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-   -   JJ2+ (Updated June 30, 2010) (http://www.jazz2online.com/jcf/showthread.php?t=17567)

Jgke Jul 14, 2010 10:03 AM

Quote:

Originally Posted by Starcraft (Post 459101)
warning
A LOTS OF EVILS WANTS TO KILL BLUR

NOOOOOO
We must defend him! At all costs!

Pako Jul 14, 2010 11:37 AM

Also hats

Every game needs hats

And killcams

Speeza Jul 14, 2010 01:52 PM

Quote:

Originally Posted by Pako (Post 459111)
Also hats

Every game needs hats

And killcams

And achievements if your going down that road ;)

Dermo Jul 14, 2010 09:16 PM

Hey killcams... you know a full level camera would be cool... with a record function so you could zoom in and watch or spectate. You know, instant replay type stuff...

Toni Jul 15, 2010 01:23 AM

yeah, like in PES (Pro Evolution Soccer) when someone scores a goal, so you can stop, pause, start, make video faster or slower etc.. yeah.. it is impossible! but Jake, Treylina, that happened to me, too. Try to reinstall your plus, and it will work (I mean, you will never see fake C or sth like that again!).

DanZeal Jul 15, 2010 11:28 AM

Quote:

- Added configuration setting "UseAnyLocalAddress" (defaults to true). When
false, a JJ2 will bind to a single local IP address when creating listen
sockets. You probably don't want to change this setting.
Do I still need to use some other program to bind JJ2 to a specific IP?

minmay Jul 15, 2010 03:07 PM

Quote:

Originally Posted by J96 (Post 459097)
Also, on my currently laggy connection, if I take a carrot, and someone takes it, I start flashing between my current position and the one who took the carrot.

How long does it take for this to stop? If only a second or two, I think that's a side effect of having a terrible ping/packet loss and BlurredD's rather clumsy (by his own admission) method of "fixing" fake health; I've had it happen. If it keeps happening until you die or something, then yeah, that sounds like a real bug.

You might also notice that whenever you take a "fake" carrot, your position is also changed, since the "fix" is just the server resetting your character's properties to whatever they were immediately before you took the carrot. Correct me if I'm wrong.

Toni Jul 16, 2010 02:09 AM

Quote:

Originally Posted by minmay (Post 459153)
You might also notice that whenever you take a "fake" carrot, your position is also changed, since the "fix" is just the server resetting your character's properties to whatever they were immediately before you took the carrot. Correct me if I'm wrong.

You're not wrong. That happened to me, and I reinstalled + so now works perfectly ;)

mortalspaz Jul 16, 2010 02:26 AM

does this work in 1.24x?

KosmynC64 Jul 16, 2010 02:41 AM

I have a question: Is there any command to make the trigger status be sent to the clients and vice-versa. I mean, if somebody gets to an trigger area, it will be updated to all players.

Jgke Jul 16, 2010 05:01 AM

Quote:

Originally Posted by KosmynC64 (Post 459161)
I have a question: Is there any command to make the trigger status be sent to the clients and vice-versa. I mean, if somebody gets to an trigger area, it will be updated to all players.

AKA global trigger zone. I'd like this too.'
This can currently be done with normal trigger crates, but zones do this only locally.

Seren Jul 16, 2010 07:05 AM

Zone in combination with a crate or MCE works well enough imo. I mean, zone destroys a crate and all the clients are happy.

cooba Jul 16, 2010 08:49 AM

Quote:

Originally Posted by Sir Ementaler (Post 459168)
Zone in combination with a crate or MCE works well enough imo. I mean, zone destroys a crate and all the clients are happy.

I'm pretty sure the crate would be destroyed only for the client who hit the zone.

EvilMike Jul 16, 2010 10:01 AM

Quote:

Originally Posted by cooba (Post 459169)
I'm pretty sure the crate would be destroyed only for the client who hit the zone.

This is correct. It's still a useful trick though. You can use it to have trigger zones that only work once, or trigger zones that activate multiple triggers, for example.

Seren Jul 16, 2010 01:11 PM

Hmm, I was sure it works but if you say so, I must check it as soon as I can (3 weeks or so). Anyway, depending on the situation you can use collapsing scenery and belts.

