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Jazz Mugen Project
Hi I'm new here, if that entails the usual newbie flaming so be it :P
Anyways I decided to turn here to ask how the experts go about ripping sprites from JJ2 and JJ:TSF, I plan to make Jazz into a mugen character. If alot of Jazz's sprites are already ripped, I ask where they are and if I can use them for my project. Right now I'm using the F12 button, it's very slow >_< Most of the sprites I will have to edit or draw myself, but I would really like having all of Jazz's sprites available to me. For those who don't know, mugen is a fighting game engine created by a long dead software company, Elecbyte (site dead) More info here, the forum I hail from. www.mugenguild.com/forumx Any help would be appreciated! |
Most people just use the F12 key for whatever they need. There are currently no archives of sprites available to the public.
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Hmm, setting the anim?
Well that stinks :P
At least is there a way to set the animation that Jazz plays? I've tried hacking it using artmoney but to no avail, the best I could do was locking which idle animation he goes into. |
Doubble Dutch has the JJ1 sprites; check the "Jazz 1 enemy sprites" or whatever thread a little down the page. As for the JJ2 ones... get used to F12.
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An easier way for the F12 ripping is to get the Cheq tileset and use the
'white' tiles, then afterwards just use a recolor technique to remove thw 'white' |
I have no problem cleaning screenies after I get them, It's just that I can't tell how many frames are in an animation and I can't slow down the game without slowing down my whole system.
Edit: When and if I get my sprites ripped, I'll release em, don't worry :) Edit2: 145 screenshots later... [IMG]http://www.newwavemugen.com/~aokmaniac13/wip/jazzsheet.png[/IMG] As you can see, this is far from done, I don't even know whether or not they are in the correct order :P |
I know someone has all the sprites, although I can't remember who right at the moment.
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Sheet updated, 145 screenies and counting :P
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From what I can tell searching through the forum, Pyro's not going to part with any of those sprites is he?
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I could give my Jazz VS Sonic sprites if I'll find them... somewhere... dang, I almost forgot about this project.
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Well, I'll do everything I can to advance my project in the absence of pre-ripped sprites.
In other news... Strikers! [IMG]http://www.newwavemugen.com/~aokmaniac13/wip/standing.gif[/IMG][IMG]http://www.newwavemugen.com/~aokmaniac13/wip/dashkick.gif[/IMG][IMG]http://www.newwavemugen.com/~aokmaniac13/wip/spazkick.gif[/IMG] |
Most of Lori's sprites are actually available at Lori Central (in larger form, even). I don't think her kicking one is there, though.
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I can't get to Lori Central anyway, says its moving to a faster server. |
Sorry for the double post, but I need to ask for some help.
[IMG]http://www.newwavemugen.com/~aokmaniac13/misc/jazz1.png[/img][IMG]http://www.newwavemugen.com/~aokmaniac13/misc/jazz2.png[/img] Current status: All gethit sprites assembled All movement sprites assembled Gunless/Normal feature implemented Standing WP and Crouching WK added :D What needs to be done: The rest of his basic moves Weapon sprites ripped SOUNDS Programming his gun So I need all of Jazz's sounds from JJ2 and all of the weapon sounds as well, is there any place I can easily find these? Or does someone have them? |
Go to http://www.eckhart.da.ru/razz/, download the game, rename the pk3 files to .zip files, extract and search them for the sounds.
And there's a sprite ripper somewhere here on JCF, but I can't find it with the search. I'll look for it. EDIT: Oh look, bird sprites: ftp://ftp.tachyonlabs.com/pub/users/...huck2Sheet.gif EDITv2: http://www.geocities.com/jazz2housegeo/SpriteRpper.ZIP The sprite ripper. To rip sprites, tell me when the game is finished. |
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well when do you think you release it?
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I could send you the sounds that aren't included in Razz Arena too.
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For anyone interested:
[img]http://www.newwavemugen.com/~aokmaniac13/misc/jazzweapons.png[/img] I omitted the TNT because I felt like it. Edit: Sheet ficksed. (Yeah I spelled fixed like that, wanna fight about it?) |
You seem to have missed the powered up projectile of Blaster.
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Whats the rectangular one? I dont recall that being a normal ammo type
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Crates' remains.
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At some point in the game, Jazz must have grown fabulously rich and could afford to throw golden diamonds at baddies.
EDIT: Those red eyes in the screenshot...are they from Brainfart or your avatar? :p |
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And I thought it was 'Derby'. :lol:
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well.....yes thats true:O
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Sounds are sent ;) PM me when it's done.
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Also, I found the upgraded blaster shot and the fire from Jazz's gun, somehow I missed them. I added them to my spritesheet. As for those crate remains, they were stuck between some TNT sprites and those swirly things, so I figured they might be some kind of weapon :p (hmmm maybe I should actually play the game more sometime...) |
I think the swirly things were the projectile for the blade gun from the beta, but I'm not sure because I don't have it and all.
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Yes, the swirly things are the blades, from gun 9.
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wow, is there .exe or demo or something out?
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Ah mugen, gotta love it.
I've collected all the JJ2 sprites I've found into one neat little package. Its nothing much, but maybe it has some stuff you don't. Besides, its only a Meg. http://levellord.toxicsheep.com/jj2spr.zip If anyone knows of some sprites I missed, please tell me. |
I like how you included the sheets I ripped :sugoi: (best smiley ever, surprised you guys don't have it)
Edit: [img]http://www.mugenguild.com/forumx/Smileys/mfg/sugoi.gif[/img] Edit2: I don't see Lori's dash kick on the sheet in your archive, if someone could get those sprites I'd be greatful. Edit3: Upon further inspection of the sprites, I find that they are all worthless. They have been ripped using 16-bit color, which doesn't quite work for what I need. All the sprites I'm using are 8-bit, so that the palette works correctly. |
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