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-   -   Razz Arena (cel chaded jazz game in progress) (http://www.jazz2online.com/jcf/showthread.php?t=11263)

ThunderPX Oct 14, 2005 05:29 AM

Razz Statue Arena is just completely wrong, but Risk It! is NOT out of tune. There are loads of tunes like that in video games; it's the "omfg bomb's gonna blow up the world, now I have to run to bad guy's base in 5 minutes" tune.

piet Oct 14, 2005 06:45 AM

page claim in the name of STAY ON TOPIC!!! :P

piet Oct 14, 2005 07:36 AM

Quote:

Originally Posted by Stijn
I put up a mirror: http://stijn.gamerzheaven.nl/hd/Razz_Arena.exe (it's currently being uploaded)


tnx for that mirror, i have added it to the download page :)

ThunderPX Oct 15, 2005 01:23 AM

Anyway, the characters seem to be somewhat balanced;

Jazz:
- Grappling hook
- Slightly faster (I think)
Spaz:
- Double jump
- Somewhat easier to control, IMO

But what kind of abilities will other characters have?

piet Oct 15, 2005 01:28 AM

Jazz:
- Copter Ears

Razz:
- Grappling hook

Spaz:
- Double jump
- karate kick

ThunderPX Oct 15, 2005 01:42 AM

Will all characters have the speed boost? And Devan should have some sort of shield that, when touched by enemies, hurts them. A dragon transformation would be kinda unfair. =P

DoubleGJ Oct 15, 2005 03:55 AM

Quote:

Originally Posted by piet
Jazz:
- Copter Ears

Razz:
- Grappling hook

Spaz:
- Double jump
- karate kick

You forgot Jazz's uppercut =( IMO Razz could have some sort of martial arts skill, too...

ThunderPX Oct 15, 2005 08:36 AM

I always imagined Razz to be a fairly muscular rabbit, so maybe he has some sort of dash where he runs into the enemy and knocks them down. Also, Lori needs some sort of dodging skill. She's not uber-athletic for no reason :P

piet Oct 15, 2005 09:43 AM

lori doent even has a model yet :P

ThunderPX Oct 15, 2005 11:43 AM

That's not the point =P

Black Ninja Oct 15, 2005 12:14 PM

Wow, I don't check this thread for a while and a standalone is released. That figures.

Seeing as there's no good US mirror there, I'd be happy to put the file on Foo Products for all the American foos who want to download it.

DoubleGJ Oct 15, 2005 12:20 PM

Quote:

Originally Posted by DaThunderPX
I always imagined Razz to be a fairly muscular rabbit, so maybe he has some sort of dash where he runs into the enemy and knocks them down. Also, Lori needs some sort of dodging skill. She's not uber-athletic for no reason :P

I have a feeling that the "muscular" and "inventor" features clash with each other. And Lori does look fit, she even has this gym kind costume. ;)

cooba Oct 15, 2005 12:23 PM

Razz should be a wimp because he was in JJ3. He couldn't even deal with a lizard ;(.

Black Ninja Oct 15, 2005 12:36 PM

UPLOAD'D

http://www.fooproducts.com/junk/Razz_Arena.exe

McDougal Oct 15, 2005 12:57 PM

since we only had 2 models/charaters at the time i gave jazz the hook. i have a Sam done (simple animated model) that im gona use as a temp for others. give jazz his copter ability, and trans the hook to Razz. im tryin to work out a cleaner class system in the code so that there can be custom skins added freely with out the need of a code dump input. still tinkering when i am able. i fig the release of the mostly functional game will raise intrest for more develoment out side the code it self.

ThunderPX Oct 16, 2005 12:23 AM

I still think Razz should have the dash move. =p

EDIT: Maybe he could use rocket shoes to do it or something.

SON OF EDIT: Yet another mirror

piet Oct 17, 2005 05:22 AM

thanks to thunder and black ninja for the mirrors.

http://www.razzarena.da.ru/?page=download

we now got 5 mirrors :)

ThunderPX Oct 18, 2005 01:45 AM

By the way, me and MissingPako have made some new posts at the forum, but it seems to be kinda dead at the moment. =P

piet Oct 18, 2005 04:07 AM

hmm i think i am going to make a new forum that sents you mails if there is a new post.

