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-   -   Springboard CTF v2 (http://www.jazz2online.com/jcf/showthread.php?t=11197)

R3ptile Sep 3, 2004 10:14 AM

Springboard CTF v2
 
I just made a playable version for Springboard CTF which is also known as Capture1. Yes, that level still sux, but I just love the layout - you can shoot a seeker from base and it will go almost to the other base, which is cool. That level is not crowded at all and you should play very tactical to beat your enemy there..

Hmm, by the way, I didn't want to make so many changes... I will make some if you will request\suggest me to here.

What's new?
- I bordered the whole level so there's no flagbug anymore.
- The seeker power-up below the red base is now removed.
- The shield is replaced a seeker power-up to make the level more balanced.
- I removed the lights at the full-energy carrot room.

Download Springboard CTF v2 here!

cooba Sep 3, 2004 10:50 AM

Quote:

Originally Posted by R3ptile
I will make some if you will request\suggest me to here.

  • take border away
  • place seek PU below the red base back
  • replace left PU with Fire Shield
  • place lights back

Blackraptor Sep 3, 2004 11:01 PM

BlurredD did something like this already but whatever. gg.

R3ptile Sep 3, 2004 11:34 PM

Blur didn't fix the flagbug.

blurredd Sep 4, 2004 11:49 AM

So maybe there is a small area at the bottom left that could use some more bordering. I could fix it, but I'm not compelled to do so right now.

Edit: After seeing Reptile's level, I realized my level at least had a better border at the far right. "Didn't fix the flagbug"... Pfft.

R3ptile Sep 4, 2004 12:10 PM

Oh well, didn't notice. Don't be heavy. 8D

blurredd Sep 4, 2004 12:16 PM

I'm already over it.

Tubz Sep 4, 2004 01:13 PM

Quote:

Originally Posted by R3ptile
I just made a playable version for Springboard CTF which is also known as Capture1. Yes, that level still sux, but I just love the layout - you can shoot a seeker from base and it will go almost to the other base, which is cool. That level is not crowded at all and you should play very tactical to beat your enemy there..

Hmm, by the way, I didn't want to make so many changes... I will make some if you will request\suggest me to here.

What's new?
- I bordered the whole level so there's no flagbug anymore.
- The seeker power-up below the red base is now removed.
- The shield is replaced a seeker power-up to make the level more balanced.
- I removed the lights at the full-energy carrot room.

Download Springboard CTF v2 here!

Doesn't it make more sense to just download that flag bug fix from J2O instead? Because when some of the level isn't boarded, it looks cool :p

Quote:

Originally Posted by Agent Cooba
  • take border away
  • place seek PU below the red base back
  • replace left PU with Fire Shield
  • place lights back

Take out the Seeker powerup, or all seeker ammo and powerup from the level and the fire shield is what I say, hahahaha.

Superjazz Sep 4, 2004 11:07 PM

Who cares to duel in SpringBoard CTF? Well, I think this wasn't either an useless creation, as it may be hosted better online, but I think there isn't very many who would be so eager to duel now in SpringBoard because it is fixed, especially me. I don't wonder what kind of an idea was to make this a thread, I wouldn't have wondered if you even uploaded this to j2o-downloads, because you think you rather made a big thing which is shocking the whole world.

EDIT: This is no personal attack, btw.

R3ptile Sep 6, 2004 05:02 AM

You suck, no offence. =D

Tubz Sep 7, 2004 11:22 AM

Quote:

Originally Posted by Superjazz
Who cares to duel in SpringBoard CTF? Well, I think this wasn't either an useless creation, as it may be hosted better online, but I think there isn't very many who would be so eager to duel now in SpringBoard because it is fixed, especially me. I don't wonder what kind of an idea was to make this a thread, I wouldn't have wondered if you even uploaded this to j2o-downloads, because you think you rather made a big thing which is shocking the whole world.

EDIT: This is no personal attack, btw.

Wow man. It wasn't a personal attack. But don't you think that you were maybe a little too harsh? Geez, It's just a level remake.

Superjazz Sep 8, 2004 08:09 AM

Quote:

Originally Posted by R3ptile
You suck, no offence. =D

Feel free to suck with your unoriginal remakes.

Tubz Sep 8, 2004 10:42 AM

^^^

Yo, I guess your point is try to get as close as to personal attacking as you can, but not quite there. You really need to stop.

Tublear: Don't edit my .... again

Superjazz Sep 10, 2004 04:24 AM

^^^

That was so hilarious. :D

Tubz Sep 10, 2004 10:27 AM

^^^

Oh so you think so. Yeah the censorhorse had to come out. Ok. Fine. Play like that, you wouldn't beat me in an argument ever anyway.

Stijn Sep 11, 2004 01:21 AM

I guess that true if you say "Play like that you won't win anyway" everytime.

Anyway, I'd rather see some new levels than an edit of a level that's barely played anyway.

cooba Sep 11, 2004 01:29 AM

There went my idea of remaking Rather Useless CTF

Agree with Flash. What's the point of remaking such levels? Go make a new map instead ;p

Superjazz Sep 11, 2004 05:55 AM

Quote:

Originally Posted by JJ Tublear
^^^

Oh so you think so. Yeah the censorhorse had to come out. Ok. Fine. Play like that, you wouldn't beat me in an argument ever anyway.

No more lies! I'm not arguing with you.


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