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Ok, i try and try to make a j2t, and when i put my bitmap in the tiles folder then try to make the tile set, it says it can't open the bitmap.
HELP |
A: This topic shouldn't be posted twice.
B: This topic should be in the JCS forum, I believe. |
C: Make sure your bmp isn't 16 bit. J2Ts must be 8 bit.
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Use a program like PaintShopPro or the like.
And use "save as" choose .bmp and you should be able to set the format to 8 bit. You might be dissapointed in what colors you get after this action. Good luck with it. |
And don't mess up the stuff, because your fur, tileset and all goodies in your level will become an awful colour.
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Unless you use remap palette (ick) or make your own palette.
Of course, using remap palette can be useful if you don't use more than.. um.. I forget how many.. 100-some colours. Or if you follow some tutorial I made, but never really "finished". (There's another section I need to do in it. :/) Also make sure the image is 320 pixels wide, but that probably isn't the case. |
It's 161 colours (256 minus the 95 fixed colours), IceMAN. And NOBODY: smart colour reducing is the key to success there :-)
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Its hard to do things in low amounts of color well but it can be done. I mean JJ2 has all animations and main events in about 90 colors.
Or look at old nintendo games they had 16 colors max I believe. |
Don't look at me, I download tilesets, I don't make them. [img]http://jazz2.nagcentral.com/forum/images/smiles/icon_smile.gif[/img]
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