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-   -   1.25 fixes (suggestions) (http://www.jazz2online.com/jcf/showthread.php?t=1910)

n00b Jun 4, 2006 07:17 AM

Quote:

Originally Posted by Birdie
I think it's a good idea.

I think it's terrible. A sucky player could easily TNT spam a player, steal the flag, unwittingly die, and give the other team a chance to score.

It'd be awful in public servers, or JDC events

Grytolle Jun 4, 2006 07:59 AM

TNT is too powerful already in normal CTF

blurredd Jun 4, 2006 02:01 PM

Quote:

Originally Posted by Birdie
...you could make the enemy drop they're flag by hitting them with TNT...

Actually, it's not supposed to do that. I haven't been able to reproduce the problem yet, though I could've inadvertently fixed it.

Super_Jarno Jul 2, 2006 10:53 AM

I have 1 Suggestion tough :
That you can save your levels in 1.23 and 1.24

BattleSpaz Sep 13, 2006 10:04 AM

I have one more suggestion, and will get ban from this... Hope not really.

Instead of making list of what to do, do the actual patch so we all can play perfect jazz2. Thank you! When you do that, I WILL pay 20$ from that and hail you for rest of my life.

Monolith Sep 13, 2006 06:31 PM

Even $20/hr is low for programmers.

Grytolle Sep 13, 2006 08:27 PM

I could work for that amount of money :D

Red hot smasher Dec 11, 2006 12:41 PM

Seems cool, even though this probably won't come out for a while.

Grytolle Dec 11, 2006 09:48 PM

My dear country man, stop jumping to ungrounded conclusions

GoldRabbit Dec 22, 2006 03:13 AM

i have some wishes,too :p
1)2 or more events on a tile
2)ability to create our own enemies
3)make the "witch" event a boss!(why not,if its so hard to kill,why not to make it a boss?the goodest tileset for she is diamondus,if it hasnt a boss)
4)make bird and froggy selectable characters from menu
5)fix the slide event
6)fix the leaf event
7)fix tweedle boss (do not change his behavior,it is very interesting.only fix it:make jazz,spaz and lori sprites without their weapons,and make it load the animations from anims.j2a)
8)fix flag bug
9)this one isnt picked yet: why not add razz?he was meant to appear in jj2,it appears in jj3 full(i readed somewhere),but jj3 full was never finished!In that case,the creators of 1.25 patch must make animations of razz(note:he is blue and jazz's cousin)
10)allow private chatting
11)make to need coins to get a kiss from eva to remake jazz a rabbit while in frog form
12)make the tnt power up(the powered up tnt can be blue)
13)make pepper spray and electro blaster take 2 damege while powered up
14)make the electro blaster ray another color when is powered up(like red instead of yellow)
15)make a super blue gem,a super green gem and a super purple gem
16)add a jazz boss with its own behavior,not devan with changed sprites,or a mce.
17)i have another idea for the pass-the-flag-to-your-teammate idea:if you have the flag,you could write " pass# "(without quotes,and where # is the player number)
18)make a lori high jump
19)fix the xmas bilsy boss event
20)make race and coop available in internet play
21)i know that you said that no new weapons,but,err...why not add a weapon 10...to spice the things up a little...it would be interesting if it exists a weapon that when you shoot,shoot some blue discs that explode when near an enemy,and take 1 heart,and powered up to be green,and take 2 hearts. pls pls pls pls excuse me that i do something that you not allow!
22)dont get stuck when you arrive near a wall or ceiling due to bad pos of warp target
23)allow more than 4 players per computer
24)make a laser shield monitor,and fix its bug
25)make more layers in jcs
26)in jcs make options to choose the way the textured background is (why not making a I | I instead of horizontal texture background
27)make bots in single player that play with you
28)make this patch be able to join 1.20,1.21 and 1.24 servers
29)be able to change your fur and add a name in sp
30)allow to shoot up with shields weapons
31)when you cant find a level,or amnesia error,or acces violation,or divide by zero,go to the main screen,instead of crash game (very useful in mp when a hacker crashed your game)
32)fix team chat bug
33)make that you dont have a max ammount of levels in hcl list
34)ability to easier create .j2e files,and when the list of .j2e files is full,ability to scroll down for seeing the other .j2e files,instead of crash game
35)i though that this was said,but a little sign appears on players that are writing messages
36)fix the event generator thing:when you get more than 50 pieces of that event(carrots,weapons etc.)they doesnt respwan
37)add another 2 teams:yellow and green
38)allow jj2 to read mp3 and wav files
39)ability to make your rabbits fur other colors than the original ones(without progs)
40)ability to color server names and rabbit names in mp
41)make water event loc clear in the tileset in which look ugly(colonius etc.)
42)make another attacks for rocket turtle boss
43)fix bosses bug(they appear before activate boss event is reached,especcially uterus)
44)fix bolly boss sprite bug (when you die in a fight with bolly,and you reached his room,but not reached activate boss event,you see he floating without eye)

