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LMAT (August ][)
None of you saw this coming did you? :p
![]() These tiles go together to form this animation: ![]() |
[IMG]http://www.chaos.foxmage.com/funniset1.bmp[/IMG]
I didn't have much to work with. It doesn't need to be the primary ground, but it does fit with the color scheme and general feel of the elevator. Could someone else expand it, with corners and T-junctions and thicker ground and such? I'm getting lazy. EDIT: Also, how would that elevator thing work if you wanted it to span multiple tiles? Wouldn't it jump a tad bit when the platform goes off the tile? |
Yes, it would, and only you have the power to fix it.
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I'm not going to do EVERYTHING here D=
Someone else take a turn D= |
Added two tiles to fix the elevator, added Tjunctions.
[IMG]http://img475.imageshack.us/img475/4155/lmatztl7.gif[/IMG] |
[IMG]http://www.maj.com/gallery/Lijik/Letsmakeatileset/Augustmk2/lamataugustmk2.png[/IMG]
Weakest update yet, but I've always liked levels with smashy generator thingies. It's the biproduct of playing Battery Check |
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Hey dude, my request was serious.
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I'm glad I'm not you.
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I just made a version of Birdie's things that waste a lot less tile space. I'll wait till Stijin posts his version then I'll just intigrate mine to it, okay?
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Oh sorry, I was busy so I stopped working on it but forgot to remove my STOP POSTING thingy. Go ahead.
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Alright. Bam. This turned out to be a larger change then I thought it would be at first.
[IMG]http://www.chaos.foxmage.com/funniset2.bmp[/IMG] + Corners + Four-way junctions Now all non-end and non-block tiles have varieties both with lines down the middle and without. Use the lines as eyecandy. Now also there aren't any unneeded repeat tiles. |
Sorry for the double post, but I just noticed some of my shading was done horribly wrong. I'm fixing that right now.
EDIT- Done. [IMG]http://www.chaos.foxmage.com/funniset3.bmp[/IMG] Now the shading is no longer screwy. As an added bonus, there are now wrecked-up tiles as a bit more ground-based eyecandy! |
While I am not going to actually add something to the tileset, I say someone should:
- add wrecked versions of the other tiles (c'mon, it'd come in SO HANDY) - add darker background versions (wrecked ones, too) |
One last update for today...
[IMG]http://www.chaos.foxmage.com/funnisetaddition.bmp[/IMG] Could someone tack this onto the tileset? It's more damaged blocks and also scaffolding-ish stuff for cave background and eyecandy and stuff. Someone else can do the damaged other tiles. Or I can do them tomorrow or something. |
So much for my plans to give the blocks a texture D:
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Lovely.
I still want my background-ish darker colored blocks D= |
My attempts sucked, but I think there should be some red brick wall tiles to give the set some more colour variation.
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And electricity-conductor things.
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I'm getting lazy.
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This is a test:
[IMG]http://www.jazz2online.com/d3/liquidtest.gif[/IMG] Which comes from this. They are supposed to be ground tiles that go on top of the blue blocks or whatnot. I plan on making additions if people like these tiles. If this gets used, I insist the animating tiles be kept aligned in one column for ease of use. |
I like it! :):O!
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What about things that hurt (just intrested)?
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Then draw them yourself 8)
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Quote:
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[IMG]http://www.freewebs.com/dvugglan/funniset3.bmp[/IMG]
I have added the extra tiles and drawn a hurt tile, hope it looks ok. |
Nice. I think the tileset is about done now except for a background.
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And destruct blocks. And sucker tubes. And signs. And non-ground eyecandy. And warps. And poles. And water blocks, maybe. I'm pretty sure I'm forgetting other things also.
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The broken blocks would make good destruct blocks, but I will give you the rest of those things.
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I made those background blocks someone requested a while ago. Also, I made warps things.
[IMG]http://www.chaos.foxmage.com/funnisetaddition2.bmp[/IMG] The upper animation is the warp thing. It's meant to be a collumn, and the animation is meant to be set to ping-pong. Make it transparent too. The lower animation is ends of the collumn. Put it at the bottoms and tops of warp energy collumn things. Excuse the crappy shading, I'm not as good with animation. EDIT: After Rad complained that the warp collumn wasn't warp-like enough, I made a change. Use this instead. Also, the independant sparklies are one animation, I just had to break them up into two places. [IMG]http://www.chaos.foxmage.com/funnisetaddition2b.bmp[/IMG] |
Yay, someone incorporate that into the tileset.
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i can do that;)
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Done!
[IMG]http://www.freewebs.com/dvugglan/funniset3b.bmp[/IMG] I also added some more blocks.:-) Do you think we need them? |
Yes, they will be helpful. Could someone arrange them better so they aren't all over the place? I'm tired at the moment, and I think the tileset's organization could use a little work, though Zaps did improve it some.
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[IMG]http://img387.imageshack.us/img387/1654/tilesetrc1.png[/IMG]
Sorry about the PNG extension. Imageshack did that automatically, shouldn't change anything. |
The darker versions need to be a bit darker, now that I look at it.
Someone make darker elevator platform things! |
They should be much darker IMO
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Quote:
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or perhaps the lighter versions need to be a bit lighter?
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Now i have arranged them better, what do you think?
I have also made the dark ones a little bit darker.[IMG]http://www.freewebs.com/dvugglan/tilesetfixdrk.bmp[/IMG] now we need some buttstomp/shoot blocks and signs(and perhaps a hook?). |
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