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PS: If this came across as a PA or anything negative, I'm sorry. I'm trying not to be so negative. |
It looks nice and all, but Zodiak's Respirator in a Battleships level? :l Oh well. I do not know the real atmosphere of the level yet, so I can't really judge if it fits or not, but it seems pretty weird to me.
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Also, just a small little update: I removed the ships that I had in the foreground (There was too many!)
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Good! I think the player should be able to focus on the actual level now.
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[IMG]http://i172.photobucket.com/albums/w33/Puffie40/Bouncess.jpg[/IMG]
A medium (67x67) sized battle level that has been sitting around for a while. Just finished testing it, and Just released Quote:
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Anyways, what tileset did you use for the level shown? It looks Cryssilisy, but not from any tileset I've seen. |
The tileset used is jj1 orbitus, Valco.
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Thanks.
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If you clicked the link, you would have seen what it was :-)
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Creative use of trees in the windows. Maybe there could be a teleport to the inside of the room? Then again, I have no idea what gametype that is. But teleports to the inside are alwasy good. :)
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Whoa, that's gorgeous.
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I'm not sure how to react to that, it looks very creative but I want to know what's going on.
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Anyway, it looks awesome. |
It does look a bit like a sandstorm. I do like the trees growing through the windows.
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I find the tree's going through the windows... weird. :/ Otherwise it looks great, I always liked the way you can use the background in that tileset.
(why am I getting red dots under my words?) |
I'd like to beta-test that level. I'm curious about what the trees look like in motion.
Anyway, in a frozen frame it does look relatively nice. |
That level looks inspiring.
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![]() ![]() It's really cool that Emerald Forest is almost done, and it will be released in a few days, if not less (betatesting, w00t!). I can not wait : DDDDDDD!!!!!! This is my best level BY FAR, and I was just hosting it online. The gameplay is AWESOME.EDIT: I thought right now might be a good time to release it. |
It looks classical to me. Nothing really new about it, just another level to play. Eyecandy is good though, the above strike is just my poor sense of humor. |
It needs more eyecandy on the foreground.
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Yeah I won't play a level unless 50% of the screen is blocked by pretty graphics at any given moment.
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Seriously Xobim? Using any Agama tileset just averagely produces amazingly pretty results, its fine the way it is.
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[IMG]http://www.proud2rock.com/hosts/moon1.png[/IMG]
(Bottom right corner shows some unfinished parts) |
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looks like jazz is singing and the turtle is amazed
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No. This is Darth Turtle, and he is using the DARK side of the force to choke Jazz.
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it should be dark shell or whatever he was called, then
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Dark Shell is no sith. He is just a turtle with an abnormal tech sense.
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Sounds like a Dr.Seuss ryhme or something like that.
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[IMG]http://img225.imageshack.us/img225/2364/spaz18scbv5.png[/IMG]
I have now decided to call the level Submerged Caverns. I thought this sounded a lot nicer than "Aquatic Antics." I played around with the background in Layer 8 by putting in the blank Destruct Scenery block in for a joke but then I actually thought it looks really awesome. |
O+, sir
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The background is not really awesome.
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As is the level.
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That looks somewhat interesting.
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[IMG]http://www.maj.com/gallery/puffie40/Jazzavatar/Screenshots/sstilepreview.jpg[/IMG]
"Look at you, Jazz. A pathetic creature of meat and bone, panting and sweating as you run through my corridors. How can you challenge a perfect, immortal machine?" I finally got ticked off enough about no actual space-station tilesets for my levelset that I started making this conversion of system shock. |
People really need to stop saving screenshots as .jpg.
Anyway a conversion of an fps game can be interesting. You will need to make some original tiles though, since jj2 is 2d! |
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The lack of background ruins the nice* eyecandy in my opinion.
*By my standards |
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