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JESUS CHRIST WHAT THE HELL
Link to huge pictures next time. |
Couldn't you just decrease their size in half? Theres no reason for these pictures to be this huge
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Better yet, why not crop out your table?
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sorry, l was in a hurry. lt's fixed
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Can anyone give me a quick tutorial how to compile this under windows ? :rolleyes:
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MinGW
+ Quote:
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Alister, you can't imagine how much time you just saved me, and how happy this makes me.
edit: [IMG]http://images.szevvy.com/spr.png[/IMG]works like a charm (haven't done transparency for VGA images so that's still broken here) - I must have a really juvenile mind cause that second sprite looks very suss. And no, it's not available for download yet - think a month or two. On the other hand, if I could write a sprite ripper/viewer in under an hour and a half, I'm sure someone here could take it upon themselves to make one up - I'm seriously swamped at the moment. It'd make people happy. :cool: |
Pretty much all the sprites are ripped already, though we don't have access to the program and there's no sprite injecting...
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Sounds cool. Now if only I had Jazz 1
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dunno if this has been told before but
1.is online play possible 2.could you add spaz 3.could you add jazz's abilties |
no.
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Ryder, OpenJazz aims to be 100% compatible with original Jazz1. Only added feature that it runs on many more platforms other than DOS (like linux, PSP or MacOS).
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Its open source Ryder :D
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Custom levels without replacing old levels anytime soon?
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this isnt the jj1 sourcecode its jj1's game engine source. openjazz2 would be sweet. JJ2 on psp.
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Openjazz2 is sweet.
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Eh don't mind this noobish question, but when did OpenJazz2 come out and where can I get the sourcecode for it?
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Then confirm its existence. |
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C'mon. Support for OpenJazz is so little, that OpenJazz2 will just be fiction
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correction:
You can't. |
I doubt this exists anyway...
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me 2
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I assure you it is real.
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me 2
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C00l. But first I would like to see some screenshots ( at least ) before I really believe any of this :).
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Why was I doubtful???
[IMG]http://i84.photobucket.com/albums/k8/drmoo_2006/openjazz.jpg[/IMG] |
I don't get it.
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of course I ment a picture of OpenJazz2 -.-
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Yes, OpenJazz2 does rock.
On a more on-topic note, I'm talking with a friend known as ZodTTD about porting OpenJazz to the iPhone/iPod Touch. He seems to think it would be quite do-able. The onscreen controls he's looking at look pretty good, but I can't promise he'll get around to it any time soon; he's busy working on a GBA emulator and PS1 emulator (also for the iPhone/iPod Touch). |
Sik idea. Add sum features like what they did to JJ3.
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Is this thing still alive?
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Well revival.
I've got OpenJazz working on Mac OS X. No music support currently. It's a shame Ice M A N isn't active because he got sound working. ;( So if anyone wants it just ask + screenshot: [img]http://img80.imageshack.us/img80/9373/ojmacosxuj4.png[/img] |
Oh I still poke my head in once and a while.. but I haven't looked at OJ in forever and I doubt I still have anything that would help with sound/music/anything, really..
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Well anything you have would be great. The latest copy of the source code compiles in XCode with the 'SDL Application' template, but the source code is missing the sound code for some reason.
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Though it appears I am the only person on these forums with one of these products, so maybe no one cares. |
Jazz file formats
Has anyone actually documented the Jazz 1 file formats:
- level data - graphics - sfx - music Many thanks, Codefire |
Well the music files are simply PSM files.
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