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-   -   Small help needed... (http://www.jazz2online.com/jcf/showthread.php?t=12508)

Stormie Mar 13, 2005 04:37 AM

Small help needed...
 
Small help needed..Does anyone know how you get a level to link back to the main menu? It's not urgent but any help would be nice

cooba Mar 13, 2005 05:06 AM

In Next Level field, type in ending.

Stormie Mar 13, 2005 05:15 AM

I got a faitlal application error and the game crashed :(

White Rabbit Mar 13, 2005 05:22 AM

Hmm, I also have another question. How do you make the lvl skip to the end-cinematic, so that ppl can type in their high scores?

Stormie Mar 13, 2005 05:32 AM

I'm using TSF. And I don't want the end cimenatic.

JelZe GoldRabbit Mar 13, 2005 06:16 AM

Quote:

Originally Posted by Cooba
In Next Level field, type in ending.

Close: it's endepis (end episode)

As for highscores and cinematics, I'm afraid that's only possible if you make your own episode file. Episode files contain (as far as I know) the picture and logo for use in the menu, and the links to A) the first level, and B) a cinematic or the next episode.

The "endepis" setting merely triggers the level to say to the episode file "Hey, buddy, it's over, what's next: cinematic or a new episode?" However, the Home Cooked Levels episode has neither, so it skips to the main menu.

- JelZe GoldRabbit =:3

cooba Mar 13, 2005 06:19 AM

ending randomly picks whether to put you in main menu or to display final cutscene. endepis has poor pronounciation.

JelZe GoldRabbit Mar 13, 2005 06:33 AM

Quote:

Originally Posted by Cooba
ending randomly picks whether to put you in main menu or to display final cutscene. endepis has poor pronounciation.

I'd say "endepis" is more reliable, no matter how dirty it sounds. And yes, "ending" does skip to the final cutscene, I stand corrected. However, after some experimenting, I found out it's not random. If the level is directly chosen from the list, "ending" just skips back to the menu and works like "endepis". If you got to the level indirectly (either via JCS or a previous level), "ending" triggers the final cutscene and highscores.

- JelZe GoldRabbit =:3

Stormie Mar 13, 2005 07:05 AM

That did it! thanks

BTW, does anyone know how you make a tile so that you can go through/behind it?

JelZe GoldRabbit Mar 13, 2005 08:25 AM

Quote:

Originally Posted by Stormie
That did it! thanks

BTW, does anyone know how you make a tile so that you can go through/behind it?

Put it on Layer 3. Be sure to set the relative speed of that layer to 1 first so it moves at the same speed as Layer 4 (your working layer).

- JelZe GoldRabbit =:3

LittleFreak Mar 13, 2005 09:03 AM

Either that, or put it in layer 5. Again, set x and y speed to 1, so it moves like layer 4, where Jazz is in.

Remember, layer 3 is in front of Jazz, layer 5 is behind.


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