb 20, 2015 07:59 AM

Quote:

Originally Posted by snzspeed (Post 486324)
[IMG]http://img.pixady.com/2015/02/424173_earthboundislanduntitled.png[/IMG]

I might enter, if this goes to something what I find worthy.

i like that

Jelly Jam Feb 20, 2015 10:05 AM

Quote:

Originally Posted by $kúlg (Post 486362)
Haha oh boy. So who's actually still in? My tileset is about 70% done. I'm surprised at how well it's coming along, even though dealing with the pallette madness is a nightmare. I'm slowly getting the hang of it though, lmao.

Come on guys and gals, get up! I can't wait to see what you come up with! If you have too much trouble with non-connecting edges, maybe make a 2D block-based tileset? Those, too, can look amazing. <3

snzspeed, I think that's beautiful so far! Keep it up!

1. THE PALLETE MADNESS IS A HUGE NIGHTMARE, FINNALY SOMEONE GETS ME.
2.I just can't get up, and I don't like completely 2D tilesets. I just want to make it look like an enviroment, not some blocks.
3.What I came up with? It was supposed to be a giant kitchen.

Anyway! Good luck with your tilesets, I can't wait to see what you guys've came up with ;)

Slaz Feb 20, 2015 10:14 AM

I have something in the works that's about 50% done now. But you know me and art (as shown in my sig) so I only release it if it'll be usable at least. [emoji14]

The theme is a random planet with a clear atmosphere, since I like the dreamy occupation that is stargazing.

Primpy Feb 20, 2015 10:54 AM

Quote:

Originally Posted by Slaz (Post 486368)
I have something in the works that's about 50% done now. But you know me and art (as shown in my sig) so I only release it if it'll be usable at least. [emoji14]

The theme is a random planet with a clear atmosphere, since I like the dreamy occupation that is stargazing.

Well now! I'm curious how your tileset will look like :D

Slaz Feb 20, 2015 02:59 PM

Quote:

Originally Posted by Primpy (Post 486374)
Well now! I'm curious how your tileset will look like :D

Thanks I guess. But don't expect it to be of Agama/Treylina style of artistic precision, or you'll be disappointed. [emoji14]

I just prioritize fun above anything else, and make something from within that mindset that my current set of skills can handle.

On a side note, and as once stated by Disguise, most tilesets released aren't used by anyone other than the original author. This means making a tileset for your own unique level requires you to draw solely what you need for yourself, while making a stand-alone set requires a tremendous amount of effort in order to make it usable and variable enough to appeal to other JCSers.

So it sure is quite a chalenge to make a set that's somewhat appealing to use while staying within the contest's size limit.

Treylina Feb 22, 2015 04:55 AM

I rarely remember my password (I was on vacation), so here's a somewhat late reply.

Quote:

Originally Posted by Jelly Jam (Post 486367)
1. THE PALLETE MADNESS IS A HUGE NIGHTMARE, FINNALY SOMEONE GETS ME.
2.I just can't get up, and I don't like completely 2D tilesets. I just want to make it look like an enviroment, not some blocks.
3.What I came up with? It was supposed to be a giant kitchen.

1. Then don't use MSpain. Seriously, Graphicsgale barely takes any time to download, it's a pretty small program. It also lets you make tile-sized grids so there's no need to draw them. I save as a palletised 256 colour image then there's no need to worry about the pallette much, since I can just load pallettes and see them all the time and changing a colour in the pallette causes everything else to change in the image that uses the same colour too.

2. An environment is not determined by the perspective you use, but the theme. Your tileset did not have a theme (or at least from what I could see so far). Likewise, a 2D tileset can feel like an environment, even blocky ones (you can get away with blocky tiles in man-made environments).

Another thing that bugs me about your tileset is that it is literally pillow-shading. There is no certain light-source, it appears to be coming from all directions which is plain nonsense and loses any sort of focus. Also, there's 2 duplicate tiles (lower left and above it).

That asides, I think themeless tilesets can look good, but a real environment will always be better. There's loads of "Random colours" tilesets out there, and a 3D perspective will not make them any more of an environment.

SAMI Feb 22, 2015 05:47 AM

Adobe Photoshop works well too with the pallette problems. But I can't make specific grid size which is the main problem. Anyone here use Adobe PS and made customized size grids? Grid is the only problem here, other than that its great for tileset making [In my opinion]

Slaz Feb 22, 2015 06:34 AM

I don't know Photoshop that well, but instead of relying on a grid feature you can always use a premade image with 32x32 squires and use it as a background layer. This is how I do it.

cooba Feb 22, 2015 06:42 AM

Quote:

Originally Posted by SAMI (Post 486390)
Adobe Photoshop works well too with the pallette problems. But I can't make specific grid size which is the main problem. Anyone here use Adobe PS and made customized size grids? Grid is the only problem here, other than that its great for tileset making [In my opinion]

Edit -> Preferences -> Guides, Grid and Slices. Toggle by Ctrl+".

