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-   -   Razz Arena (cel chaded jazz game in progress) (http://www.jazz2online.com/jcf/showthread.php?t=11263)

ShadeJackrabbit Aug 29, 2005 08:54 AM

What is the source code for?
Of Quake 3 that is.
Can you actually make Quake 3 with it?

Quake Threeye PAGECLAIM!

piet Aug 29, 2005 10:50 AM

The Quake3 Source are all the codes the programmers of ID Software used to compile Quake3. It does NOT include Video's textures sounds and skins.

so you can make Quake3 with it but it wont look good cos you dont have the textures etc.

This allso means that Razz Arena needs a lot of new media.

Black Ninja Aug 29, 2005 12:04 PM

The replies thing is still cut off for "bad news". ;p

Anyway, good luck with making a full standalone version. I know I'll be one of the first to download it when it's out.

piet Aug 29, 2005 12:35 PM

1. fixes that :P

2. thanks :)

piet Aug 31, 2005 11:58 PM

I have made a mailing list for Razz Arena.
http://www.razzarena.da.ru/index.php?page=mailinglist

McDougal Sep 1, 2005 12:24 AM

Should i add my self to the list?

piet Sep 1, 2005 09:28 AM

if you want to know when you release new code versions haha
yea why not i am in it to :P

piet Oct 6, 2005 11:33 PM

standalone soooooooon

sorry cant help it ;)

ThunderPX Oct 7, 2005 06:19 AM

By the way; I have a router, will I need to open a certain port to play?

MSB3000 Oct 7, 2005 12:56 PM

Fix stand alone download! >O

(It's broken for me at least.)

McDougal Oct 7, 2005 11:56 PM

Lol. I'm lookin at releaseing the stand alone soon. Bugs, missing models and all. good thing i like to lan test b4 releaseing. i did find a anoying bug which is fixed. Special ports? i really dont think there is a special port needed. With the release of the standalone it will open the community up to bein able to make maps and what not.
(note it wont be totaly compleat but will be playable) theres alota things ive been tryin to figure out but no avail. ya know what. WTH! ill post the current readme file (since i make as i go. Not every thing is included in it because its just Trivial.)

Dont look like much to the time invested. but lota trouble shooting was done and waiting on the opensource for standalone status.
(._.)b

McDougal Oct 7, 2005 11:57 PM

Version 1.2

heres what has been changed/added since the 1.1
Asuming that u were able to play before.

***--------------------------------------***
*** Stand ALONE!!! ***
*** Demo Restrictions removed. ***
***--------------------------------------***

Cd key code Expanded. i cant remove it but i can add all the letters of the Alphabet and numbers
this will let u make any key to use. with out spaces expamples.
>>>>>>>>>>>>>>>>>>>
*123456789012345* *razzdontneedq3a* *0JazzJackrabbit0*
<<<<<<<<<<<<<<<<<<<
-------------------
when starting the game nolonger says Quake 3 Console. now says Razz Arena Console
-------------------
new/temp pix to get away from stock game pix
-------------------
New Backgrounds
-------------------
new ingame Curser
-------------------
Font Justification changed in the Ingame User interface. now Left set.
-------------------
new icon pick up items.
-------------------
lots of shader file updating due to loss of Stock Quake 3 textures and sprites.
will take long time to compleate and restructure.
-------------------
Menu Music Care of ---->>>>> ThunderPX <<<<<<--------
-------------------
background img now displays in the back ground insted of the Black img.
-------------------
::::::|| Before Stand alone status ||:::::::
-------------------
World spawn system. started. you can now travel to different maps/servers via pickup.

were lookin at a multi server system. all players join a main server. from there they can
touch the item and automaticly taked to the game they chose. though this can be a little bugy,
aslong as the servers are up and ip addresses are solid then this will work fine.
thanks Jazz D (q3w forums) for the very basic sample.
-------------------
when player is dead bodys no longer blow up. they stay put. much of the blood effects removed.

-------------------
Seeker rocket homing dumbed down. i thought it was fine bein as tight. but some differed, well see.
not as tight more lose little easyer to lose lock on.


( As of 10-7-05 )

ThunderPX Oct 8, 2005 12:36 AM

Ah, so you used my menu music after all? :P
And about the ports; good, because JJ2 still times out even though I've opened the ports.

(Oh, and the download is broken because it's not released, right? :P)

EDIT: www.portforward.com says that Quake 3 uses port 27960.

DoubleGJ Oct 8, 2005 05:37 AM

Do the maps have music implemented now too?

piet Oct 8, 2005 06:47 AM

Quote:

Originally Posted by DaThunderPX
(Oh, and the download is broken because it's not released, right? :P)

Thats Correct, sorry about that ;)

Quote:

Originally Posted by DoubleGJ
Do the maps have music implemented now too?

it can me done like in normal quake3 maps.
but if you are talking about xm it mod files, no. but i think i saw a mod that has it. maybe McDougal can figure it out.

MSB3000 Oct 8, 2005 07:47 AM

I could convert the xm it mod the files to mp3. Well, actually, I just record them. But it works all the same.

...:7

piet Oct 8, 2005 07:51 AM

mp3's are a lot bigger than mp3's so xm, mod and it files can be downloaded from the server hosting a new map.

DoubleGJ Oct 9, 2005 04:29 AM

Quote:

Originally Posted by piet
but if you are talking about xm it mod files, no. but i think i saw a mod that has it. maybe McDougal can figure it out.

