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So it doesn't matter =/
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I have now decided to call my level "Action Station."
Here is another screen: [IMG]http://img210.imageshack.us/img210/3020/vcscreen07xj2.jpg[/IMG] ARGH! Why did I upload it as JPG?! |
You shouldn't use foreground tiles in the background. Otherwise not bad.
Well, some slight tile-bugs, but that's nothing. |
Update on Memories 2: Radiant Garden
So I just recently finished, or at least 99% done, Castle of Mysteries. It uses Blades newest set, Fortress of Forgotton Souls. Quite a hard one to learn. And pretty tough to build Eyecandy in the brick tiles. Anyway, here's a few shots of the recent level.
[IMG]http://img508.imageshack.us/img508/7469/xlmm2rg03pict1jv3.png[/IMG] [IMG]http://img255.imageshack.us/img255/8494/xlmm2rg03pict2ka8.png[/IMG] [IMG]http://img410.imageshack.us/img410/7369/xlmm2rg03pict4zg6.png[/IMG] [IMG]http://img61.imageshack.us/img61/3292/xlmm2rg03pict3sj7.png[/IMG] The last picture has a nice impression of spaz acting like a retard. Anyway, as for the rest of the pack, I'm not sure if I'll be continuing this pack, meaning, it will only contain thr 4 levels it has now. But I'll be starting in a new genre of level making, not CTF or Battle anymore, but Flag run and Assault and a few others for JDC events and things like that. But if I do change my mind, you might see one more level in this pack, if not, exspect a release in late August. ~Hitch |
The spikes in the walls just looks ugly to me. Still looks decent though.
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[IMG]http://img370.imageshack.us/img370/573/screen1to4.png[/IMG]
[IMG]http://img526.imageshack.us/img526/9202/screen2os3.png[/IMG] [IMG]http://img370.imageshack.us/img370/1826/screen3wn9.png[/IMG] [IMG]http://img169.imageshack.us/img169/4011/screen4io6.png[/IMG] Need to finetune everything etc.. Nothing is finished yet. Tileset = IC - Carrottus. |
Hitch: why are you using the background bricks on layer 3? Otherwise it looks good even if the walls need work.
Dx: interesting take on Carrotus there. |
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You're getting there, hitch.
Interesting style with carrotus, dx. |
[IMG]http://img396.imageshack.us/img396/6051/hoiafg2.png[/IMG]
Unfinished etc.. But I want to know, do you like it? The style? (see screens above this post too) |
I really do.
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I don't, hills should be built with filled tiles (FILLED I TELL YOU!!). And these rooms remind me of crappy hotel rooms that are linked with warps.
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Hmm, i think you can get the same style in jungle
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Dx I can't wait to see this come out it looks great. |
I'm pretty impressed by the Carrotus pictures Dx, but what Iconguy said made me think about something... The logs look like they've intentionally been placed by someone but yet there is a load of moss or leaves and vines all over the place- Looks unreal to me. Not like it matters, it still looks good. One thing I dislike however is that the logs bend (which I dont think I've ever seen in real life, baring in mind that this is a game still) and that they aren't very well separated from eachother, at least you thought about supporting them with vertical logs. ;P On a sidenote, it does look as if there are little rooms, except that's not a bad thing.
(I feel like I just rambled on pointlessly, it looks good. ;o) |
My only problem with it is the minimalistic background and middleground tiles clashes on occasion with the cluttered and messy-feeling foreground tiles. Its most apparent to me as feeling 'off' in these two screens.
The one where Jazz is on a vine hook and the vines fill up the areas between the other hooks looks extremely great and is an exception to what I mentioned. Quote:
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Rag: At a guess, the wooden structure was build before the moss grew all around.
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Wait, since when are levels realistic?
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Gosh you guys made so many typos that Im not even gonna bother correcting them. D:
That doesn't explain the bending logs Cooba D:. And also, yeah Iconguy is right once again, ;[ I care too much about the little things... BUT BUT BUT, nonetheless it still looks good D;. Edit: I thought this post was too negative, so I'm gonna say something fun. I like cheese. |
[IMG]http://img300.imageshack.us/img300/8981/jazz0013km2.png[/IMG]
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![]() Obviously there isn't any layer 6/7 eyecandy yet. This is a really small but very vertical level. But when there is this level is supposed to be built around a waterfall in the middle of a jungle (that explains it's name and why it is so dependent on the Y-axis). Also, it's named after the music, os_mdstream.xm. This is at the very bottom. P.S.: Yay for pits! NOT |
Firrst of all, I think you should have added the layer 6/7 eyecandy before uploading just to make it look as good as you possibly can, I mean these screenshots don't actually show much about gameplay... Is that a race? A CTF? - So probably showing off your EC should be shown more... And also, if I'm not mistaken isn't a stream like a river? I probably am wrong, I hate geography. ;( (I'm also curious if that level has pits or not, because if it has, why would you say "Yay for pits! NOT" D:. Anyway anyway, it still looks good ;o.
And erm, PJ, I can only assume that's a battle (I guess I'm right o.0) and so I'm wondering, is there a lot of water in that level, or is that just the bottom? It looks quite nice and I wasn't quite aware such a pallete existed ;o. (I bet its either made by PJ or IC) D: |
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And that level does really look nice, Dx. |
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HOLY (-) IT'S THE APOCALYPSE, EIGUS FINISHED A LEVEL
[IMG]http://img155.imageshack.us/img155/8586/satctd1ag8.png[/IMG] looking for betatesters :) |
Looking good. I see six tilebugs. Fix them and maybe I won't KILL you. D: (Mainly on the brick areas). Other than that looks good ;D
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I am blind, I don't see them :l
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The WSF bricks lost all their depth :|
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And thank you! ;D - EDIT: A small little update: ![]() Added the BG eyecandy now. (P.S: If you look at one of the blue springs, you might see what you think is a tile bug. If you look more closely, that is a water fall in the background. ; |
Rag's criticism is going overboard.
"Be ever judicious" and whatnot. All recent screens look nice and interesting to me. |
[IMG]http://xs130.xs.to/xs130/08324/jazz0008428.jpg[/IMG]
Most of people have seen this level but i figured i should post an actual ss. |
Confusing! Can't wait to see it in action :)
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that looks creative ;-)
PAGE CLAIM ! |
I didnt see it :(
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I bet he meant in-game :(
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*awkward silence* |
I saw that level in-game and I was really LOVIN' IT! :cool:
The eyecandy was absolutely INCREDIBLE! I am so looking forward to seeing the finished version. |
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