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-   -   Two lost Jazz 2 music files from Basehead? (http://www.jazz2online.com/jcf/showthread.php?t=13309)

ElectroPiZZa Jul 1, 2005 04:02 PM

Two lost Jazz 2 music files from Basehead?
 
Recently while browsing around ftp.modland.com I have noticed these two odd files:

ftp://ftp.modland.com/pub/modules/im...z2-atlantis.it
ftp://ftp.modland.com/pub/modules/im...2-dreamland.it

Apparently, they were composed by Basehead exclusively for Jazz Jackrabbit 2, but were never used. Wonder why?

And what are the "Atlantis" and "Dreamland" levels? Ideas scrapped during development?

ShadowGPW Jul 1, 2005 04:38 PM

impressive found PiZZa, I like the tunes. However the tunes remind me more about the JJ1 soundtrack then Jj2.

Alberto Jul 1, 2005 04:41 PM

I have just downloaded them and I'm listening to them now.

I think Epic just wanted to release the game so soon that they didn't complete it very well, and it's sad, I'd like to have seen more from ths game...

n00b Jul 1, 2005 04:45 PM

Quote:

Originally Posted by ShadowGPW
However the tunes remind me more about the JJ1 soundtrack then Jj2.

Ditto, however that might mean these tunes were made early on in the development.

Violet CLM Jul 1, 2005 05:23 PM

Quote:

Originally Posted by ElectroPiZZa
And what are the "Atlantis" and "Dreamland" levels? Ideas scrapped during development?

They could be Beach and Psych, I suppose.

FireSworD Jul 1, 2005 05:30 PM

Last I checked Beach does not like like an atlantis, assuming the music file would be of the same name as the set.

Violet CLM Jul 1, 2005 06:05 PM

Beach was originally called "Dock", but I guess that's still different. In any case, look at whare.

Sonyk Jul 1, 2005 06:14 PM

I think it'd be very possible for there to have been an Atlantis level planned. Having only two official levels with water (and only one where you could actually swim in it) seems rather illogical, in my eyes. That, and it would've fit nicely into the second episode.

Though, I have to agree, the music doesn't sound quite JJ2 style.

DoubleGJ Jul 2, 2005 12:19 AM

I believe these ideas were thrown out just like the Pig World. Too bad, I'd like to see some sort of Atlantis in JJ2...

Haze Jul 2, 2005 01:29 AM

Haven't heard of Dreamland, however I can confirm that an "Atlantis"-level was originally planned, however never finished. It's nice to see that tunes for these levels were made nonetheless, and still snuck out as well. :)

Fawriel Jul 2, 2005 01:35 AM

..wot.

Pig World? A confirmation that an Atlantis was planned? Where do you guys get all that information and why don't you share any of it except for mentioning them in some sporatical obscure threads? *nudge*

Haze Jul 2, 2005 01:51 AM

Quote:

Originally Posted by Fawriel
..wot.

Pig World? A confirmation that an Atlantis was planned? Where do you guys get all that information and why don't you share any of it except for mentioning them in some sporatical obscure threads? *nudge*

We scurry the internet, collect old magazines and plow through ancient interviews for every tidbit of information. :P And then... just simply forget to mention it until someone else asks for it. :+
Okay, more info then. If I remember correctly it was Alex who first mentioned the existence of an Atlantis-level. I however didn't know that he had finished the music for it and released it as well. So it's nice to see that he has. :)

White Rabbit Jul 2, 2005 03:25 AM

There already is an Atlantis tileset for TSF. See if it fits. :p

Alberto Jul 2, 2005 03:27 AM

But the song isn't from Alex, it's from Basehead

NinJazz Jul 2, 2005 04:13 AM

I am sure I would hate teh Dreamland, but teh Atlantis is cool.

Haze Jul 2, 2005 04:27 AM

Quote:

Originally Posted by Alberto
But the song isn't from Alex, it's from Basehead

Oops, yeah. Good point. Still, someone mentioned it. I think it came up indeed around the time the "other" Atlantis tileset was released.

cooba Jul 2, 2005 04:32 AM

Seeing as Epic most likely planned to make each level go with a different music, I assume that they planned to use Dreamland in the second/secret Psych level... Most likely the secret one, as Dreamland gives you the feeling of an empty, deserted land (in my opinion at least), which is what secret Psych level was presumably going to be.

ThunderPX Jul 2, 2005 07:12 AM

Pig World? That's...kind of...weird.

Violet CLM Jul 2, 2005 11:26 AM

Quote:

Originally Posted by Cooba
Most likely the secret one, as Dreamland gives you the feeling of an empty, deserted land (in my opinion at least), which is what secret Psych level was presumably going to be.

Not necessarily... they might just not have put any events in. It's not like we have many other "levels in progress" to compare it to and see what order things were placed in.

Was Planet of the Pig JJ2, then? I can never remember.

FoxBlitzz Jul 2, 2005 07:23 PM

Quote:

However the tunes remind me more about the JJ1 soundtrack then Jj2.
The instruments used in those songs are much more advanced than the ones in JJ1. The instruments used in the JJ1 soundtrack were much more simplistic. I couldn't imagine these tunes being used in JJ1.

ShadowGPW Jul 2, 2005 07:57 PM

Quote:

Originally Posted by EvilMonkey
The instruments used in those songs are much more advanced than the ones in JJ1. The instruments used in the JJ1 soundtrack were much more simplistic. I couldn't imagine these tunes being used in JJ1.

EYE CEN'T REED? :o

I said: "However the tunes remind me more about the JJ1 soundtrack then Jj2". I didn't say it could be used in JJ1. How on earth did you came up with that idea? :7

Murderbeam Jul 5, 2005 05:24 PM

Very impressive Finds.
Any more?
and if so, post them too.