(Could be different in newer versions of Photoshop though)

Jelly Jam Feb 22, 2015 10:03 AM

Quote:

Originally Posted by Treylina (Post 486389)
I rarely remember my password (I was on vacation), so here's a somewhat late reply.



1. Then don't use MSpain. Seriously, Graphicsgale barely takes any time to download, it's a pretty small program. It also lets you make tile-sized grids so there's no need to draw them. I save as a palletised 256 colour image then there's no need to worry about the pallette much, since I can just load pallettes and see them all the time and changing a colour in the pallette causes everything else to change in the image that uses the same colour too.

2. An environment is not determined by the perspective you use, but the theme. Your tileset did not have a theme (or at least from what I could see so far). Likewise, a 2D tileset can feel like an environment, even blocky ones (you can get away with blocky tiles in man-made environments).

Another thing that bugs me about your tileset is that it is literally pillow-shading. There is no certain light-source, it appears to be coming from all directions which is plain nonsense and loses any sort of focus. Also, there's 2 duplicate tiles (lower left and above it).

That asides, I think themeless tilesets can look good, but a real environment will always be better. There's loads of "Random colours" tilesets out there, and a 3D perspective will not make them any more of an environment.

What if I like MSpaint better, huh?
Also my tileset was supposed to have a theme, It's just that even 1/4 of the tileset ISN'T DRAWN ;p.
Also you really shouldn't judge someone's art skills if they're not good at it :(

SAMI Feb 22, 2015 10:18 AM

Quote:

Originally Posted by cooba (Post 486397)
Edit -> Preferences -> Guides, Grid and Slices. Toggle by Ctrl+".

(Could be different in newer versions of Photoshop though)

It makes the grids appear but I can't resize the grids ro 32x32 p. Thats where I had to face the problem.

I'll update my photoshop, hope I can set grid size in new versions.

And about premade grid image; its too small and I had to copy/paste it a lot of times which sometimes messes up the distance hence ruining the whole thing.

Obi1mcd Feb 22, 2015 12:29 PM

Jelly Jam, you're still welcome to use MS Paint, but I think you'll find GraphicsGale's interface is similar enough that it'll just make things easier, and if you have problems you can still ask people around here for help. I'd give it a try, at the very least!

Jelly Jam Feb 22, 2015 12:50 PM

Quote:

Originally Posted by Obi1mcd (Post 486405)
Jelly Jam, you're still welcome to use MS Paint, but I think you'll find GraphicsGale's interface is similar enough that it'll just make things easier, and if you have problems you can still ask people around here for help. I'd give it a try, at the very least!

I still don't wanna participate. My art skills are very poor.
But yeah, you got me this time. I'll give graphicsgale a try when I decide to make my tileset.

Treylina Feb 22, 2015 12:58 PM

Quote:

Originally Posted by Jelly Jam (Post 486402)
What if I like MSpaint better, huh?
Also my tileset was supposed to have a theme, It's just that even 1/4 of the tileset ISN'T DRAWN ;p.
Also you really shouldn't judge someone's art skills if they're not good at it :(

My vibe is that you actually don't like MSpaint better, it's that you were simply too lazy to try anything else.

If I can't tell any theme from a couple of tiles, there may be a problem. I can make two tiles and there's already a clear hint of the theme. It's barely to do with drawing quality, it's what the tiles are trying to convey. Top secret may be one of those tilesets with tiles that convey nothing other than being just blocks, however it is not a good example on how to set a theme.

Being new doesn't make you immune to critique. If anything, it helps you develop your skills faster if you learn what to improve on earlier. I don't usually review casual artists, though since it was a contest entry, I felt inclined to.

SAMI Feb 22, 2015 01:08 PM

I've changed my mind about giving up (Somewhat). I can't assure if I can finish my work in time or not. But I'm making some tilesets and if I find one of it suitable for this contest: I'll post it eventually. (This is the first time ever that I'm seriously trying to make tilesets. So it may not be good as others. But I'll still make it for fun.)

Jelly Jam Feb 22, 2015 02:06 PM

Quote:

Originally Posted by SAMI (Post 486409)
I've changed my mind about giving up.

That puts a smile on my face :)

Jelly Jam Feb 22, 2015 02:54 PM

Quote:

Originally Posted by Treylina (Post 486407)
My vibe is that you actually don't like MSpaint better, it's that you were simply too lazy to try anything else.

If I can't tell any theme from a couple of tiles, there may be a problem. I can make two tiles and there's already a clear hint of the theme. It's barely to do with drawing quality, it's what the tiles are trying to convey. Top secret may be one of those tilesets with tiles that convey nothing other than being just blocks, however it is not a good example on how to set a theme.

Being new doesn't make you immune to critique. If anything, it helps you develop your skills faster if you learn what to improve on earlier. I don't usually review casual artists, though since it was a contest entry, I felt inclined to.

If you really couldn't tell what those blocks were supposed to be, there were supposed to be wooden blocks for a giant wooden table. I wasn't satisfied with that version so i started working on another one days ago. The block system worked, it really looked like a gigantic table, but there were still some problems with it...

