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LMAT (February)
Alright, so we're at it again. However, this time we're introducing the ability to vote for removal of other tiles if one thinks that some of the tiles should be removed. This is to make the designing process simpler and more arrived at upon consensus. While we would like people to follow them out of respect for their fellow JCF members, we can't force them as it's not like we have a copyright on the original graphics or anything.
Finished product, three and half a month later Rules/Restrictions/Guidelines:
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On a less official note, we have to get a plan for this tileset. DeanSet is pretty much unusable the way it is now, and that is mostly the fault of the badly done ground... I suppose I could as well fix it.
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[img]http://img469.imageshack.us/img469/3591/lmatfeb8kh.png[/img]
Introducing the tile-able Dean ground tile... =D |
Ohohohohohoh!
I've been having a certain idea ever since I heard that there will be another LMAT.. A fantasy world, with shiny purple-ish blue-ish rock, gemstones here and there, but at the same time, vivid flora. Original Rayman style, you know. It's not THAT original, but I think it could be pretty, and the initial style of this tileset is just about dreamy and cartoony while still pretty enough.. Examples... http://www.gameloft.com/pub/pict/03_BlueMountain_04.jpg http://www.kmgassociates.com/rayman/screens/nlmtns2.gif http://www.kmgassociates.com/rayman/screens/nlmtns4.gif http://www.kmgassociates.com/rayman/screens/nlmtns1.gif ..except more colorful and shiny. |
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Oohooh! A cave with lots of gold and silver sticking out!
... I'm just joking of course. |
Not Diamondus. D=
Diamondus is boring. I'm talking about something much cooler here. Like, more exotic, and more fantasy-ish.. and more SHINY! I mean, Diamondus is basically a forest except that the ground is blue and there are diamonds in the ground. |
Diamondus is only boring because people lost their clevers and just emulate Cliffy's levels when using the set. I can name a few unboring Foresty levels in video games. Feel free to prove the first sentence wrong
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That ground is dark as heck. Might just be my monitor though.
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My crappy tiling ground ;;.
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I'd suggest adding a set of earth-ish tiles ( *cough*use my idea*cough* ) onto which the present ground tiles can be added like a moss-like layer of grass or.. moss.
I'd do it myself, but I have to leave shortly. |
[img]http://www.maj.com/gallery/Lijik/Letsmakeatileset/Feburary/lmatfeb.png[/img]
Tile History Lesson: That gargoyle was going to be used in a different tileset, that I'll never finish. So I tossed in here. I also have the other two gargoyles recolored, if people want me to add them. |
Here, I tried an alternative...
![]() The red markers should obviously not be left in the tileset, they just show how wide each section of ground is. Hypothetically they can be put in any order and will tile fine. |
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![]() a flower added to violet's ground and some arrows as a bonus ;) |
Make the arrows green, so there is more contrast, the sign larger, so you can see it easier, and create up/down ones too.
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[IMG]http://img437.imageshack.us/img437/9489/edit14eu.png[/IMG]
Zapper the peacemaker. Note the green to black transition? It reminds me of Jazz 1. |
I don't see how that keeps the peace. WR and Cooba wouldn't fight over the color.
EDIT- But I must say, it is a very nice edit. |
I have to talk to FireSworD sometime to see if I can add some tiles he made a while ago.
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Aha This Time I Help!!!
EDIT : To not make an doublepost... [IMG]http://img79.imageshack.us/img79/3730/edit15eu6ml.th.png[/IMG] Click for bigger view. If you look good i added a bigger stone down there. |
added some ground tiles
[IMG]http://img69.imageshack.us/img69/8002/lmat3lw.png[/IMG] |
![]() My arrows :mad:. |
[img]http://img152.imageshack.us/img152/6272/lmatfeb4aa.png[/img]
I didn't have much time, but here are a few transitions. |
[img]http://img153.imageshack.us/img153/2872/lmatfeb4aa0pf.png[/img]
what are crimiclown's transistion tiles for btw? |
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Hmm... Now I see... I wonder how KBoutR was planning that... =\
If needed, remove them, but they looked like good cave tiles to me. |
One question:
If the inside of the arrow is null, then it will look like whatever is behind it, how will it work?:confused: Demonstration of my theorie: [IMG]http://img461.imageshack.us/img461/415/problem17hu.png[/IMG] See how there is suddenly nothing there? And I like Crimiclowns new tiles. NOTE: This is meant to be constructive critiscicm, so don't jump at my throat for saying what is in this post. |
I was wondering the same thing... =\
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That's called making tiles in a creative way =D.
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\o/
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[IMG]http://img76.imageshack.us/img76/4225/oo9nq.png[/IMG] |
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why not using them as ground AND cave tiles })
*gets shot* |
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well in case we're going to use them as ground tiles, here are some ground-corner tiles
[IMG]http://img374.imageshack.us/img374/7042/lmat26fm.png[/IMG] example: [IMG]http://img137.imageshack.us/img137/2364/example7ri.png[/IMG] |
Either way is good to me.
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[IMG]http://img228.imageshack.us/img228/9640/lmat27le1nz.th.png[/IMG]
Added EU Flag tell me if any bugs. |
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