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-   -   Worst trivia ever. (http://www.jazz2online.com/jcf/showthread.php?t=13726)

cooba Sep 8, 2005 09:48 AM

Worst trivia ever.
 
Well, I came up with a few another questions, however this time there are only four and their difficulty increases as further you read on. #1 should be fairly easy, people constantly visiting certain websites will figure out #2, few people should know answer to #3 and I expect #4 to bottle people up. =)

1. In how many Anniversary Bash CTF packs has Distopia been included?

2. What were the two last bosses to be implemented in JJ2 and what are their biggest bugs?

3. Why does the BLOCKS.### file generating the Exoticus tileset have various tile duplicates at the bottom of the set?

4. How many kinds of pickable gems are in JJ2? Name how many and list them.

LittleFreak Sep 8, 2005 10:03 AM

I'm guessing you found out something new and thus no one will answer number 4 correctly.

I know of:

Red gem, green gem, blue gem, super red gem, gem stomp, gem ring, purple gem.

That's seven.

cooba Sep 8, 2005 10:07 AM

Quote:

Originally Posted by LittleFreak
I'm guessing you found out something new and thus no one will answer number 4 correctly.

It's rather old but not all that known for no real reason.
Quote:

super red gem, gem stomp, gem ring
What I meant is a single loose gem, just like any kind of +1 Gems.

Sonyk Sep 8, 2005 10:11 AM

4. There are +1 red, +1 green and +1 blue. There's also Rect blue gem, Rect green gem, Rect red gem, or something of the sort. The sprites aren't implemented and they show as normal gems, and add one to corresponding color.

cooba Sep 8, 2005 10:14 AM

Quote:

Originally Posted by Sonyk
4. There are +1 red, +1 green and +1 blue. There's also Rect blue gem, Rect green gem, Rect red gem, or something of the sort. The sprites aren't implemented and they show as normal gems, and add one to corresponding color.

Rect gems don't count here.

...and try to solve the first 3 questions, people.

LittleFreak Sep 8, 2005 11:23 AM

If rect gems and things like gem rings don't count, there are four. Red, blue, green, purple.

I have no idea about the other questions, sorry. =l

cooba Sep 8, 2005 11:25 AM

Quote:

Originally Posted by LittleFreak
If rect gems and things like gem rings don't count, there are four. Red, blue, green, purple.

I have no idea about the other questions, sorry. =l

That way you get 0 points out of 4 \o/.

LittleFreak Sep 8, 2005 11:29 AM

Why? D=

cooba Sep 8, 2005 11:31 AM

...because you gave an answer to only one question which was also wrong.

LittleFreak Sep 8, 2005 11:47 AM

Five gems. Red, green, purple, blue, and Eva's wedding ring.

Iam Canadian Sep 8, 2005 11:52 AM

None of these are probably right, but at least I took a stab at all of them.

1. Er...one?

2. I'll take a wild guess. Bolly, and his biggest bug(s) are that his only possible endtext is 0 and if you die to him and return, before you touch the activate boss event, you'll see half his sprite just floating there. The other I'm going to guess is Devil Devan, and he has the old "dies in one hit if the first phase is killed with a stomp/kick/uppercut" bug.

3. Again, a wild guess, but the duplicates are unmasked versions of their doppelgangers?

4. Ugh...I'll just say 5 and there's another colour with an unimplemented sprite. Er, or something.

cooba Sep 8, 2005 11:54 AM

You got half of #2 correct. \o/ And you are kind of close in #3, just so you know.

Violet CLM Sep 8, 2005 10:07 PM

I'm not going to bother with 1 or 2 because I don't particularly care. Let's see...

3: Those tiles used to be occupied by the Lagunicus tileset, and still have their mask. When Lagunicus was made into a separate planet, tiles from Exoticus were just randomly (and incompletely) pasted over the old stuff.
4: The gem you're waiting for people to name is the blinking red gem, right?

blurredd Sep 8, 2005 11:58 PM

The first one is zero, and I'm 99% sure. I pretty much went out of my way to ensure Distopia wouldn't be included in an AB pack, and with good reason.

cooba Sep 9, 2005 04:39 AM

bahbah

1. In how many Anniversary Bash CTF packs has Distopia been included?
In none of them. (blur got this one >( )

2. What were the two last bosses to be implemented in JJ2 and what are their biggest bugs?
Bolly, whose sprite output is the buggiest in the game, and Tweedle, who doesn't even work correctly.

3. Why does the BLOCKS.### file generating the Exoticus tileset have various tile duplicates at the bottom of the set?
Those tiles used to be occupied by the Lagunicus tileset, and still have their mask. When Lagunicus was made into a separate planet, tiles from Exoticus were just randomly (and incompletely) pasted over the old stuff. (Yes I copied this from Violet's post and you can't do anything with it.)

4. How many kinds of pickable gems are in JJ2? Name how many and list them.
Red +1, Green +1, Blue +1, Purple +1, AND the elusive Blinking Red +1.

gg.

