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Open-source game
Why we won't do an open-source game. Everyone will be able to contribute (add code, fix bugs). The community will add various features. I would make sure it works on Linux (and maybe someone could check if it works on mac). First we need to decide on a name and what type of game will it be.
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Name- Skitch Possum: Ressurection
Genre- 5d Platformer [IMG]http://www.maj.com/gallery/Lijik/DarkJazz/spr.png[/IMG] |
Skitch Possum was not open source, afaik. Even if it was, nobody outside of MetalWarrior or Roaster has it I think, if THEY even have it anymore ;-)
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Any chance the tilesets it was to use will be released so people can convert them to j2t?
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I am not in contact with either Metalwarrior, Gizmo, Noraa or Dino (I wish they would drop by :(). All of them have left and have completely stopped being in contact with the community. You could possibly dig some of them up with some trouble, but I'd think you'd need at least permission from Dino or MW (the leader guys) and also from the tileset artists Noraa and Gizmo.
(I wonder if there's some relationship between working on Possum and choosing to leave in the most definite way. I think I'm the only Possum team member even still involved in any sense with the community. :( A lot of leaving people at least choose to drop by sometimes. Some of these guys were my buddies, too.) |
I miss them.
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Would such an open-source game be allowed to steal animations from anims.j2a?
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They were not released under a free license, so, no.
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If you really wanted to get the tilesets that Noraa may have worked on I can get you in touch with him, FQ, but I seriously doubt that he would still have them.
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Hmmm... if it's gonna be on Linux, I might be in, though I only really am learning JavaScript now... not even at "if" statements yet.
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No let's make it for amiga instead and closed source
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Why?
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I tried making a game with community arthelp a few years back ( http://www.jazz2online.com/jcf/showthread.php?t=6417 ). The thread title is so ironic.
Any idea what language this would be in? The only thing that comes to mind that a lot of people know and that crossplatforms easily is Flash. |
Stijn: Amiga doesn't have enough users. There are many more people with PC's and Macs
Radium: I suggest c++ but the whole community will have to decide. (btw, Java much is more portable than Flash. Flash runs only on Windows, Mac and Linux) |
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C++ Flash C C# Python (Pygame) Quake 3 (I checked.) EDIT: DARN IT! I almost got a post in before you... |
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Well, I know next to nothing about C and its variants but I can still contribute some animation if so desired. |
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Well, the game will be not only for the community, everyone who wants will play it. And I'm using Linux.
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Using linux here... okay I am when my internet runs...
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Jesus
A minority of gamers use linux. And when they use it, it's a dualbooted one. Hey why don't we put the game in a VIC-20 disk bootsection instead? We have 512 bytes to use and we don't need more! |
I don't use Windows at all (exept on IT lessons). I have no need for a drive full of needed antimalware software. And I'm a gamer.
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You're not most gamers.
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Is it that using Windows automatically means being infected with lots of viruses and malware? I hate to burst your bubble, but that's not true. This is slightly off-topic though, apologies. |
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What did you just do in support of a Linux/mac port? NOTHING!! |
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Point is, as long as we give out the source, it will run in linux, k? So let's actually MAKE an open-source game, then worry about porting it. BOB: Holly shade! That was a smack-down! SHADE: Shut up Bob! *gives bob the smack-down* |
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Shade, you've got a point. And if someone is good enough to actually use a Linux OS, compiling the game should be a piece of cake. ;)
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n00b:Because we are too lazy to install an Amiga emulator?
Edit: AAAAA! |
Um, I have a working amiga setup.
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Okay, SHUT UP WITH THIS ARGUMENT. Since it's going to be
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lets make it msdos compatible
i for one, use primarily msdos i am also a gamer i feel that msdos would be a great contribution to this project i won't actually do anything to support msdos, but i'll tell you when it won't run on msdos now make me my game Who decides on a name before they've gotten any ideas about the game itself, anyway? |
Right? Now, my idea for a game is that we make an adventure game. The members of the JCF must go on the great quest to get the source code of Jazz 2. It would be called: Jazz Community Forums: The Quest for the Code That's my idea. |
My idea is that we make a game where Jazz is a pimp and his (-)es are stolen! So he's got to get them back
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Of course it is still stupid to decide that it will be open-source before actually coming up with a first concept. |
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I propose an Uberbob adventure game. We'd already have a plot, characters, and a number of animations. Though a possum game would be fun too. Possum has been playing dead for too long. |
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Besides, if it's done in C or equivalent, or python, you can just recompile it in linux using diffferent packages. Or, make a build using wine. Quote:
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