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-   -   OpenJazz (http://www.jazz2online.com/jcf/showthread.php?t=14235)

ThunderPX May 5, 2007 02:04 PM

JESUS CHRIST WHAT THE HELL

Link to huge pictures next time.

n00b May 6, 2007 06:53 AM

Couldn't you just decrease their size in half? Theres no reason for these pictures to be this huge

Radium May 6, 2007 08:30 AM

Better yet, why not crop out your table?

Marijn May 8, 2007 07:58 AM

sorry, l was in a hurry. lt's fixed

Marijn May 14, 2007 07:00 AM

Can anyone give me a quick tutorial how to compile this under windows ? :rolleyes:

Erik May 18, 2007 06:23 AM

MinGW

+

Quote:

Originally Posted by Alister
gcc -c bonus.c -o bonus.o
gcc -c font.c -o font.o
gcc -c level.c -o level.o
gcc -c main.c -o main.o
gcc -c menu.c -o menu.o
gcc -c planet.c -o planet.o
gcc -c scene.c -o scene.o
gcc -c sound.c -o sound.o
gcc -o OpenJazz.exe -lSDL bonus.o font.o level.o main.o menu.o planet.o scene.o sound.o


szevvy May 21, 2007 07:23 AM

Alister, you can't imagine how much time you just saved me, and how happy this makes me.

edit: [IMG]http://images.szevvy.com/spr.png[/IMG]works like a charm (haven't done transparency for VGA images so that's still broken here) - I must have a really juvenile mind cause that second sprite looks very suss.

And no, it's not available for download yet - think a month or two. On the other hand, if I could write a sprite ripper/viewer in under an hour and a half, I'm sure someone here could take it upon themselves to make one up - I'm seriously swamped at the moment. It'd make people happy. :cool:

Violet CLM May 21, 2007 11:26 AM

Pretty much all the sprites are ripped already, though we don't have access to the program and there's no sprite injecting...

sonicnathan 1 May 29, 2007 07:59 PM

Sounds cool. Now if only I had Jazz 1

Speeza Jul 8, 2007 01:14 PM

dunno if this has been told before but

1.is online play possible
2.could you add spaz
3.could you add jazz's abilties

Erik Jul 8, 2007 01:58 PM

no.

FreeFull Jul 10, 2007 09:19 AM

Ryder, OpenJazz aims to be 100% compatible with original Jazz1. Only added feature that it runs on many more platforms other than DOS (like linux, PSP or MacOS).

Marijn Jul 13, 2007 07:34 PM

Its open source Ryder :D

Ricerind Sep 23, 2007 06:32 AM

Custom levels without replacing old levels anytime soon?

Dermo Sep 23, 2007 06:55 AM

this isnt the jj1 sourcecode its jj1's game engine source. openjazz2 would be sweet. JJ2 on psp.

Grytolle Sep 23, 2007 08:53 AM

Openjazz2 is sweet.

Dermo Sep 23, 2007 12:21 PM

Eh don't mind this noobish question, but when did OpenJazz2 come out and where can I get the sourcecode for it?

Olsen Oct 15, 2007 08:12 AM

Quote:

Originally Posted by Grytolle (Post 415629)
Openjazz2 is sweet.

Rip my spheres. :(

Then confirm its existence.

n00b Oct 15, 2007 08:18 AM

Quote:

Originally Posted by Olsen (Post 416887)
Rip my spheres. :(

Then confirm its existence.

He will post a video of him playing it, even though it's obviously a reskinned Megaman: Powered Up.

Marijn Nov 1, 2007 09:57 AM

C'mon. Support for OpenJazz is so little, that OpenJazz2 will just be fiction

Erik Nov 1, 2007 10:11 AM

Quote:

Originally Posted by Drmoo (Post 415652)
Eh don't mind this noobish question, but when did OpenJazz2 come out and where can I get the sourcecode for it?

You can't.

cooba Nov 1, 2007 10:14 AM

correction:

You can't.

Dermo Nov 1, 2007 10:21 AM

I doubt this exists anyway...

Marijn Nov 1, 2007 12:29 PM

me 2

n00b Nov 1, 2007 01:31 PM

I assure you it is real.

cooba Nov 1, 2007 01:33 PM

me 2

Marijn Nov 1, 2007 04:01 PM

C00l. But first I would like to see some screenshots ( at least ) before I really believe any of this :).

Dermo Nov 1, 2007 05:08 PM

Why was I doubtful???

[IMG]http://i84.photobucket.com/albums/k8/drmoo_2006/openjazz.jpg[/IMG]

Olsen Nov 2, 2007 06:54 AM

I don't get it.

Marijn Nov 2, 2007 07:45 AM

of course I ment a picture of OpenJazz2 -.-

Black Ninja Dec 9, 2007 08:41 PM

Yes, OpenJazz2 does rock.

On a more on-topic note, I'm talking with a friend known as ZodTTD about porting OpenJazz to the iPhone/iPod Touch. He seems to think it would be quite do-able. The onscreen controls he's looking at look pretty good, but I can't promise he'll get around to it any time soon; he's busy working on a GBA emulator and PS1 emulator (also for the iPhone/iPod Touch).

Bboy Type7 Dec 28, 2007 11:30 PM

Sik idea. Add sum features like what they did to JJ3.

Erik Dec 29, 2007 09:50 AM

Quote:

Originally Posted by Bboy Type7 (Post 421654)
Sik idea. Add sum features like what they did to JJ3.

No.

kyevan Mar 4, 2008 05:42 PM

Is this thing still alive?

Caffne Apr 10, 2008 12:40 PM

Well revival.

I've got OpenJazz working on Mac OS X. No music support currently. It's a shame Ice M A N isn't active because he got sound working. ;(

So if anyone wants it just ask + screenshot:

[img]http://img80.imageshack.us/img80/9373/ojmacosxuj4.png[/img]

Ice M A N Apr 10, 2008 07:35 PM

Oh I still poke my head in once and a while.. but I haven't looked at OJ in forever and I doubt I still have anything that would help with sound/music/anything, really..

Caffne Apr 11, 2008 02:34 AM

Well anything you have would be great. The latest copy of the source code compiles in XCode with the 'SDL Application' template, but the source code is missing the sound code for some reason.

Black Ninja Apr 13, 2008 08:02 PM

Quote:

Originally Posted by Black Ninja (Post 420217)
Yes, OpenJazz2 does rock.

On a more on-topic note, I'm talking with a friend known as ZodTTD about porting OpenJazz to the iPhone/iPod Touch. He seems to think it would be quite do-able. The onscreen controls he's looking at look pretty good, but I can't promise he'll get around to it any time soon; he's busy working on a GBA emulator and PS1 emulator (also for the iPhone/iPod Touch).

OpenJazz for the iPhone and iPod Touch is a no-go for now. However, with the recent release of the iPhone SDK, it's still a definite possibility.

Though it appears I am the only person on these forums with one of these products, so maybe no one cares.

codefire Apr 15, 2008 12:02 AM

Jazz file formats
 
Has anyone actually documented the Jazz 1 file formats:

- level data
- graphics
- sfx
- music

Many thanks,
Codefire

Caffne Apr 15, 2008 12:01 PM

Well the music files are simply PSM files.


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