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-   -   All Your Base CTF vs. Jungle's Edge (http://www.jazz2online.com/jcf/showthread.php?t=11317)

R3ptile Sep 23, 2004 11:20 PM

All Your Base CTF vs. Jungle's Edge
 
Many people had discussion about this. Just pick the best level for 3on3 in your opinion... Thanks. :roll:

Final maplist:
- BloodBunny's Lair
- Security Breach v2
- Happy Semiconductor CTF
- Zaitox Station 67
- The Marshland of Evil
- All Your Base CTF or Jungle's Edge

Violet CLM Sep 24, 2004 01:05 AM

Well, I've heard of All Your Base... but I don't like it. I just won't vote.

snzspeed Sep 24, 2004 01:43 AM

Jungle's edge 8D

cooba Sep 24, 2004 04:34 AM

AYB gets a vote.

Enigma Sep 24, 2004 10:30 AM

Although I like AYB better than Jungle's Edge in general, it seems to me that Jungle's Edge is way better suited for 3vs3s than AYB. So I'll vote Jungle.

cooba Sep 24, 2004 10:48 AM

Why no one paid attention to my suggestions to level list?

[GpW]Urbs Sep 25, 2004 03:02 AM

uhm well I kinda agree with enigma, jungles edge seems better suited for a 3v3, not to metino i just preffer bigger levels.
BTW jungle is teh pwange tileset:)

Superjazz Sep 25, 2004 08:04 AM

Yes. I always prefer more about outdoor-type levels, but now I surely give my vote for Jungle's edge because it absolutely better sized for 3vs3 than Ayb. It would get nasty if all the 6 players would go to the carrot, and I would like Jungle's Edge also, because of the bug in Ayb, that the RESPAWN-program doesn't affect the RF-Power Up. I also got a flagbug today when I were doing a 2vs2 in ayb. I began to get the " [#] Captured the flag."-message repeatly. Dunno what kind of bug was that, but it was the first time of those dozens of times I did a duel or a 2vs2 in Ayb. It stopped yet when my teammate scored.

R3ptile Sep 25, 2004 08:34 AM

Quote:

Originally Posted by Superjazz
I also got a flagbug today when I were doing a 2vs2 in ayb.

It was lag, happens. :rolleyes:

Enigma Sep 25, 2004 09:48 AM

Quote:

Originally Posted by Superjazz
I would like Jungle's Edge also, because of the bug in Ayb, that the RESPAWN-program doesn't affect the RF-Power Up.

Feel free to correct me if I'm wrong, but I thought respawn doesn't affect powerups no matter which level they're in.

Superjazz Sep 25, 2004 10:23 AM

Now as some people might have understood my subject wrong, I am making it clearier. I didn't mean that the RF-PU doesn't respawn at all, for first. For second, I neither meant that it wouldn't be respawning because lag always. I meant...

The RF-PU doesn't respawn for clients. I don't remember any other level at the moment, which would have a bug that a Powerup wouldn't respawn ever. I always see the same complaints in this level. The RF-PU isn't respawning, no matter was respawn on or not. And this probably wasn't the fault of the level's author. The respawn just doesn't make the Powerup to respawn somehow, and I don't know the reason to this bug. Just in some case, if RF-PU doesn't respawn in Ayb, why does it respawn well enough in other levels?

Btw, you might have been correct with the flagbug-thing. It might have been just because of lag, possibly.
But now R3ptile, you are trying to make me angrier all the time. You are annoying me. You cannot ever accept that you can be wrong. Why do you always have to comment my replies so aggressively? Now it was just even a little bug, and you are yet yelling about it. So what if I voted Jungle's Edge, I didn't vote it for that reason the most.

Bobby aka Dizzy Sep 25, 2004 10:27 AM

Respawn will only fix loose ammo (little things that fly and give you 3 more pieces). For powerups/morph boxes/crates you can shoot the general area for a little while and the powerup should come back in due time. JJ2 works largely over the UDP protocol. What this means is that you are not guaranteed to have powerups, trigger crate activation, player location, health loss, etc sent to you. While most of the time the packets do not get lost, it does happen frequently. Only downloading levels/tilesets and chatting are guaranteed to make it to every client. This works over TCP and is not implemented perfectly - servers crash when too many people talk and someone is downloading a tileset - TCP in JJ2 seems to get confused when too many different things are sent over it.

R3ptile Sep 25, 2004 11:45 AM

Quote:

Originally Posted by Superjazz
bla bla bla

Read Bob's comment... who is right now? :7

Superjazz Sep 26, 2004 04:47 AM

What are you talking about?

Gr33n Pl4nt Sep 29, 2004 09:02 AM

Yeh, so is this "thing" gonna start or what? If not, I will not participate in any further tournaments except JDC and those organised by BlurredD.

cooba Sep 29, 2004 10:10 AM

Okay, AYB loses, poll's over, k bai.

Ragnarok! Sep 29, 2004 11:34 AM

AYB, YOU MUST WIN!!!!!!!!!! No0Oo0Oo0Oo0Oo0Oo0Oo0Oo0Oo0Oo0Oo0Oo0Oo0Oo0Oo0Oo0Oo 0Oo0Oo0Oo0Oo0Oo0Oo0Oo0Oo0Oo0Oo0Oo0Oo0Oo0Oo0Oo0Oo0O o0Oo0Oo0Oo0Oo0Oo0O

cooba Sep 29, 2004 12:00 PM

>(
AYB > Jungle's Edge

Ragnarok! Sep 29, 2004 12:11 PM

Yesh indeed!

R3ptile Sep 29, 2004 12:34 PM

This thread is closed, requested by FS. o.O

Anyway Jungle's Edge wins..

cooba Sep 29, 2004 12:38 PM

Good example of FS wanting as much his levels as possible. ;p

FireSworD Sep 29, 2004 12:53 PM

Yes indeed.

However I do agree with Enigma's point of AYB not being suited, it's too small and has limiting DW-like gameplay.

Ragnarok! Sep 29, 2004 01:43 PM

Huh? I never said this...

R3ptile Sep 29, 2004 11:05 PM

What..? Why won't it work?

That was like offtopic. ;|

Ragnarok! Sep 30, 2004 08:43 AM

:( GL with this, My attempt suxed, CHIPPIE NEVER MADE THE W3BSITE! :(:(:(:(:(:(:(:(

[GpW]Urbs Sep 30, 2004 11:53 AM

post the bloody groups, which you already told to have of the blumen community mate. and we'll start to arrange wars...

Gr33n Pl4nt Sep 30, 2004 02:15 PM

;o :Z :H

R3ptile Oct 1, 2004 02:40 AM

Quote:

Originally Posted by [GpW]Urbs
post the bloody groups, which you already told to have of the blumen community mate. and we'll start to arrange wars...

The tournament isn't working like this. "I GIVE GROUPS AND YOU SET MATCHES BYE", you will see anything you should know - today or tommorow, later.


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