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-   -   tell some of the levels what u are buiding and goning on j2o (http://www.jazz2online.com/jcf/showthread.php?t=14475)

Superjazz Mar 27, 2011 01:46 AM

[IMG]http://img405.imageshack.us/img405/5866/xlmconflux01.png[/IMG]
[IMG]http://img204.imageshack.us/img204/3733/xlmconflux02.png[/IMG]
[IMG]http://img861.imageshack.us/img861/5461/xlmconflux03.png[/IMG]

TomoAlien Apr 14, 2011 01:02 AM

[img]http://img88.imageshack.us/img88/7486/thisisasecret.png[/img]
Not an In-Game screenshot, but still a screenshot.

Violet CLM Apr 16, 2011 08:36 PM


Extremely imminent.
ETA: Released, in fact.

Zerg Apr 16, 2011 09:22 PM

This is extremely nice :)

cooba Apr 17, 2011 01:02 AM

Those half-Castle half-House stairs are great.

Obi1mcd Apr 17, 2011 05:32 AM

Interesting mishmash of sets, though some of it could look better.

Blackraptor Apr 17, 2011 07:40 AM

Screenshots taken in J1E cause jj1's resolution is kinda small.

http://img193.imageshack.us/i/preview1tq.jpg
http://img69.imageshack.us/i/preview2dl.jpg
http://img156.imageshack.us/i/preview3j.jpg/

[IMG]http://img69.imageshack.us/img69/2782/preview2dl.jpg[/IMG]


[IMG]http://img193.imageshack.us/img193/6185/preview1tq.jpg[/IMG]



[IMG]http://img156.imageshack.us/img156/3162/preview3j.jpg[/IMG]

Obi1mcd Apr 22, 2011 10:02 AM

[IMG]http://i1026.photobucket.com/albums/y324/Obi1mcd/Etnty_05.png[/IMG]
Nowhere near imminent.

Sean Apr 22, 2011 11:13 PM

That a tileset or a tileset and level?

cooba Apr 23, 2011 02:21 AM

That's a pretty dull looking gray.

Obi1mcd Apr 23, 2011 04:11 AM

Large-scale SP pack with custom sets. And yeah, the screen's a WIP with placeholder art.

cooba Apr 23, 2011 04:39 AM

Doesn't sound like a smart idea to put a screenshot full of placeholder art in a thread where people are supposed to judge your screenshots

Obi1mcd Apr 23, 2011 04:46 AM

I guess, though the point was rather to do with it being a sort of hub-level instead of trying to show off placeholder art. And I was a little bored, though I suppose that's a bad excuse.

Sean Apr 23, 2011 08:40 AM

Well, why did you start a tileset but not cut me in on betatesting? :O I'll be happy to help you on that again!

Jgke Apr 25, 2011 06:35 AM

Some initial work... I need suggestions ;)
[IMG]http://i276.photobucket.com/albums/kk20/Jgke/Cave.png[/IMG]

Obi1mcd Apr 25, 2011 09:00 AM

On the tileset, I assume?
Grass is fine, but the ground needs more depth. Perhaps adding more colours would help.
Also, try changing the edges of the ground tiles so they aren't so straight.

FireSworD Apr 25, 2011 12:41 PM

Try to add more textures, tones, variation etc. Just my opinion. Also, grass and soil is a quite...typical combination, try doing something more original, or at least use that theme in a more original way.

Seren Apr 25, 2011 01:08 PM

I felt like I'm not putting enough stuff here. Here's a TSF tileset I'm working on for some time:
[IMG]http://img861.imageshack.us/img861/5585/halucineobeta.png[/IMG]

Violet CLM Apr 25, 2011 04:30 PM

Are the colors attached to the tiles, or do you see the same gradient wherever you are in the level?

Seren Apr 26, 2011 01:28 AM

Attached to the tiles. Each basic tile has 71 variations (10 hues * 7 brightnesses + 1 completely black tile), drastically decreasing my freedom on the amount of tiles and making any good 1.23 conversions impossible.

Ktos. Apr 26, 2011 02:01 AM

[img]http://img573.imageshack.us/img573/4837/beztytuu3ej.png[/img]
[img]http://img717.imageshack.us/img717/728/beztytuu4ny.png[/img]

It's an old one, and maybe someday I will finish it.

Leus AKA Simba Apr 26, 2011 12:19 PM

Ktos: That's awesome! Haha. :)

Leus AKA Simba Apr 26, 2011 12:36 PM

[img]http://img.photobucket.com/albums/v296/Leusifer/compo1.jpg[/img]
[img]http://img.photobucket.com/albums/v296/Leusifer/compo2.jpg[/img]
[img]http://img.photobucket.com/albums/v296/Leusifer/compo3.jpg[/img]
[img]http://img.photobucket.com/albums/v296/Leusifer/compo4.jpg[/img]

Working on compiling re-created areas of the original SP campaign into a compilation MP map using the phantasmagoria tileset. :)

Sean Apr 26, 2011 06:24 PM

...I sort of recognize where you are coming from...