Fawriel Sep 9, 2005 04:51 AM

..blinking red gem?

cooba Sep 9, 2005 04:57 AM

Those red gems which disappear after a while. You get them by, say, shooting a Giant Gem. There's an SCE for it too but I seem to have forgotten what event you have to generate =)

Sonyk Sep 9, 2005 05:57 AM

Those shouldn't count, because they aren't pickable.

cooba Sep 9, 2005 05:58 AM

Quote:

Originally Posted by Sonyk
they aren't pickable.

You get them upon touch so they are pickable so I win. :7

Sonyk Sep 9, 2005 06:02 AM

You get rect gems upon touch too. Same as gem rings.

cooba Sep 9, 2005 06:04 AM

Quote:

Originally Posted by Sonyk
You get rect gems upon touch too. Same as gem rings.

Neither of them vanish after 7 seconds.

Sonyk Sep 9, 2005 06:35 AM

Quote:

Originally Posted by Cooba
What I meant is a single loose gem, just like any kind of +1 Gems.

Well?

LittleFreak Sep 9, 2005 06:44 AM

I was darned close though. =l

(I had mentioned the super red gem)

cooba Sep 9, 2005 07:02 AM

Quote:

Originally Posted by Sonyk
Well?

Quote:

Originally Posted by Cooba
Rect gems don't count here.

 

Sonyk Sep 9, 2005 08:41 AM

I return to the point that they add one, just like the others.

But this can go around in circles forever. Next sux trivia plz.

Doubble Dutch Sep 9, 2005 05:50 PM

'Kay then:

1.) In how many levels in the Jazz 1 shareware version can you enter a wall and get stuck by accident?

2.) How many BLOCKS.### tilesets have humanoid figures in them?

3.) Why is there a squirrelish head in the marbelaria tileset and what other tile is it related to?

4.) What Jazz 1 level [ALL levels included] uses the least tiles?


[Yeah its all Jazz 1, that should make it harder.]

Raven aka StL Sep 9, 2005 11:17 PM

Quote:

Originally Posted by Cooba
Well, I came up with a few another questions, however this time there are only four and their difficulty increases as further you read on. #1 should be fairly easy, people constantly visiting certain websites will figure out #2, few people should know answer to #3 and I expect #4 to bottle people up. =)

1. In how many Anniversary Bash CTF packs has Distopia been included?

2. What were the two last bosses to be implemented in JJ2 and what are their biggest bugs?

3. Why does the BLOCKS.### file generating the Exoticus tileset have various tile duplicates at the bottom of the set?

4. How many kinds of pickable gems are in JJ2? Name how many and list them.

1. 3 I guess... (or think)

2.Tweedle (he won't appear) and Bilsy (I can't remember the bug, but...)

3.hmmm... sry... I dunno

4.Red, Green, Blue, Purple... That's 4, I think the other's are just red gem's so they don't count)

? :D

cooba Sep 10, 2005 12:57 AM

Quote:

Originally Posted by The Emperor
1. 3 I guess... (or think)

2.Tweedle (he won't appear) and Bilsy (I can't remember the bug, but...)

3.hmmm... sry... I dunno

4.Red, Green, Blue, Purple... That's 4, I think the other's are just red gem's so they don't count)

Good job on answering a trivia which has been already finished. You would get 0 points in this anyway. =P

DoubleGJ Sep 10, 2005 04:33 AM

Quote:

Originally Posted by Doubble Dutch
2.) How many BLOCKS.### tilesets have humanoid figures in them?

Diamondus, Nippius and Marbelara with One Must Fall robots and Deserto with shadows of Jazz creators.

Quote:

Originally Posted by Doubble Dutch
3.) Why is there a squirrelish head in the marbelaria tileset and what other tile is it related to?

All I know is that there are also a snake tile and frog tile which have been included in the default Marbelara conversion from JJ2.

Quote:

Originally Posted by Doubble Dutch
4.) What Jazz 1 level [ALL levels included] uses the least tiles?

I think it was Lagunicus, because I don't remember it having much variety.

Violet CLM Sep 10, 2005 07:56 PM

4: 2.002

Tubz Sep 11, 2005 08:38 PM

Quote:

Originally Posted by Cooba
Well, I came up with a few another questions, however this time there are only four and their difficulty increases as further you read on. #1 should be fairly easy, people constantly visiting certain websites will figure out #2, few people should know answer to #3 and I expect #4 to bottle people up. =)

1. In how many Anniversary Bash CTF packs has Distopia been included?

2. What were the two last bosses to be implemented in JJ2 and what are their biggest bugs?

3. Why does the BLOCKS.### file generating the Exoticus tileset have various tile duplicates at the bottom of the set?

4. How many kinds of pickable gems are in JJ2? Name how many and list them.

Red - Green - Blue - Purple / 4

Ok, I lost....

Answer to #4's Double Duutch question is: Lagunicus

cooba Sep 12, 2005 05:36 AM

Quote:

Originally Posted by Tubz
Red - Green - Blue - Purple / 4

STOP REPLYING TO MY TRIVIA ITS OVER
Quote:

Originally Posted by DoubleGJ
Diamondus, Nippius and Marbelara with One Must Fall robots

And Technoir.


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