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-   -   Razz Arena (cel chaded jazz game in progress) (http://www.jazz2online.com/jcf/showthread.php?t=11263)

piet Mar 25, 2005 01:24 AM

First 5 Planets
 
!!! Page Claim !!!

i was wondering if the community can provide me with a top 5 list of jazz1 planets so we can think about making a start on the first couple of maps/arena's.

its a long time ago someone new joined our crew. basicly its just me and McDougal and some people on the razzA forum.

who could help us with:

making good looking maps for worlds/arena's
(i mean the final maps that we are gonna use in the game, not some test map like the crap i made)

Making models,
for now we need 2 new models:
The Jazz01 spaceship and some bigger spaceship (lets say jazz02) in the same style.

who want to join our crew?

DoubleGJ Mar 25, 2005 05:52 AM

I'm making some stuff ever since the project was started, it's just that 99% of it doesn't get used. =* My top list of planets:
1. Fanolint
2. Crysilis
3. Orbitus
4. Technoir
5. Tubelectric

Hareoic Mar 25, 2005 07:21 AM

There isn't a demo? There's just a Quake 3 mod? Crud, I don't have Quake 3 :-(

White Rabbit Mar 25, 2005 07:24 AM

I don't have it either. :( Will you be able to convert your mod for Quake 4? ;P

Sonyk Mar 25, 2005 08:04 AM

Quake 3's going opensource soon, so we don't have to worry TOO much.

Top 5 Planets, huh?
(In no particular order)
1. Medivo
2. Industrious
3. Candion
4. Crylisis
5. Diamondus

And, it sounds neat to make the maps, but I don't think I'd be able too. Ah well.

Hareoic Mar 25, 2005 09:34 AM

I wish I could help, but I'm not a good artist and I don't know how to make things in 3-D modelling programs like Milk3-D and stuff like that. Sorry :(

White Rabbit Mar 25, 2005 10:51 AM

Holidaius would also be nice.

*awaits Q3*

Violet CLM Mar 25, 2005 02:10 PM

The most popular JJ1 planets are probably Diamondus (level-wise) and Tubelectric (remix-wise). After that, we probably all have our own picks... I know I find Crysilis awesome.

n00b Mar 25, 2005 06:39 PM

1.Deckstar
2.Dreempipes
3.Medivo
4.Bloxinus
5.Letni

Sonyk Mar 25, 2005 07:42 PM

It would seem as Crysilis and Medivo are the most popular. But, how would you fit a 2d game's tiles into a 3d games landscape?

n00b Mar 25, 2005 07:56 PM

By modeling the tileset.
Does the tileset have trees? Model 3d trees that look simmilar.
Does the Tileset have rabbit statues and marble faces/tounges? Then model those.
Does the tileset have pipes? Model those pipes.

Sonyk Mar 25, 2005 08:03 PM

*rases finger in addition to saying some sort of co-*
*changes mind*

Okay, good point. But, with Jazz 2 I assume it'd be easier than with Jazz 1. Ah well.

n00b Mar 25, 2005 08:37 PM

How so? Jazz 1's tiles are less complex, and theres not alot that should be extremely hard to model. The Jazz 2 tilesets have much more complex tiles such as Huts, Gargoyles, Lab Tubes, Caslte slides, Dancing mushrooms and flowers, large carrots, etc.
The most complex thing I can think of off the top of my head is probally the stautes on Marbelra or the Glassed Mutated plants on Fanolint.

piet Mar 26, 2005 06:56 AM

New website layout
 
i have been working on the new layout! and i am verry happy with the results.
i hope you will be to...

http://www.eckhart.da.ru/razz/

well what do you say?

Sonyk Mar 26, 2005 07:26 AM

Quote:

Originally Posted by n00b
Jazz 1's tiles are less complex

That was my point, there's less to use, so you'd be seeing a lot of repititon.

Quote:

Originally Posted by br>piet
well what do you say?

I say it looks very nice.

n00b Mar 26, 2005 08:38 AM

Quote:

Originally Posted by Sonyk
That was my point, there's less to use, so you'd be seeing a lot of repititon.

Looking at the two versions of Diamondus(jj1, and jj2) It's mostly redone tiles, tiles added for the engine, and a few new animated tiles. Therefore, you would have to add in new things, or miracosly find JJ2-styled versions of all the JJ1 planets.

piet Mar 26, 2005 08:46 AM

Razz Arena is not a jazz2 port in 3D.
Its a game based upon both versions.
so whatever is cool in jazz2 we will use. same for jazz1

Sonyk Mar 26, 2005 10:47 AM

I was aware of that, but I guess that answerd my question regardless.

