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-   -   Well, lets make a Jazz2 1.25! What are we waiting for? (http://www.jazz2online.com/jcf/showthread.php?t=13684)

Violet CLM Nov 12, 2005 02:21 PM

If Tweedle's sprites can't be viewed by sprite viewer, then where do you think they came from?
(Of course Leaf has sprites - look at the Diamondus tileset. Springcord, though, you're on your own.)

Sonyk Nov 12, 2005 04:08 PM

Quote:

Originally Posted by Cooba
(or at least they failed to display for me...)

If you use the example level, keep the fish where it is, and put Tweedle anywhere in the level. Clear out an unmasked area for Jazz to start in, and make him fall on an activate boss event. Go somewhere in the 3500 range, and you can view the Tweedle sprites where the fish was.

Jerrythabest Nov 13, 2005 12:17 AM

Yes, sure. we need ANIMATIONS of sprites (such as my tweedles in my sig). When we have enough animations, jam will start building:D. So, please help cuz help is very useful. Thanks.:roll:

Super_Jarno Nov 13, 2005 12:47 AM

Well iam trying to get some animations!!

Ðx Nov 13, 2005 12:49 AM

good luck

Super_Jarno Nov 13, 2005 01:03 AM

Quote:

Originally Posted by > Dx <
good luck

Who me?

Super_Jarno Nov 13, 2005 01:28 AM

ive got an idea ill make an poll about who helps the poll closes on 4 december
you can see who voted vor i will help and i will not help for the animations!

Jerrythabest Nov 13, 2005 01:34 AM

We need as many people as possible that help with making as many animations as possible, as fast as possible, as soon as possible. The more people working on this, the faster we can build and improve the new Jazz2!

Super_Jarno Nov 13, 2005 01:38 AM

if you want to help vote to THIS
please do it we need your help to make 1.25!!!!!!!!!!!!!!!!!!

jam Nov 13, 2005 02:01 AM

Enough second hand information (the facts)
 
Yes, I am thinking of making an engine for Jazz2.

There will be no online play at least for a while because of my lack of skill in the areas of online game creation and not because of lag.

I am planning on starting some time after Christmas if and when I have the sprites I need.

The game at first will be very simple and most (if not all) of it will be compiled in a single EXE file.

Depending if my free time increases (maybe next summer) I will start adding in different features and the game will edge more towards a rebuild than a fan game.

The only problem I have is possibly Epic not being happy with me doing this.

Remember that Jazz2 is essentially a payed-for game so in using their graphics I could be breaching copyright.

I will email Epic and see what their opinions on a fan game are.

-Jam

Super_Jarno Nov 13, 2005 02:06 AM

Quote:

Originally Posted by jam
Yes, I am thinking of making an engine for Jazz2.

There will be no online play at least for a while because of my lack of skill in the areas of online game creation and not because of lag.

I am planning on starting some time after Christmas if and when I have the sprites I need.

The game at first will be very simple and most (if not all) of it will be compiled in a single EXE file.

Depending if my free time increases (maybe next summer) I will start adding in different features and the game will edge more towards a rebuild than a fan game.

The only problem I have is possibly Epic not being happy with me doing this.

Remember that Jazz2 is essentially a payed-for game so in using their graphics I could be breaching copyright.

I will email Epic and see what their opinions on a fan game are.

-Jam

Why?
we just want an newer version of jazz2 1.25 just ask epic for permission.

R3ptile Nov 16, 2005 04:49 AM

There will never be 1.25. Why don't you folks ever get it?

Jerrythabest Nov 16, 2005 08:25 AM

Stop calling it 1.25, cuz rep doesnt read the whole thread. This 'project' was renamed 'Jazz Jackrabbit 2 2.##.###' becouse it is a complete rebuild of it. This version number format is called the kernel format, or something like that, just read it back, it is in this thread.

Also, going completely offtopic, I hate the new message maker, becouse all the dropdown menus, buttons, mode thingy, smilies and tag closing buttons dont work. Clicking on them will throw me to the top of the page.
EDIT: in quick reply mode (bottom of the page you are reading from) they work perfectly.

Pako Nov 18, 2005 08:57 AM

ok, while jerry and jam are PLANNING to rebuild JJ2, im just changing the sprites to PK2, and it seems to work perfectly! :) i even added the normal weapons, but isnt complete and bugless yet, the blaster sound is messed up and etc.

Sonyk Nov 18, 2005 09:22 AM

If you're making a whole new engine for this enhanced JJ2, why would its version number be 2? You'd be starting all over at 0.0.1.

