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Im not stopping making, just becuse 1 bug!!
No i mean it, can anyone help me? |
um a spirite editor,we need a gansta spirate like 50 cent
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Skin Braclet And Little peices of the boot that are currently using the CTF flagpole colors should be normal yellow so you can change em if you ever play MP with it :\
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This is all quite impressive.(especially considering that the old method of viewing sprites, such as Tweedle, was 1.23 only)
Goodbye, Bubba! [IMG]http://i4.photobucket.com/albums/y128/MithosYggdrasil/anim0000.gif[/IMG] |
Please dont put that in your sig.
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Found a problem with JSD.
The patcher will not work with Christmas Chronicles. |
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Ah the "3D" sprites :)... Wait a minute... And we could have had 3D levels. Ah well. Thanks for the extra resources Epic. These could go to some good use.
[IMG]http://i25.photobucket.com/albums/c100/Ashton_JX/spaz_rotate.gif[/IMG] So, any plans for an external Mod loader that switches animation files dynamically? Could be useful for synching custom graphics over internet games or loading the correct animation files for each mission pack. |
It could probably be useful to do that but, i bet it would have alot of problems
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I get a lot of junk whene i seach for "ASM".
So what does it mean ? [Edit] I seach longer, and i found information about a decompiler!! hehe.. I seach for converters now ( I can't assambly... ) |
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The one in your sig is 4 times more annoying :p
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That has nothing to do with the discussion.
it's quite hippocritical to say "Dont use that animation in your sig" if you have an animation yourself. Why can't he use it, other than the fact you don't like it? And does it really matter to him at all you don't like the animation? That should not affect his choice of putting it in his sig or not. A signature is based on one's personal taste, and you have no right to interfere with someone's taste simply because you dont like it. |
His is transparent.
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Rawr, n00b did you add those to your sig just to annoy me?
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Yes, stop being an arbiter of Signatures.
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Make love not war :(
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Make sprites, not sigs!
[ANd the love will happen by itself, just give me a gold coin and turn out the lights] |
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Maybe you should get someone else to arrange the shadow sprites, because if your signature is any indication, you have no concept of hotspots.
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hmmm....
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I don't really want to read all of the above, so I won't. However, I have an interesting question. Wouldn't it theoretically be possible to make JJ2 read animation files with different names using a launcher?
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That would make JJ2 mods possible, opening the door for all kinds of crap.
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You fool! You have unleashed Shadow mods apon this community!
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Thinking of it.... I would be easy to make a level launger.. because it is just a parameter.. for the anims.j2a.. I think its hardcoded. Don't you think ? some dude, I don't tell who, give a advice of renaming the orginal Anims.j2b, play the level pack, and rename the file again... I subject to build a mod loader... like max payne has! |
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After that I used the "Jazz Destruction Station" ;) on the Animssw.j2a, The first sprite just load fine, after that I get a error... Big deal, but i need to test it with the real game and a other anims.j2a, my plan is to just change anims.j2a in the memory with a other name. See what for effect is has.. properly nothing because the code is alreade used, but the movies need to give me some time ( I don't know when the anims.j2a file get loaded, after the movies ?? I hope so :D ) |
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Wow (yeah I am late). Who needs the source code now! [:
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To make grenade launcers =D
... *fish dance* |
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EDIT: Oh you had quotation marks... maybe... whatever. |
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