Crazy Rabbit Jul 17, 2010 09:52 PM

I like new features which you done with SP, Mr.Blur. But i wanna ask, can you fix buttstomp and sugar rush? When im buttstomping enemy, i can loss one health...When im in sugar rush, i can get hurt from Hurting tile...Can you fix it plz, please?

snzspeed Jul 18, 2010 06:12 PM

would it be possible to make the damage carry over beetween levels?

Jgke Jul 18, 2010 11:34 PM

Or possible to make a level transistion without sound?

minmay Jul 19, 2010 09:16 AM

Forget sound, get rid of the entire level end sequence. It's bloody annoying.

cooba Jul 19, 2010 09:54 AM

Quote:

Originally Posted by J96 (Post 459248)
Or possible to make a level transistion without sound?

Quote:

Originally Posted by minmay (Post 459253)
Forget sound, get rid of the entire level end sequence. It's bloody annoying.

Area End of Level, Fast:1.

CrimiClown Jul 19, 2010 10:15 AM

Quote:

Originally Posted by EvilMike (Post 459175)
or trigger zones that activate multiple triggers, for example.

[img]http://chaos.foxmage.com/CrimiClown/trigger.png[/img]

Violet CLM Jul 19, 2010 10:17 AM

http://www.jazz2online.com/jcsref/no...ode=74&mode=id

cooba Jul 19, 2010 10:29 AM

Quote:

Originally Posted by CrimiClown (Post 459255)
[img]http://chaos.foxmage.com/CrimiClown/trigger.png[/img]


CrimiClown Jul 19, 2010 10:59 AM

*cough* I knew that...

Jgke Jul 19, 2010 11:33 PM

Bwahaha, saw a dream about the next update of jj2+: The scores were replaced by how many airs the player had done.

Seren Jul 20, 2010 01:35 AM

Make rabbit's breath visible when snow's falling and a possibility to set an amount of air underwater in MP.

Stijn Jul 20, 2010 02:03 AM

Why just in MP? Limited oxygen could be an interesting mechanic in SP too, especially if somehow an "extra air" pickup item is implemented.

CrimiClown Jul 20, 2010 02:10 AM

Limited oxygen would ruin a lot of levels that already exist. It would have to be purely optional, set off by some sort of trigger that nobody accidentally used yet.

Stijn Jul 20, 2010 02:28 AM

Yeah, of course. Maybe an extra parameter for the water level event would work.

CrimiClown Jul 20, 2010 02:58 AM

And maybe hovering right above a bubbler (maybe 2 or 3 tiles high) would reset your oxygen meter.

Nonomu198 Jul 20, 2010 07:08 AM

Quote:

Originally Posted by J96 (Post 459263)
Bwahaha, saw a dream about the next update of jj2+: The scores were replaced by how many airs the player had done.

Doesn't it currently work like that? :confused:

cooba Jul 21, 2010 02:54 AM

This post is four years too late... but wouldn't it have been smarter to use the Hurt event for death pits instead of Event 255?

Feaw Jul 26, 2010 01:27 AM

Why not make Horizontal Springs have parameters for directions (0 = left, 1 = right), and another to adjust the position by pixels (horizontally) ?
I'd like this, since I'm kinda struggling with this in a level I'm making and have to try all sorts of stuff to make them work and look alright.

Seren Jul 26, 2010 03:39 AM

It'd be nice with ceiling springs as well.

Feaw Jul 26, 2010 04:18 AM

That, too, yeah.

Jerrythabest Jul 26, 2010 04:50 AM

Just for your information:
-Events can have up to 6 parameters.
-The values of those parameters may take up to 20 bits in total.

See Neobeo's explanation if you don't understand what I'm saying here.

Feaw Jul 26, 2010 05:30 AM

Right. Well, you'd only need 5 parameters for the hor spring since one is empty.
I didnt bother reading that whole thing, and I dont really care.
If this is possible, I'd like this to be done, if not, so be it.

fiendmm++ Jul 26, 2010 02:20 PM

I get an odd error in this release that didn't happen in the other releases ( I CHECKED)....
Something about setting the video mode......
I took a screenie and uploaded my exe if that helps thx :D

http://rapidshare.com/files/409262651/blur.jpg
http://rapidshare.com/files/409262635/JAZZ2_.EXE

EvilMike Jul 26, 2010 08:06 PM

Don't upload screenshots to rapidshare. And especially don't upload suspicious exe files. Hopefully a mod will delete your post before anyone is dumb enough to download that.

Stijn Jul 26, 2010 10:16 PM

I was kind of hoping people are smart enough not to just download and open random .exe files from the internet.


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