DoubleGJ Oct 18, 2005 07:41 AM

I sometimes check it... Didn't do it recently, tho'. Just forgot. =P

piet Oct 19, 2005 10:22 PM

mini update:
i have created a mini forum that will fit in the normal layout.
you can ask your mini questions here ;)

http://www.razzarena.da.ru/?page=forum

ThunderPX Oct 20, 2005 01:25 AM

If you make a JJA-Jazz skin, it should be called "Jazz Jack-piece-of-crap" *killed*

TaZaR Oct 24, 2005 04:31 AM

Hmm, I'm trying to learn 3d modelling now. Dunno how much time it will kepp, or if I'll be succesfull with it, or how good will I be, but if enough, and I'll have time, I'd like to help you guys out with some modells in the future. I can't promise it, but maybe... ;) I like this project, and how it's going.
Well if I could vote for levels, maybe my list would be the next:

Tubelectric
Diamondus
Medivo
Psychedelic
Deckstar

About L :lori: r i, what moves are you planning for her? I think she would have an air dive-kick. Something like Sonic's "homing ball" attack, but lori shouldn't spinning, but flying towards the enemy & kick him from the air. (that should be the move in the place of Lori's ear-copter) If the enemy's too far, she should miss him, to make the attack not too powerfull.

I wish you good luck for this project! ;)

ThunderPX Oct 24, 2005 06:02 AM

Instead of the copter-ears? No. Every character should have one move to get to places (ie Copter Ears, DoubleJump, Grappling Hook) and one damaging move, usually fighting (Superjump thing, Karate Kick)

piet Oct 24, 2005 11:42 PM

agree

Birdie Oct 25, 2005 02:26 PM

the grappling hook goes forever :(

ThunderPX Nov 18, 2005 06:57 AM

Alright, I just found the CD of more samples my dad gave me. More stuff coming up =D

MSB3000 Nov 18, 2005 05:26 PM

I can almost sortof map now!

piet Nov 30, 2005 11:39 PM

Quote:

Originally Posted by Canti3000
I can almost sortof map now!

im looking forward to it

D4shRed Dec 2, 2005 10:19 AM

Maybe a nice link for you guys, it's a free Belgium Domain name. It's only for a year though. Maybe It can be of some use: http://reg.registratie-domein.be/

piet Dec 13, 2005 12:18 AM

[img]http://www.razzarena.da.ru/cutenews/data/upimages/tubelectric.jpg[/img]

check out the site for more info about this map :)

Trafton Dec 25, 2005 02:14 AM

McDougal and camp, very cool stuff. Keep up the good work.

Grytolle Dec 25, 2005 05:59 AM

Someone make a 3D-version of bblair, please =D

piet Dec 31, 2005 01:32 AM

hi all, as some of have allready seen the suckertube model on the razz arena site.
for those who dont click the link in my sig.

im posting this because i need your help.

first i tought i could create tube systems like this:

using these models.

1. tube lenght
2. tube lenght with windows :)
3. tube start/end model (the yellow part)
4. tube splitters

but after some calculating i would have needed 58 tube splitter models.
and you must agree with me you cant work with that in quark, its just to mutch.
(not even talking about the time it would take to model them)

my calculation (if we can rotate models it would be less, but still a lot)
Code:

6 nCr 1 = 1
6 nCr 2 = 15
6 nCr 3 = 20
6 nCr 4 = 15
6 nCr 5 = 6
6 nCr 6 = 1
-------------+
58

but i was thinking: if we only make the tube itself holow and put warps just before the end of the tube (so before the splitter) and warp the player into the tube it can maybe do the trick.

i dont know a few of you can create maps for quake/razz, i need some feedback on this one.

oh and happy holidays!

blurredd Dec 31, 2005 07:33 AM

I don't know how important those calculations still are, but you made an error. 6 nCr 1 equals 6, not 1. I just wanted to point that out.

MSB3000 Dec 31, 2005 11:09 AM

Use GtkRadiant ;D
http://www.qeradiant.com/

You can make tubes and stuff as a brush, and not as a model. That way, you can see how it looks as soon as you make it.
But I guess you do need models for the splitters.
But Milkshape can export as a .MAP file right?
And of course, I probably don't even know what's going on, right?

6 nCr 1 = 1
6 nCr 2 = 15
6 nCr 3 = 20
6 nCr 4 = 15
6 nCr 5 = 6
6 nCr 6 = 1
-------------+
58

Explain in layman's terms, please.

piet Dec 31, 2005 04:01 PM

quark can make brushes to. i allready used that as a test.
but i cant make it perfect the way i make it in milkshape.

but your are right it would be a lot more simple.

MSB3000 Dec 31, 2005 06:24 PM

Hmmm...
Could you send me the md3's?

And what do you mean by
6 nCr 1 = 1
6 nCr 2 = 15
6 nCr 3 = 20
6 nCr 4 = 15
6 nCr 5 = 6
6 nCr 6 = 1
-------------+
58

^
Don't make none cents 2 me!

ThunderPX Jan 3, 2006 05:11 AM

I've taken my mirror down temporarily. I'll tell you when it's back up.

piet Jan 17, 2006 04:44 AM

ok fine :P we have other mirrors :)


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