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-   -   Experiments. (http://www.jazz2online.com/jcf/showthread.php?t=12790)

Murderbeam Apr 22, 2005 08:03 AM

Experiments.
 
Ok, i posted this in other topics but anyway.
While I was experimenting with Xjj2 i found 2 sprites that interest me.
8d 00 00 00 Can only be used in capture1 (no idea why though) and has frames of eva jumping and a TNT crate (TNT crate is shown when moving on vines)
CA F0 00 00 is Nicknamed Carrot Abolished Freak By Silly Ghoul (by brother)
When CAF swims it shows a purple potion.
by the way, 83 EE 00 00 is invisible, cannot be hurt. can sometimes has one of the oddest shooting points ever. It only pulses with frames sometimes. It also crashes when on vines for some time.


Excluding 83 EE, Are the animations of the TNT crate, potion and jumping eva pre-OEM?
Possibly i just found The biggest hole in the anims.j2a coding.

White Rabbit Apr 22, 2005 08:06 AM

SCREEEEEEEEEEENSHOTS!!!!!!!!!!111

Murderbeam Apr 22, 2005 08:09 AM

All the screens are TGA files. So Try it for yourself, or i need something odd.

White Rabbit Apr 22, 2005 08:12 AM

..... ever heard of Print Screen, open Paint, ctrl+v, save in jpeg/gif? ;P

cooba Apr 22, 2005 08:17 AM

Quote:

Originally Posted by Twinsoul
Possibly i just found The biggest hole in the anims.j2a coding.

The biggest hole is the one which let Pyro see everything which anims.j2a contains.

Murderbeam Apr 22, 2005 08:18 AM

For some odd reason paste is still in gray. it worked for something else.

Murderbeam Apr 22, 2005 08:33 AM

GAH, That's it. Try it for yourselves then. I seem to be unable to get it working.
Darn TGA files. :mad:

LittleFreak Apr 22, 2005 08:41 AM

Could you please explain a bit more what you were doing?

I only understood that you found some weird sprites which for some magically reason only work in Capture1.

EDIT:

Jumping Eva was probably a left over from pre-OEM, where Eva was meant to be a playable character.

Marine1969 Apr 22, 2005 09:29 AM

I made my avater with a screenshot from the game

Pyromanus Apr 22, 2005 09:42 AM

Jumping eva, purple potion and tnt crates are still in CC99 anims.j2a, so i suppose they still had plans for it.
One day, when school will allow me to do different stuff, you'll see more

Stijn Apr 23, 2005 01:26 AM

Or just release the stuff you got out already!!!! >8( >8( >8(

Ðx Apr 23, 2005 02:13 AM

Eh SERS^^ Pyro is VERY VERY busy with school so... he cant help it

Stijn Apr 23, 2005 03:08 AM

Alright, just post those TGA's, most of us can view it anyway.

White Rabbit Apr 23, 2005 04:24 AM

And if not, you can always try puttin those files into a .zip and upload it on your website, if you have one. That would be helpful too.

Murderbeam May 3, 2005 05:45 PM

More cool stuff.
 
Well, Guess what. I found 2 more Cool Things.

55 ea 00 00 Changes sprites depending on the lighting :O

Then there is this one (f0 ac 00 00) is basically random all the time (not sure about this but it might be some other thing this one changes on, but it changes sprites like MAD.)

Still, i cannot fiqure out how to post screens.

Anyway, f0 ac 00 00 has animations of pinball bumpers and once i saw a pinball flipper!

Sonyk May 3, 2005 05:47 PM

I wouldn't mind seeing the TGA files, if you please. Most of us'd be able to view it.

Stijn May 4, 2005 01:02 AM

If you don't know how to upload them just mail them to me, I'll upload them for you.

White Rabbit May 4, 2005 05:51 AM

@Twinsoul: but pinball bumpers and flippers are easily available by just using JCS and running the lvl with JJ2.

Marine1969 May 4, 2005 05:56 AM

It's really not that hard to convert a tga into a jpg, you don't even have to convert it to change it.

There's a few completely different very very simple methods.

Murderbeam May 4, 2005 11:40 AM

Gah, i know that. But the sprite that changes depending on the lighting OWNS!

Anyway, another one i found which is AC F0 00 00 can become enemy sprites when
Swimming or on a pole (V or H? i forget.) And its stand is the bird's lifes icon.

