JazzJackrabbit Community Forums

JazzJackrabbit Community Forums (http://www.jazz2online.com/jcf/index.php)
-   JCS & Scripting (http://www.jazz2online.com/jcf/forumdisplay.php?f=5)
-   -   TreyLina's small tileset contest! Win money! (http://www.jazz2online.com/jcf/showthread.php?t=19834)

ShadowGPW May 7, 2015 04:15 AM

The similarity is pretty amazing, i'm pretty baffled! In the full version of the set (eg not the contest version) we want to add animated eyes and such!

I do wonder how skulg reacts on it :D

Skulg May 7, 2015 04:55 AM

Quote:

Originally Posted by Stijn (Post 487417)

Holy––

I honestly had no idea that thing existed! As an artist who knows how it feels to have my character designs ripped off, I can assure you guys that I would never ever copy someone else's design and claim it as my own, let alone not giving credit where credit is due.

I'm baffled by the similarities, but then again I guess there's only so much you can do with a blood/intestine theme, and adding eyes/teeth/veins are the first obvious things that come to your mind, haha.

My sources of inspiration for this tileset were a couple of fleshy monsters from "Shin Megami Tensei IV" as well as an old game called "PC Bakterien". (I hope the screenshots show up!)

I hope this clears things up a little – if you guys have any further questions I'll be glad to answer them!

DoubleGJ May 7, 2015 06:32 AM

Quote:

Originally Posted by ShadowGPW (Post 487412)
[IMG]http://i.imgur.com/6bGyX9F.png[/IMG]

A small preview (thx coobster for the SS)

wow that's exactly the idea I had but never started working on it!! glad someone unknowingly took the burden off my shoulders :D

I'd love to see all these guts pulse and squirm and all that gross animated stuff, but I guess that's out of the question considering this is a SMALL tileset contest...

Treylina May 7, 2015 08:18 AM

No big deal if the theme turned out to be similar to another. Blood.j2t isn't very good anyway (way too limited, lack of contrast. I've played levels with that set and they all look like a cluttered, blurry mess. The backdrop also looks shaky.).

From tip 7 "...But if you can improve on an existing theme, it doesn't matter.".

Talking of the entry. Hmm..those red and purple foreground things look tasty. They look like glazed long fruit gummy sticks (I'm not sure exactly what they're called). For some reason they're sometimes called coloured licorice sticks but that's a stupid name since they taste nothing like real licorice -the black aniseed-like sweets.
[IMG]https://cdn.superstock.com/1436/Thumb/1436R-11338559.jpg[/IMG]

I think the reason is that you won't be able to find that type of neon purple inside a body, and look too uniform.

Violet CLM May 7, 2015 02:06 PM


not finished yet™

Stijn May 7, 2015 02:06 PM

The landscape in the background looks very nice!

ShadowGPW May 7, 2015 02:51 PM

Oh for some reason it reminds me of..

https://www.youtube.com/watch?v=qRC4Vk6kisY

Violet CLM May 7, 2015 04:23 PM

Maybe next time.

Ragnarok! May 7, 2015 05:25 PM

Holy f***, this thread has some good stuff!

Seren May 8, 2015 11:14 AM

My contest tileset development progresses at a stable pace of 4 tiles per month.

n0 May 8, 2015 12:14 PM

The 8th isn't over yet, I still have time to get starting on an entry! *frantically looks around desk for inspiration* uh... post-it-notes? Maybe I shouldn't wait until the last day before deciding this sounds like a great idea...

Treylina May 8, 2015 01:25 PM

Quote:

Originally Posted by n0 (Post 487445)
The 8th isn't over yet, I still have time to get starting on an entry! *frantically looks around desk for inspiration* uh... post-it-notes? Maybe I shouldn't wait until the last day before deciding this sounds like a great idea...

The deadline is delayed again to June. You have a month to work on your entry.

ShadowGPW May 21, 2015 08:29 AM

http://www.jazz2online.com/downloads/7543/brain-tumor/

Viola! Released!

Primpy May 23, 2015 05:31 AM

Quote:

Originally Posted by ShadowGPW (Post 487516)

Oh my, that's one impressive tileset!

Slaz May 27, 2015 09:33 AM

Here's my entry: http://www.jazz2online.com/downloads/7544/stargazer/

It's sure not as well made as Skulg's set, but then again I don't consider myself a good artist. Just enjoy it the way it is, at least I like the atmospheric setting and the Battle level! ;)

Primpy May 27, 2015 11:10 AM

Quote:

Originally Posted by Slaz (Post 487555)
Here's my entry: http://www.jazz2online.com/downloads/7544/stargazer/

It's sure not as well made as Skulg's set, but then again I don't consider myself a good artist. Just enjoy it the way it is, at least I like the atmospheric setting and the Battle level! ;)

I think it looks very nice :)

Treylina Jun 5, 2015 09:10 AM

Alright, I've decided to make one more extension.

The final deadline will be the 10th of July 2015.

Slaz Jun 6, 2015 11:17 AM

Nice! I hope Violet's entry still makes it in this contest. I liked the way it was going judging from the screenshot.