Leus AKA Simba Apr 27, 2011 05:41 AM

I'm trying to use segments that are conducive to a fluid and non-linear MP map, think it's goin' fairly decently so far.

CrimiClown Apr 27, 2011 12:48 PM

Quote:

Originally Posted by Ktos. (Post 468314)
Screenshots with ^D^D^D^D^D^D^D

It's an old one, and maybe someday I will finish it.

I am in love with this.

Leus AKA Simba Apr 27, 2011 04:23 PM

I agree. Please finish it!

PT32 May 14, 2011 01:27 PM

My next single-player pack, tentatively called "Moonbeam Moore".

Release date: Within the next month or two, hopefully, depending on how well Blizzard Peak does.

[IMG]http://C:\Games\Jazz2\TSF\jazz2tsf[CVR.pl]\Battles\PT32\Moonbeam Moore\Moonmoore1.png[/IMG]

Well that figures. My frazzlin' picture won't load.

Suffice it to say that I have a new singleplayer project underway, and it's called Moonbeam Moore (for now). It uses the Diamondus B Midnight tileset (What is with me and all these Diamondus levels?!), plays the best song I have EVER written, and, like Blizzard Peak, has a very challenging boss battle. Probably even more so here, actually, than in the other level.

It'll end up looking (imo) very realistic, with wafty shafts of light filtering down from the sky, mucky pools of swamp water that will suck you down like the Grimpen Moore in "The Hound of the Baskervilles", and some really good eyecandy. Hope you likey.

I'm about two thirds of the way through it.

Jgke May 14, 2011 01:59 PM

PT32: image uploads work better if you don't try to use C:\Games\Jazz2\TSF\jazz2tsf[CVR.pl]\Battles\PT32\Moonbeam Moore\Moonmoore1.png. ;)

Crazy Rabbit May 18, 2011 12:33 AM

I already done my battle level. (too slow)

Started to ask some ppl for betatest. I'll upload level soon... (if no bugs will be found)

Blackraptor May 18, 2011 10:50 PM

Just dropping by.









(links if i fucked up the html again: http://img546.imageshack.us/img546/4401/scrn2y.jpg
http://img831.imageshack.us/img831/3736/scrn4y.jpg
http://img846.imageshack.us/img846/4420/scrn5y.jpg
http://img121.imageshack.us/img121/858/scrn9y.jpg)


may need betatesters soon

Crazy Rabbit May 21, 2011 11:56 PM

Begun new SP pack called A great hunger.

Inspired on Snooze's Dreamless. But this is not dreamless and there's no dreams.

Some ideas I managed steal from DEVRES (...again?)...

Well, soon I'll show first screenshots... And I promise I'll upload it on J2O... I promise!

Crazy Rabbit May 22, 2011 07:32 PM

Quote:

Originally Posted by Ktos. (Post 468314)
[img]http://img573.imageshack.us/img573/4837/beztytuu3ej.png[/img]
[img]http://img717.imageshack.us/img717/728/beztytuu4ny.png[/img]

It's an old one, and maybe someday I will finish it.

Ktos, It's nice! Keep going, I want to see it in J2O downloads! :)

CelL Jun 4, 2011 04:38 AM

[IMG]http://i712.photobucket.com/albums/ww128/cell_1337/1.png[/IMG]

[IMG]http://i712.photobucket.com/albums/ww128/cell_1337/2.png[/IMG]

CTF. Because, what else.

Crazy Rabbit Jun 7, 2011 06:31 AM

I'm gonna finish new level soon...

It's CTF too... I planned it as XLM tryout, but I'm not really sure... To join XLM, tryout level must be special... Good Eyecandy and good gameplaying... Well, maybe I have good gameplay, but eyecandy is not good... It's just pretty average...

Well, levelname is: Pirates. Ahoy!

To show you more information about this CTF lvl, I'll publish a pair of screenshot, here...

Crazy Rabbit Jun 8, 2011 09:54 PM

[IMG]http://img594.imageshack.us/img594/3334/jazz22011060916440793.jpg[/IMG]
[IMG]http://img863.imageshack.us/img863/7238/jazz22011060916435098.jpg[/IMG]
[IMG]http://img864.imageshack.us/img864/7626/jazz22011060916433368.jpg[/IMG]
[IMG]http://img830.imageshack.us/img830/7895/jazz22011060916440693.jpg[/IMG]

Jgke Jun 8, 2011 10:12 PM

The background looks a bit too simple. Try making it a little better :)

Crazy Rabbit Jun 9, 2011 09:09 PM

Quote:

Originally Posted by Jake (Post 468905)
The background looks a bit too simple. Try making it a little better :)

But how? I have no idea...

Zerg Jun 10, 2011 12:41 AM

Put some eyecandy on background layers, in that tileset, should be some sand eyecandy tiles too. Use them.

Ragnarok! Jun 17, 2011 08:22 AM

Blacky, do I see a maplestory monster? o.o


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