EHH,it took me a while to write this,but since i didnt visited jcf from a while,is okay!
:D :D :D

Thomasn64 Dec 27, 2006 07:40 PM

More multyie player modes.
 
This is just a suggetson but adding somthing like king of the hill and nodes (as called in metroid hunters) could be fun in JJ2. By the way. It is carped enuf with 3 other friend on one PC. you whould need a big moneter and wirrles controllers to not pe craped with more then four players. and also way stop at making enimies. Makeing charters and wepond might be a littlet fun or atlest cotumizable states. (Id be all speed little power and normal defence) Also what about adding more laryes that you can walk on and events on layers.

GoldRabbit Jan 6, 2007 04:25 AM

Quote:

Originally Posted by Thomasn64
and also way stop at making enimies.
why?if you arent good at playing games that doesnt mean that making new enemies isnt fun for the good ones and even for the ones that arent good.notice that not only you are on this communitty and others may like this!And about custom game modes now you have 1.23+ Christmas Release patch,that has:
-team battle
-roast tag
-king of the hill
-last rabbit standing

Grytolle Jan 6, 2007 05:18 AM

Except it doesn't have roast tag... :P (You can find that in Carrotade, though)

GoldRabbit Jan 7, 2007 07:22 AM

Quote:

Originally Posted by grtolle
Except it doesn't have roast tag... :P (You can find that in Carrotade, though)
yes,but 1.23+its gooder than 1.23 or 1.24 +carrotade,because 1.23+ has lrs and koth,which carrotade hasnt,and 1.23+fixes things and add new features that some of them carrotade doesnt have.anyway,that 1.23+ and carrotade thing is way too far by this thread subject :P

Sucer Jan 17, 2007 05:29 AM

Just fix the system so that you won't get any packetlosses.

Bogdan GF Feb 8, 2007 02:21 PM

It would be nice if 1.25 will be inish :D

ShadeJackrabbit Feb 8, 2007 02:34 PM

My ideas:
1.Stop the odd single-player glitch that 1.23+ has.
2.Fix the memory bugs.
3.Water inhabits layer 4.5 (covered by 1-4, yet not 5-8.)
4.Doubt it's possibility, but since people are suggesting new enemies: Adjust the enemies so they are at least a little smart. (Turtles dodge and bite more often.)

Special almost impossible adds (that would need a new JCS most likely):
1. A "code" event. Enter some sort of C code and specify a sprite (*.png, *.bmp, *.gif)
2. More events per a tile.
3. "Music change" event. The music could get all dark when you enter a cave, and would be cheery diamondus when you exit.

GoldRabbit Feb 10, 2007 11:16 AM

music change event would be cool,but new jcs incolved :(

Red hot smasher Feb 20, 2007 11:56 PM

Quote:

Originally Posted by andy (Post 391389)
1)2 or more events on a tile

Sounds nice.

Quote:

Originally Posted by andy (Post 391389)
26)in jcs make options to choose the way the textured background is (why not making a I | I instead of horizontal texture background

I've always thought something like that would be nice!

Red hot smasher Feb 20, 2007 11:56 PM

Quote:

Originally Posted by andy (Post 391389)
1)2 or more events on a tile

Sounds nice.

Quote:

Originally Posted by andy (Post 391389)
26)in jcs make options to choose the way the textured background is (why not making a I | I instead of horizontal texture background

I've always thought something like that would be nice! :)

GoldRabbit Feb 21, 2007 07:37 AM

double post

Anubis Feb 24, 2007 03:37 AM

I'd love to see more spaces for saved games, 5 are never enough for me :(

Shiny Rabbit Feb 24, 2007 11:45 AM

this has probs already been mentioned but i cba to read through 7 pages of postings but, it should have the option to play in higher res than 640x480 and maybe open GL support

Stijn Feb 24, 2007 01:52 PM

Quote:

Originally Posted by Qu4k3000 (Post 397294)
open GL support

What for?