I meant using the ones already made by Thunder and me in the already made levels. I bet at least one of Thunder's tunes fits to each of the castle levels.

piet Oct 9, 2005 05:44 AM

we still dont have fully completed maps, still working on that :P

ThunderPX Oct 10, 2005 06:59 AM

I don't have any tunes that are fit for a castle AFAIK; but then again, Jazz3's wasn't exactly castle-sounding either. :P

ThunderPX Oct 11, 2005 06:13 AM

DOUBLE POST OHNOS

Here's all the music I've created for Razz Arena so far; there's a couple new tunes in there, and a few where I tweaked some bits. The only thing missing is the original Jazz theme remix I made, but it sucked. :P

Console The menu song.
Space Level Self-explanatory. Original name was "Ambient," but it's not very ambient. :P
Warfare Originally going to be used for my RPG, but since that's never going to see the light of day, I figured what the hell.
Base Level Also self-explanatory. Original name was "Creepy," since the whole song was going to be like the beginning when I formed it in my head.
Chrysilis RMX Yet again, self-explanatory. =P
Chaos Level I found the Song Maker option in MAGIX.
Funkay! This one's new. I like it a lot and the bass has a nice Jazz 1-styled feel to it. Glad I found that sample when I did or I wouldnt've made this one.
Midnight Chase I really really hate this one because of the wind sound effect's annoyingness, but I couldn't find a better one. The idea for this one was that it would basically build a tune off the wind while Jazz chases Devan through the night.
R.H.M.T. Probably the oldest song of the bunch, but I touched it up a bit before putting it here.

(And no, you're not going to find out what R.H.M.T. means any time soon. :P)

cooba Oct 11, 2005 06:21 AM

Put all tunes in one or two zips :(.

ThunderPX Oct 11, 2005 09:32 AM

The point of the post was that they weren't in zips and had proper naming. I do have a zip still online but the names are bad.

DoubleGJ Oct 12, 2005 12:56 AM

Heh, I'd post my work here just like Thunder did but I'm out of server space... =P

piet Oct 12, 2005 01:26 AM

i will create a dropbox FTP for everyone who needs some space to show (-)

McDougal Oct 12, 2005 01:57 AM

Quote:

Originally Posted by DaThunderPX
DOUBLE POST OHNOS

Console The menu song.

nice i did pick the right one. cause thats the one i used. lol.

i did find a bug in the last man mode but idk if it is fixed or not since Q3a bot system dont mix well but least when take out the bots it does kick u. *some reason it wasnt b4* one thing i know is gona bug me for a while is the strict player class setup.

far as release. ill take a quote from Id software.
Quote:

its done when its done
but more like ready since being done is still far out there.

ThunderPX Oct 12, 2005 08:35 AM

Quote:

Originally Posted by DoubleGJ
Heh, I'd post my work here just like Thunder did but I'm out of server space... =P

Send it to my GMail, and I'll upload it for you.

McDougal Oct 13, 2005 01:14 AM

~~~ Drum roll ~~~~
Tis out now go play.

when piet gets uploaded on the site the mail list should trigger but for now..

http://rapidshare.de/files/6221049/Razz_Arena.exe.html

there ya go.

piet Oct 13, 2005 01:17 AM

the site links to the same URL now.

DoubleGJ Oct 13, 2005 06:57 AM

ZOMG YAY FRESH MEAT

ThunderPX Oct 13, 2005 08:07 AM

DoubleGJ's tunes in a zip.

Jazz Statue Arena
Risk It!
Dr33mp33pz
Seperate songs.

EDIT: Uploaded seperately and fixed link.

piet Oct 13, 2005 09:01 AM

Quote:

Originally Posted by DaThunderPX
DoubleGJ's tunes.

This is the zip file they came in. I'll upload the unzipped versions later after I've actually listened to these (I'm really busy.) I think it's pretty cool how he numbered them after my tracklist =D A few more songs of mine will be coming later.

does not work

ThunderPX Oct 13, 2005 09:39 AM

Fixed. Also uploaded seperate songs, but they're not finished uploading yet, so don't nag if they don't work. Here's a short beach reggae loop thing I made out of boredom (also still uploading:)

Razz-ae

FQuist Oct 13, 2005 10:16 AM

Quote:

Originally Posted by DaThunderPX
DoubleGJ's tunes in a zip.

Jazz Statue Arena
Risk It!
Dr33mp33pz
Seperate songs.

EDIT: Uploaded seperately and fixed link.

If you're seriously going to include these tunes with the game, make sure they are in tune, because these are horribly out of tune. Most of the notes clash and the melody sounds like one big mishmash because of it. No offense DoubleGJ, but they hurt the ears of people who have musical ears to whatever extent.

ThunderPX Oct 13, 2005 10:28 AM

I only thought the Jazz Statue Arena one was out of tune. The other ones were pretty good.

FQuist Oct 13, 2005 10:31 AM

All 3 are out of tune, the statue one just is more out of tune than the others.

piet Oct 13, 2005 11:46 PM

ok back on topic.

we have released our first stand alone version.
multiplayer works and i am hosting a 24/7 server.

just download Razz_Arena.exe and use Connector.exe to connect to my server.

you can get them here: http://www.razzarena.da.ru/index.php?page=download

we can use some feedback from JCF members.

ThunderPX Oct 14, 2005 12:08 AM

I'll be back to play in approximately 200 minutes. *killed*

DoubleGJ Oct 14, 2005 02:11 AM

I still don't understand what exactly is that "out of tune"...

Stijn Oct 14, 2005 03:41 AM

I put up a mirror: http://stijn.gamerzheaven.nl/hd/Razz_Arena.exe (it's currently being uploaded)


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