Baggers Mar 26, 2005 11:05 AM

Medivo and diamondus are probably my favourites

piet Mar 27, 2005 10:18 AM

New site allmost done
 
the site now has some new pages online:

- Today's News
- Archives
- FAQ
- Screenshots
- Forum

http://www.eckhart.da.ru/razz/

go check it out. (its the old forum with new skin, all old post are back!)

piet Mar 27, 2005 11:17 AM

screenshots!!!
 
here are some screenshots of my battle1 3d port:



[IMG]http://www.eckhart.da.ru/razz/gallery/screenshots/Maps/Battle1/thumbs/bigdrop.jpg.thumb.jpg[/IMG]

[IMG]http://www.eckhart.da.ru/razz/gallery/screenshots/Maps/Battle1/thumbs/downstares.jpg.thumb.jpg[/IMG]

[IMG]http://www.eckhart.da.ru/razz/gallery/screenshots/Maps/Battle1/thumbs/lift.jpg.thumb.jpg[/IMG]

[IMG]http://www.eckhart.da.ru/razz/gallery/screenshots/Maps/Battle1/thumbs/lift2.jpg.thumb.jpg[/IMG]

[IMG]http://www.eckhart.da.ru/razz/gallery/screenshots/Maps/Battle1/thumbs/lift3.jpg.thumb.jpg[/IMG]

[IMG]http://www.eckhart.da.ru/razz/gallery/screenshots/Maps/Battle1/thumbs/spring.jpg.thumb.jpg[/IMG]

[IMG]http://www.eckhart.da.ru/razz/gallery/screenshots/Maps/Battle1/thumbs/stairs.jpg.thumb.jpg[/IMG]

[IMG]http://www.eckhart.da.ru/razz/gallery/screenshots/Maps/Battle1/thumbs/there%20is%20a%20seeker.jpg.thumb.jpg[/IMG]

piet Mar 28, 2005 11:11 PM

New pages!
 
the site is now allmost complete, most of the links even work ;)

maybe some of you would like to read the tutorial about making celshaded models in the "go and create" menu.

Stijn Mar 30, 2005 05:53 AM

The new Jazz model shown on the fornt page is awesome. Can't say much about battle1 though, as it's hard to judge the gameplay of 3d maps by screenshots. It looks a little too bright, though.

Baggers Mar 30, 2005 10:52 AM

Yeah the only criticism i could have is about the brightness, Some of the ingame screenies look great though....maybe its time i got Quake3 back on my comp ?!

just saw the new jazz model...looks fantastic !

piet Mar 30, 2005 12:43 PM

All credits for the model are for Dean Dodrill.
i only redid the skin

Stijn Apr 2, 2005 04:19 AM

Well, then the new skin rocks ;)

piet Apr 8, 2005 01:04 AM

Server Started
 
The first Razz Arena server in on the air!
Who would like to help me test it.
i want to test if my bandwidth can take 10 players.

so who has quake3 and can play in the verry first Arena.

Stijn Apr 8, 2005 05:35 AM

*immediately re-installs quake3*

piet Apr 14, 2005 09:40 AM

[IMG]http://www.eckhart.da.ru/razz/cutenews/data/upimages/statue.jpg[/IMG]
visit the Razz Arena site for more info about this map :)

now go and play!

cooba Apr 14, 2005 09:45 AM

I'd prefer to play in maps which actually look good.

piet Apr 14, 2005 11:12 AM

you know that realy hurts me lol.

DoubleGJ Apr 14, 2005 11:36 AM

Personally I think it does look good. Oh, it's me standing under that statue. =D

White Rabbit Apr 14, 2005 01:23 PM

That looks awesome! *waits for Q3 source*

piet Apr 15, 2005 12:06 PM

dont know if i may post applets but i think this is cool:

use mouse or arrow keys to rotate the 360 degrees panorama

Derby: Applet removal. You may not post applets directly to the board.

http://www.eckhart.da.ru/razz/panorama/

Piet: Here is a link to it

cooba Apr 15, 2005 12:08 PM

No you may not.

DoubleGJ Apr 16, 2005 02:08 AM

Unfortunately you can't look up and down, only turn around.

Baggers Apr 17, 2005 10:53 AM

Looks great, how the hell do you make those panoramas ?

piet Apr 17, 2005 11:26 AM

it will need lets say 5 or 6 screenshots and software like PixMaker from PixAround.com.

need more help just ask

piet Apr 25, 2005 01:39 PM

[IMG]http://www.eckhart.da.ru/razz/gallery/screenshots/better%20grass.jpg[/IMG]
i think the grass looks better this way, but it still needs some work

DoubleGJ Apr 26, 2005 12:03 AM

A bit too dark. It could use some grassy model objects, too.


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