I like both.they are Cool, especially the dreamland one.

WaterRabbit Jul 8, 2005 04:00 PM

Quote:

Originally Posted by JSZ Jazz
I believe these ideas were thrown out just like the Pig World.

The Pig World never exisited and wasn't planed to be in any of the JJ versions. It is actually a joke about one of Disguise tilesets: PiGgY.

n00b Jul 8, 2005 04:08 PM

No I'm pretty sure Planet of the Pig was an idea left out, the only way to prove this is to see if anyone knew about PotP before Piggy. TO THE TIME MACHINE!



... Erm, do we have any time machines?

Violet CLM Jul 8, 2005 06:49 PM

I know I had heard about it before the tileset.

cooba Jul 9, 2005 12:48 AM

Quote:

Originally Posted by Bloodrabbit2
The Pig World never exisited and wasn't planed to be in any of the JJ versions. It is actually a joke about one of Disguise tilesets: PiGgY.

Guess what? You're wrong =)

Murderbeam Jul 9, 2005 09:03 AM

I won't believe about the planet of pig unless you show it to me.
It's just too PIGGY. :lol:

n00b Jul 9, 2005 10:16 AM

I have Nick Stadler's resume in my sig, it has his email address, if you want you could email him and ask him about it.
EDIT- Nope, tried emailing him myself and that particular email address is dead.

Jeh Sep 10, 2005 05:25 PM

When we were creating TSF, Alexander Brandon had some of his buddies create music samples we could use. We had ideas for a lot of different tilesets, but in the end we couldn't make them all. We even had a Chinese-style tileset idea with lots of oriental themes, Chinese/Japanese writings, archetecture etc..

I think the Dreamland idea was a weird environment, with lots of weird/squeue'd themes, much like how your dreams are sometimes a mix of real-world events. In the end, when it came to ideas to draw the tileset, it would have been too similar to the Psych tileset in terms of it being a fantasy-like land with strange images and things that didn't entirely make sense.

Atlantis was abandoned in favor of the other tilesets we went with. Swimming in JJ2 was never really a strong environment. When it came to selections, this obviously wasn't selected.

- Jeh

Monolith Sep 10, 2005 07:15 PM

Nowadays it's pretty cool to find the remnants of JJ2 that didn't make it in the game. Like those tileset ideas would probably be cool to see, but I'm guessing they weren't really kept around.

Fawriel Sep 10, 2005 11:23 PM

..Jeh sighting. =o

Ðx Sep 11, 2005 12:31 AM

the first i've ever seen by Jeh ;D

DoubleGJ Sep 11, 2005 01:44 AM

Quote:

Originally Posted by Jeh
When we were creating TSF, Alexander Brandon had some of his buddies create music samples we could use. We had ideas for a lot of different tilesets, but in the end we couldn't make them all. We even had a Chinese-style tileset idea with lots of oriental themes, Chinese/Japanese writings, archetecture etc..

Yeah, I had this idea for Devil Dash Episode 2 ever since I finished Metal Slug 2. =P Need to finish Episode 1 first though.
Quote:

Originally Posted by Jeh
I think the Dreamland idea was a weird environment, with lots of weird/squeue'd themes, much like how your dreams are sometimes a mix of real-world events. In the end, when it came to ideas to draw the tileset, it would have been too similar to the Psych tileset in terms of it being a fantasy-like land with strange images and things that didn't entirely make sense.

Sounds a whole lot like Agama's Dimensions (Sirius) tileset. Except for the fantasy land stuff.
Quote:

Originally Posted by Jeh
Atlantis was abandoned in favor of the other tilesets we went with. Swimming in JJ2 was never really a strong environment. When it came to selections, this obviously wasn't selected.

A funny thing I noticed while playing levels with water is that they're more enjoyable when the player is tempted to often get in and out of the water. I believe the Atlantis level would require itself to be fully underwater and such wouldn't be so fun.

ShadowGPW Sep 11, 2005 01:48 AM

hey Jeh! Long time no see here!

blurredd Sep 11, 2005 09:35 AM

Too bad Jazz can't drown under water or else a level with a tileset like Atlantis would be more challenging and fun.

ShadeJackrabbit Sep 12, 2005 02:36 PM

Quote:

Originally Posted by BlurredD
Too bad Jazz can't drown under water or else a level with a tileset like Atlantis would be more challenging and fun.

Agreed.

Risp_old Sep 12, 2005 03:14 PM

Heck, too bad there's only two types of enemies that really work underwater. One thing that made me dislike the underwater parts of the beach levels was the lack of variety- few enemies, no possibility really for hurt events (you can just swim over them), etc.

Jeh Sep 12, 2005 08:13 PM

Quote:

Originally Posted by Monolith
Nowadays it's pretty cool to find the remnants of JJ2 that didn't make it in the game. Like those tileset ideas would probably be cool to see, but I'm guessing they weren't really kept around.

Wish they were created, but the idea for the tilesets were scrapped while things were still in the Design Doc stage. Nick & Dean only drew the tilesets for the ideas that were keepers.

- Jeh

cooba Sep 13, 2005 04:59 AM

Just as well, why were most of the tilesets edited later on? Castle became brown (A yellow/purple color scheme is a lot more original and cooler for a castle as opposed to the boring brownish scheme Nick adopted later on IMO), Jungle's background tiles were changed and changed back, and Diamondus was completely redrawn.

DoubleGJ Sep 14, 2005 12:10 AM

Maybe the older version of Castle was too confusing?


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