Odin May 4, 2005 11:45 AM

http://www.google.com/search?q=targa...en-US:official

Google search for Targa (*.tga) file viewers. They should be able to convert into a PNG, or at least you can print screen them and paste it in paint.

n00b May 13, 2005 08:09 PM

While I could not repliocate the Eva/TNT sprites, I do have one of the potion(among other things):http://img.photobucket.com/albums/v520/lijik/potion.bmp
Sorry about it being in .bmp, I can only do so much with my 98's MS Paint, and I was on my 98 when I tried the reg editing.

Odin May 13, 2005 08:12 PM

Quote:

Originally Posted by n00b
While I could not repliocate the Eva/TNT sprites, I do have one of the potion(among other things):http://img.photobucket.com/albums/v520/lijik/potion.bmp
Sorry about it being in .bmp, I can only do so much with my 98's MS Paint, and I was on my 98 when I tried the reg editing.

That's neat. Looks like an event that was intended for Labratkid.

Pyromanus May 13, 2005 09:21 PM

Here you go: [IMG]http://users.pandora.be/pyromanus/JJ2/pickup-food-potion.gif[/IMG] situated between pizza and pretzel

Ðx May 13, 2005 10:07 PM

Awsome potion =D!

White Rabbit May 14, 2005 04:24 AM

What could it be used for? Hm...some kind of anti-serum, maybe?

cooba May 14, 2005 04:29 AM

Maybe a Bird/Frog->Jazz morph pickup which works just like food while you're a rabbit?

Murderbeam May 14, 2005 07:06 AM

Still no one has explained why 8d 00 00 00 Can only work in capture1.
Any ideas ?

By the way, CA FF EE 00 is a gunless spaz falling when standing, and works in coop only.

Just another random Thing of mine.

Odin May 14, 2005 08:11 AM

Quote:

Originally Posted by Twinsoul
Still no one has explained why 8d 00 00 00 Can only work in capture1.
Any ideas ?

By the way, CA FF EE 00 is a gunless spaz falling when standing, and works in coop only.

Just another random Thing of mine.

Try 8d 00 00 00 in another level using the same tileset capture1 uses. (Can't remember it, but I think it's tube) I think it's the pallete and the sprite lookup meshing.

aokmaniac13 May 14, 2005 08:25 AM

I got XJJ2
I opened regedit and changed Char under player 0 to 83 EE 00 00 (is this the right value?)
ran XJJ2 and setup a battle game...

super Jazz crashing action!! :(

Murderbeam May 14, 2005 08:58 AM

Get The Anti-Access violation patch.
Then it will work.

aokmaniac13 May 14, 2005 09:13 AM

The patch says version mismatch or file already patched :P
I got the TSF version btw

Murderbeam May 14, 2005 12:26 PM

It is a 1.23 only thing.
Sorry for all the trouble.

Murderbeam May 14, 2005 02:16 PM

Odin, You're right!
8d 00 00 00 Works in tubelectric!
Thank you,

aokmaniac13 May 14, 2005 06:32 PM

Quote:

Originally Posted by Twinsoul
It is a 1.23 only thing.
Sorry for all the trouble.

It was worth it (kinda) :)

n00b May 14, 2005 07:24 PM

Quote:

Originally Posted by Pyromanus
Here you go: [IMG]http://users.pandora.be/pyromanus/JJ2/pickup-food-potion.gif[/IMG] situated between pizza and pretzel

Thanks for the pic.
ANyways, I'll try the 8D 00 00 00 thing again soon(and yes, I am using 1.23)

Tubz May 15, 2005 10:03 AM

Quote:

Originally Posted by White Rabbit
..... ever heard of Print Screen, open Paint, ctrl+v, save in jpeg/gif? ;P

Wrong. Ctrl+v won't work....Press "Print Screen," open a image editing program, edit-paste, saved as jpeg/jpg

ThunderPX May 16, 2005 02:54 AM

Bah, I wish I hadn't lost my JJ2 CD. I want 1.23 now >_< In TSF, the game either crashes or you become invisible and you can't touch objects.

White Rabbit May 16, 2005 12:23 PM

Quote:

Originally Posted by Tubz
Wrong. Ctrl+v won't work....Press "Print Screen," open a image editing program, edit-paste, saved as jpeg/jpg

What do you mean CTRL+V doesn't work? Edit-paste has a hotkey: CTRL+V.

ThunderPX May 17, 2005 01:19 AM

Quote:

Originally Posted by White Rabbit
What do you mean CTRL+V doesn't work? Edit-paste has a hotkey: CTRL+V.

Yes, but just pressing Ctrl+V doesn't work.


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