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It's not like fixing the problem would be much of a big deal anyway. If he moves the trees a bit to either side we can stop debating over this.
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Remember: Your job, as a level designer, is to immerse the player in a world you create. As soon as the player notices something out of place, no matter how small it is, the illusion is broken.
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[img]http://www.stijnpeeters.nl/hd/guimoingame1.png[/img]
(first in-game test) |
That looks awesome! The tileset's more flexible than I first thought.
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[img]http://stijnpeeters.nl/hd/guimoingame2.png[/img]
Currrrves |
real tilesets have curves
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Pixelated and with a simplified color scheme |
You know, thats finally a tileset that makes it fell like Jazz and Spazz are rabbits and not (-) huge human rabbits. Imean look how small they are!
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supernova levels scrapped and started again
[IMG]http://img144.imageshack.us/img144/8171/snovactf01ht1.png[/IMG]
new plans: ctf and battle, 6 levels. this is ctf01 - mire hills |
Those blocks are too bright to be used in the background.
Speaking of the background, the mountains ring a bell ;| |
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They still wouldn't work with the dark cave tiles in front of them
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Teaser
[img]http://www.stijnpeeters.nl/hd/Image3.png[/img]
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OMG gravel! That tileset is going to be the best ever!
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Not just that! Look, there's moss! Gravel and moss! Dot j2t!
9.5 |
![]() This one looks less blown up and pixelated, hoorah! |
Well, for this one the "tiles" are actually 32x32, so I just kept them their original size here 8)
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also this one might do as a viking tileset so gg (at least the terrain is ok)
you know what i mean (!) |
[img]http://chaos.foxmage.com/CrimiClown/luigi.png[/img]
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That reminds me of when I made Jazz and Spaz from the Top][Secret set.
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That layout is amazing crimi.
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I like how you emphasized the, obviously low, nipples (!)
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... overalls?
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AHAHAHAHAHAHAHAHA |
A Little Update on Emerald Forest :)
Hi y'all. It's me, Jimbob, again. Just letting you guys know that I am making progress (slowly, but surely) on Emerald Forest. I now have the layout complete, and I am adding in
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TILEBUGZ !
Besides that little problem in the background, it's looking quite nice. |
Unfortunately there's no way to fix that tilebug in the bright green leaves. D:
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And I was the one who was watching while he made that. It was really fun.
About the level: it took us longer to make than we expected at first, maybe that's because we put more time into the eye candy than planned. We had some funny ideas (like the TNT in the tree) and I think we both did as much. The idea of starting with a weapon was made up by Crimiclown. We didn't know that the platform lift didn't work in Multiplayer, but we found that out when we first hosted the level. I did most of the eye candy, but Crimiclown helped me a bit with finding the right tiles and such. He also made most of the background and the ammo placement. Anyway, have fun with the level! |
Another update ;-)))
About Emerald Forest: As you can see, here I am at the red base.
![]() (The music is (still) aws_cave.xm.) As you can also see, I made an evening version of this level as a bonus for people who hate the darkness in the other version: ![]() (The music here has been changed to mikko56.s3m.) EDIT: Private message me if you want to test the level so far. Eyecandy and ammo placement is not complete, however the layout is complete. |
Mi Crappi Atemput Att Esspee By Prupeljazz Adged Fre An A Harf
[IMG]http://img149.imageshack.us/img149/2606/jazz0006ss1.png[/IMG]
From what logic interprets in this screenshot, Water = Death. How to get past this part? WAIT AND SEE |
n00bs solution: Watch enemy movement carefully, wait for best time to strike, shoot the friggin' fish.
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Bouncers.
Unless the fish respawn, then just take the damage and run out of there before you're damaged again. Unless there are INVISIBLE WALLS around it. :! |
he can't swim >.>
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use Rapiers as stepping stones by stomping on them
simple as that EDIT: although that spike boll may be a problem... |
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Screenshot looks okay. |
I think that screenshot looks interesting. If there is a good story involved, this is really something to look forward to.
Also, is this just one level or an entire pack? |
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