Jerrythabest Nov 18, 2005 09:58 AM

Hmm, mayb, just ask what jam thinks about this.

Grytolle Nov 20, 2005 01:26 PM

Quote:

Originally Posted by MissingPako
ok, while jerry and jam are PLANNING to rebuild JJ2, im just changing the sprites to PK2, and it seems to work perfectly! :) i even added the normal weapons, but isnt complete and bugless yet, the blaster sound is messed up and etc.

What's PK2?

Jerrythabest Nov 21, 2005 06:53 AM

Pekka Kana 2

rat boy Dec 1, 2005 12:22 PM

how do u make animations
 
i will help tell me how to make them and i will do my best

Grytolle Dec 2, 2005 05:48 AM

Try google for it =/

snzspeed Dec 2, 2005 07:44 AM

Quote:

Originally Posted by Jerrythabest
Pekka Kana 2

thats a finnish game which pwns (-)

Jerrythabest Dec 2, 2005 01:02 PM

"tell me how to do it" thats the point. I cant!

Pako Dec 5, 2005 02:42 PM

well, my PK2 edit is going VERY WELL, as soon as i complete some things, ill release it :) it will have Spaz, too!

Grytolle Dec 6, 2005 03:52 AM

kk^^

Pako Dec 6, 2005 04:14 AM

I added a JJ1 cameo, because old jazz is an enemy :D i perfectioned some things, the sounds are still messed up, it stills has music from PK2, none from JJ2... but well, as soon as i add Spaz sprites, ill release an early beta! Only i need Spaz sprites :(

Pako Dec 6, 2005 12:40 PM

The waiting ended now!
 
The PK2 JJ2 Mod Beta has been released! Click here to dowload it! As soon as i get the Spaz sprites, ill add him as playable char! Oh, it contains more than one episode, cos i downloaded more. Rate it, plz. If not, at least comment.

WaterRabbit Dec 6, 2005 02:01 PM

The zip file is corrupted.

White Rabbit Dec 6, 2005 02:35 PM

Quote:

You have requested the file Modded_PK2_JJ2_Beta.zip (14699410 Bytes). This file has been downloaded 2 times already.
IMPORTANT: Download-accelerators are only supported with a PREMIUM-Account!

Your IP-address (XXX) is already downloading a file. You have to wait until it is finished.
I wasn't downloading anything! What's wrong? ;(
I have tried using both FF and IE.

Birdie Dec 6, 2005 03:26 PM

it's an evil mega AI virus so it infected the zip!:lol:
pako please use another file sharing site

Jerrythabest Dec 7, 2005 07:56 AM

There are SO much of these, how can you allways select the worse of all?:Z ;-)

Pako Dec 7, 2005 08:36 AM

please say one!

Pako Dec 7, 2005 09:31 AM

Well, now you can download it here! Play ChickyLand to test Lori! Oh, someone please give me Spaz sprites!

Jerrythabest Dec 7, 2005 10:28 AM

you can use Freewebs Byethost MBNet (bah Finnish) and lots more! No more timer-thingys plz, I hate waiting for 30 seconds to download stuff!

Pako Dec 7, 2005 10:41 AM

ok, now go and test it :D

ThunderPX Dec 7, 2005 01:38 PM

Urgh. Ugly ugly ugly. Don't crop the sprites.

ShadeJackrabbit Dec 7, 2005 07:01 PM

Screenies?

Super_Jarno Dec 8, 2005 12:38 AM

well i i hate it!
this must be the 1.25??

MAKE ONE!!
oops sorry...

Pako Dec 8, 2005 12:50 AM

Quote:

Originally Posted by ThunderPX
Urgh. Ugly ugly ugly. Don't crop the sprites.

LOL! Its like saying: "Lets put this 2gbs file into that 700mbs cd without reducting!". Dude, if i dont reduct them, then they will not work! Oh, btw...
Quote:

Originally Posted by Super_Jarno
well i i hate it!

If you wanna to help, explain why, please.
Quote:

Originally Posted by Super_Jarno
this must be the 1.25?? MAKE ONE!!

Excuse me, but make WHAT?!
Oh, note that this is the first time i mod a game.
EDIT: Pageclaim on the name of that mod (that one was hard to do).

ThunderPX Dec 8, 2005 07:45 AM

Isn't the source code of this available? Then it should be possible to change the size of the sprites.

Pako Dec 8, 2005 07:46 AM

nope, we will have to wait until the Sprite Editor (in progress right now) releases, to create our own sprites (they call like that the Events).


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