Treylina Mar 9, 2015 08:15 AM

Just a reminder, you roughly have one month left to complete your entries. I felt like I was forgetting about this thread and its deadline, so I'd thought I'd post here to remind myself too.

SAMI Mar 9, 2015 09:11 AM

My fukcin exam started since 7th March and it will end on 19th. And my tileset is only 10% finished. What a pain in the ass. Anyway, I was making two tilesets- one is drug field (inspired from Far Cry 3) and other was abandoned ship (Inspired from Resident Evil Revelations). Lets see if I can finish it. I'll post some screens of it if I can atleast make a primary version.

Slaz Apr 5, 2015 02:24 AM

Anyone else still trying to finish their entry? Mine is about 80% done, still need some minor hand-drawing and the finishing touches, then the mask and an example level. But again, it'll likely be a novice quality tileset.

I may finish it before the initial deadline, if not too much IT tasks come inbetween. So how is the competition going, if any?

Treylina Apr 5, 2015 08:21 AM

Chances are, I'll probably extend the deadline.

Treylina Apr 8, 2015 07:15 AM

Okay, I'm extending the deadline to the 8th of May 2015, because I am convinced you guys have been busy with other things (like bash levels and school stuff). That's virtually another month.

ShadowGPW Apr 9, 2015 11:09 PM

Quote:

Originally Posted by Treylina (Post 486986)
Okay, I'm extending the deadline to the 8th of May 2015, because I am convinced you guys have been busy with other things (like bash levels and school stuff). That's virtually another month.

LOL awesome, was about to ask :)

Skulg's set is done, my level isn't yet.

Jelly Jam Apr 10, 2015 04:31 AM

Quote:

Originally Posted by ShadowGPW (Post 487048)
Skulg's set is done.

I'm curious how it looks like =D

DodgeS Apr 10, 2015 05:20 PM

[IMG]http://oi62.tinypic.com/2elsboy.jpg[/IMG]

I might just finish this... piece i started a few years ago.

Jelly Jam Apr 11, 2015 06:32 AM

Quote:

Originally Posted by DodgeS (Post 487064)
[IMG]http://oi62.tinypic.com/2elsboy.jpg[/IMG]

I might just finish this... piece i started a few years ago.

That looks really good! I'm really jelaous of all the artists here...
And I don't believe i saw you 'round here, so wb to JJ2 i guess :)

Metsys Apr 11, 2015 10:14 PM

Doing something like this would be fun, but I'm already working on a Minecraft texture pack. :P

ShadowGPW May 5, 2015 09:18 AM

it's done! Releasing it tonight or tomorrow

Slaz May 5, 2015 10:36 AM

Quote:

Originally Posted by ShadowGPW (Post 487376)
it's done! Releasing it tonight or tomorrow

Nice to hear! I'm curious what it'll look like. ;)

Sadly I likely won't release mine before the extended deadline. I've drawn all initial tiles and only need to do the finishing touches and some cleanup (oh, and a little example level). Don't expect anything amazing though, my current lack of drawing skill made relatively simple actions take hours instead of minutes. Actions such as making the ground tile and simple pixel art were quite challenging.

Seeing as to how ambitous I was saying it's 80% finished last month, from now I'll be more careful saying such predictions since I just don't know what kind of complications there are in tileset making.

Treylina May 5, 2015 12:31 PM

I extended the deadline another month, because I want more entries.

ShadowGPW May 5, 2015 11:08 PM

Delayed the release a few more days :)

Cooba is giving it a check so.. yeah fiddeling with the level design and eyecandy a bit.

I have to say, small tileset level building does give you a big challenge!

Slaz May 6, 2015 12:12 AM

Nice idea to make proper work on the 'example' level. Disguise's theory stated that most tilesets aren't ever used by other people than the original creator.

If that's true, an original level could make even the most awkward set somewhat memorable in a way.

ShadowGPW May 6, 2015 05:39 AM

Slaz; it's also the first full ML colab since release of 7th Lava Fall

ShadowGPW May 6, 2015 11:26 PM

[IMG]http://i.imgur.com/6bGyX9F.png[/IMG]

A small preview (thx coobster for the SS)

Love & Thunder May 7, 2015 01:47 AM

That looks incredible. Also terrifying, but mostly just incredible.
Actually, it kind of reminds me of Intestinal Distress from Earthworm Jim.

ShadowGPW May 7, 2015 02:07 AM

It's not only a challenge for the tileset designer, but also the level designer has to think outside the box. I hope my work can fully represent Skulg's vision.

Stijn May 7, 2015 03:28 AM

Hmm...

ShadowGPW May 7, 2015 03:54 AM

Interesting! Who what and where?

However, if I remember the discussion on the server with several people when I was testing my levels. This idea came out of no where, I actually popped the idea to add eyes and stuff in it :)

Stijn May 7, 2015 04:11 AM

It's a super old tileset (from back in the J2C days I think) named just "Blood", I don't even know the author... I believe you when you say there's no connection, just found the similarity striking :)


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