Violet CLM Jun 6, 2015 02:01 PM

Oh, I kind of forgot about this. I guess I can probably wrap up the example level... wait, July? Oh dear.

Treylina Jun 6, 2015 09:30 PM

Quote:

Originally Posted by Violet CLM (Post 487609)
Oh, I kind of forgot about this. I guess I can probably wrap up the example level... wait, July? Oh dear.

How long do you need?

Violet CLM Jun 6, 2015 11:26 PM

A couple of days or so, starting from a couple of days or so before it's due.

Treylina Jun 7, 2015 11:36 AM

..That sounds like enough time to me. "Oh dear" seems implied that there wasn't enough time for you to finish it.

ShadowGPW Jun 9, 2015 12:15 AM

I can't wait for the other entries! :-)

Obi1mcd Jun 13, 2015 06:10 PM

Palette cycling!

[IMG]http://i.imgur.com/tufQRJf.gif[/IMG]

Treylina Jul 8, 2015 08:51 AM

Just a reminder - Two days to go!

Primpy Jul 9, 2015 03:53 AM

Quote:

Originally Posted by Treylina (Post 487741)
Just a reminder - Two days to go!

Hype!

Obi1mcd Jul 9, 2015 04:14 AM

So... what time specifically does the competition end? My set's done, I just need to know how short to cut the example level to get it in before the deadline.

Treylina Jul 9, 2015 07:34 AM

After 10th of July has passed, I guess.

Violet CLM Jul 10, 2015 12:21 AM

ugh

Idea here was pretty straightforward... low tile limit? lol who cares. So you see lots of tiles meant to be flipped horizontally and/or vertically, tiles meant to be turned into sprites and drawn in different color schemes and at different sizes and angles, tiles meant to be assembled into larger images to fill the background instead of relying on traditional tile connections. The textured background is reused as a series of other background layers. Invisible masks and multiple layers with 1/1 speeds are used liberally. The walls are scripted to be drawn with smooth transitions between colors at a variety of angles, despite the tiles themselves completely barren. Other tiles got dedicated animation routines.

However, I've had no interest in finishing the example level (or redrawing some of the background layer tiles, or doing alternate palettes) anytime in the last two months, so you get what you get. There are warps to take you between the bottom (beginning of example level proper, with all of one finished wall section) and top (test area that I used to make sure tiles fit together). Yaaaaaay.

Example level probably won't save properly in JCS due to vertical flipping.

Stijn Jul 10, 2015 01:23 AM

Page not found (404)

Slaz Jul 10, 2015 02:47 AM

You should probably upload it to J2O for this contest anyway, depending on rule 5 being that strict or not.

Obi1mcd Jul 10, 2015 03:47 AM

OKAY DONE

Contest was lots of fun, thanks Trey!

Violet CLM Jul 10, 2015 09:48 AM

Quote:

Originally Posted by Slaz (Post 487752)
You should probably upload it to J2O for this contest anyway, depending on rule 5 being that strict or not.

J2O rule 2: "Only upload finished material"

Stijn Jul 10, 2015 10:35 AM

Quote:

Originally Posted by Violet CLM
lol who cares

It doesn't sound like you intend to finish it? There's several precedents for uploading it anyway in that case.

Treylina Jul 10, 2015 10:49 AM

Me and SE are taking a look at the entries today. Including Violets. Perhaps I should just stick the review for that here.

There is no easy winner (lets just say they exceed in their own ways), so the winners will be announced tomorrow or the day after.

Not sure if I'll make another tileset contest as many people seemed reluctant to work on theirs. So much "I'm going to enter!" and no finished entry at all after many months. However, I will say I would increase the tile limit to make adding important tiles easier. I didn't mean to make it a such a challenge to add everything, I simply wanted to make it easy to finish.

cooba Jul 11, 2015 02:26 AM

Quote:

Originally Posted by Violet CLM (Post 487750)
lol

fuck almighty my FPS

ShadowGPW Jul 16, 2015 11:01 PM

I'm pretty sure that coob, skulg and me enjoyed the contest. Was our first full colab in a decade.

Obi1mcd Jul 18, 2015 01:56 AM

So, it's been a week or so. Any updates on judging?

Treylina Jul 18, 2015 07:58 AM

Were going to make our own example levels with the Brain tumor and pipe dream tileset. They will be purely EC focused. We just think a bit more could've been done with them EC-wise.

Also the pipe dream script is poorly optimised, which eats my FPS. For a big hint why;

"[16:40:47] Sir Ementaler: I looked into the script of Obi's example level and found an easy way to optimize it.
[16:40:47] Sir Ementaler: Turns out he already only changed the palette once every two frames but every four frames he applied changes 5 times, lol."

snzspeed Jul 18, 2015 08:16 AM

Quote:

Originally Posted by Treylina (Post 487774)
Were going to make our own example levels with the Brain tumor and pipe dream tileset. They will be purely EC focused. We just think a bit more could've been done with them EC-wise.

Why make another example levels purely EC focused? I think the point of an example level is to show basic usage of a set, not completely rape it EC-wise...


All times are GMT -8. The time now is 09:54 AM.

Powered by vBulletin® Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
JCF © 2001-Infinity Jazz2Online