Erik Feb 25, 2007 02:11 AM

OGL is slower rendering 2d graphics anyway

Shiny Rabbit Feb 25, 2007 03:00 AM

its not slow with JJ1 in DOSbox. but note i said maybe

Stijn Feb 25, 2007 03:02 AM

But WHY?

Shiny Rabbit Feb 25, 2007 11:57 AM

make it look nicer

Jerrythabest Feb 26, 2007 08:49 AM

1.25 needs vector images and very smooth zooming... there should be an event that sets the zoom to a certain percentage of the default size and it should be able to choose the speed the zooming to that percentage takes place with.. also there should be an event to lock/unlock manual zooming. in splitscreen stuff should be zoomed out to 50% by default. the warp event should get a 'zoom effect' parameter: if it's set to 1 the screen will be zoomed out rapidly and then zoom back in on the target... in levels there should be a setting that if the game is played in team mode and you are near a team mate or your own base, the zoom may be altered a bit (and the camera position too) so that the team mate or base is visible.

btw, this'll make 100% CPU at least more needed, however it would be still too much imo :lol:

sonicnathan 1 Mar 24, 2007 07:46 PM

Well. Lets just keep are hopes up that something will happen. Mabey one day we will make that patch.

rionaam Apr 10, 2007 01:53 PM

It would be great if when TNT explodes, the radius of the explosion have a zoom effect (like in FEAR). Another thing can be invisibility carrots, hurting carrots and acid rain (that hurts the player it touches). Hope this patch gets out soon.

ShadeJackrabbit Apr 10, 2007 02:53 PM

Some more things:

Turn Event
Changes the level by tilting it # Degrees clockwise/counter-clockwise, effectively "changing" the gravity.

Bubba Boss Fix
When boss is defeated, he turns into an angel and flies off the level (sprites are in JJ2, I checked.)

*.OGG File Usage
Allows Ogg Vorbis files to be played as music. (Not wav/mp3 because OGG is a lot smaller)

Episode Selection Screen
Makes it so when you have more than # episodes, they shrink to 40% size, and line up next to eachother. Main reason of this would be to prevent people from getting so worked up about *.j2e files with level packs.

Also, it would be good if custom episodes were always put AFTER the official ones.

Stijn Apr 11, 2007 01:22 AM

Quote:

Originally Posted by ShadeJackrabbit (Post 400987)
*.OGG File Usage
Allows Ogg Vorbis files to be played as music. (Not wav/mp3 because OGG is a lot smaller)

I say we stick with mods, they are a lot smaller than OGG's ;)

Really, more choice is always better. If you're gonna support more music formats, you might as well support as much as possible.

Erik Apr 11, 2007 06:54 AM

streamed formats suck and should not be supported. I can always use [your choice mp3 player here] to play mp3s, oggs, etc

ShadeJackrabbit Apr 11, 2007 09:46 AM

Sorry, didn't mean to offend anyone. :(

Taikun Apr 11, 2007 08:20 PM

It would be difficult to do, but It would be great to bring back some enemies from JJ1 (Like the lasers on the floor and in the ceilings in Tubelectric, missiles, those... "tanks" in Marbelara, cyborg turtles... etc), but edited with better graphics for JJ2.

n00b Apr 12, 2007 05:02 PM

Quote:

Originally Posted by Taikun (Post 401101)
It would be difficult to do, but It would be great to bring back some enemies from JJ1 (Like the lasers on the floor and in the ceilings in Tubelectric, missiles, those... "tanks" in Marbelara, cyborg turtles... etc), but edited with better graphics for JJ2.

Spritewise wouldn't be totally difficult (just time consuming)
For example, most of Nick's sprites for Episodes A-C just need a few minor touchups and a pallete change to fit in:
[IMG]http://www.maj.com/gallery/Lijik/Sprites/anim0017.gif[/IMG]

ThunderPX Apr 14, 2007 01:48 AM

I thought we weren't adding completely new features? Otherwise, we might as well add Eva and Devan and redraw Lori's sprites in Nick Stadler's style.

Jgke Jun 15, 2007 11:01 PM

One wish: Can put event to animation.

And also multiple events.


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