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Experiments.
Ok, i posted this in other topics but anyway.
While I was experimenting with Xjj2 i found 2 sprites that interest me. 8d 00 00 00 Can only be used in capture1 (no idea why though) and has frames of eva jumping and a TNT crate (TNT crate is shown when moving on vines) CA F0 00 00 is Nicknamed Carrot Abolished Freak By Silly Ghoul (by brother) When CAF swims it shows a purple potion. by the way, 83 EE 00 00 is invisible, cannot be hurt. can sometimes has one of the oddest shooting points ever. It only pulses with frames sometimes. It also crashes when on vines for some time. Excluding 83 EE, Are the animations of the TNT crate, potion and jumping eva pre-OEM? Possibly i just found The biggest hole in the anims.j2a coding. |
SCREEEEEEEEEEENSHOTS!!!!!!!!!!111
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All the screens are TGA files. So Try it for yourself, or i need something odd.
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..... ever heard of Print Screen, open Paint, ctrl+v, save in jpeg/gif? ;P
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For some odd reason paste is still in gray. it worked for something else.
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GAH, That's it. Try it for yourselves then. I seem to be unable to get it working.
Darn TGA files. :mad: |
Could you please explain a bit more what you were doing?
I only understood that you found some weird sprites which for some magically reason only work in Capture1. EDIT: Jumping Eva was probably a left over from pre-OEM, where Eva was meant to be a playable character. |
I made my avater with a screenshot from the game
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Jumping eva, purple potion and tnt crates are still in CC99 anims.j2a, so i suppose they still had plans for it.
One day, when school will allow me to do different stuff, you'll see more |
Or just release the stuff you got out already!!!! >8( >8( >8(
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Eh SERS^^ Pyro is VERY VERY busy with school so... he cant help it
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Alright, just post those TGA's, most of us can view it anyway.
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And if not, you can always try puttin those files into a .zip and upload it on your website, if you have one. That would be helpful too.
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More cool stuff.
Well, Guess what. I found 2 more Cool Things.
55 ea 00 00 Changes sprites depending on the lighting :O Then there is this one (f0 ac 00 00) is basically random all the time (not sure about this but it might be some other thing this one changes on, but it changes sprites like MAD.) Still, i cannot fiqure out how to post screens. Anyway, f0 ac 00 00 has animations of pinball bumpers and once i saw a pinball flipper! |
I wouldn't mind seeing the TGA files, if you please. Most of us'd be able to view it.
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If you don't know how to upload them just mail them to me, I'll upload them for you.
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@Twinsoul: but pinball bumpers and flippers are easily available by just using JCS and running the lvl with JJ2.
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It's really not that hard to convert a tga into a jpg, you don't even have to convert it to change it.
There's a few completely different very very simple methods. |
Gah, i know that. But the sprite that changes depending on the lighting OWNS!
Anyway, another one i found which is AC F0 00 00 can become enemy sprites when Swimming or on a pole (V or H? i forget.) And its stand is the bird's lifes icon. |
http://www.google.com/search?q=targa...en-US:official
Google search for Targa (*.tga) file viewers. They should be able to convert into a PNG, or at least you can print screen them and paste it in paint. |
While I could not repliocate the Eva/TNT sprites, I do have one of the potion(among other things):http://img.photobucket.com/albums/v520/lijik/potion.bmp
Sorry about it being in .bmp, I can only do so much with my 98's MS Paint, and I was on my 98 when I tried the reg editing. |
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Here you go: [IMG]http://users.pandora.be/pyromanus/JJ2/pickup-food-potion.gif[/IMG] situated between pizza and pretzel
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Awsome potion =D!
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What could it be used for? Hm...some kind of anti-serum, maybe?
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Maybe a Bird/Frog->Jazz morph pickup which works just like food while you're a rabbit?
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Still no one has explained why 8d 00 00 00 Can only work in capture1.
Any ideas ? By the way, CA FF EE 00 is a gunless spaz falling when standing, and works in coop only. Just another random Thing of mine. |
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I got XJJ2
I opened regedit and changed Char under player 0 to 83 EE 00 00 (is this the right value?) ran XJJ2 and setup a battle game... super Jazz crashing action!! :( |
Get The Anti-Access violation patch.
Then it will work. |
The patch says version mismatch or file already patched :P
I got the TSF version btw |
It is a 1.23 only thing.
Sorry for all the trouble. |
Odin, You're right!
8d 00 00 00 Works in tubelectric! Thank you, |
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ANyways, I'll try the 8D 00 00 00 thing again soon(and yes, I am using 1.23) |
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Bah, I wish I hadn't lost my JJ2 CD. I want 1.23 now >_< In TSF, the game either crashes or you become invisible and you can't touch objects.
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