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Your upcoming episode screenshots!
if you are gonna make an episode post your screenshots here!
so people can say or thy like it or not! ~Jarno |
Here's an screenshot of Level 2b Name : Path to the temple
Screenshot : [img=http://img492.imageshack.us/img492/826/hisk2bscreenie6qr.th.png] I hope u like it ~Jarno |
This thread is useless and redundant, because screenshots will get more attention in the episode's own thread.
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Looks a bit confusing (what things are solid, which are in the background?) and the setting strongly reminds me of Invasion of Deserto. Other than that it's fine though.
I don't have any screenshots to spare. |
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i used the background from it the tileset and the hills :lol: |
Bah, stealing. Don't do that.
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[img]http://img406.imageshack.us/img406/4544/ownage3mc.png[/img]
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Your upcoming episode is BloodBunny's lair, R3p? =o
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He is just showing off. :(
EDIT: I bet R3p's team still lost. }) |
Bleh too bad my laptop died. I was working on an episode that used the Dam Nation tilesets.
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Why the 'heck' didn't you run a grammar check?!
Oh, and, why are there two suns in a sandhill...? :confused: |
Magic?
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Honest words of advice.
Your level looks bad.
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Listen to the wise old man
And go use another tileset.
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I don't think it looks that bad, however, you won't get points for eyecandy just stolen from another level.
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}> *EVIL*
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I know, no one knows me. I have just 1 upload on j2o . well, 2 actually, but the other
one is so bad, that.. :O. Anyways, im making episode called "The Secret of Bananatus" I got 2 screens, it's not ready yet, and there is gonna be more levels in another tilesets aswell.. :7 [IMG]http://img498.imageshack.us/img498/5758/haha6sc.png[/IMG] And.. [IMG]http://img498.imageshack.us/img498/9094/bananatus26ni.png[/IMG] |
Not bad at all. But...bananas in Carrotus? :p
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yeah.. I tried to make something weird this time :D
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I guess things like apples would fit better to Carrotus, but it's not that awful.
Other than that nice screenshots, even though the eyecandy is a bit standard (pretty much like in the official levels). |
The pack doesnt look half bad.. Just a few bland areas for EC.. ;( Work at the levels
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Power Gems 2
Heh... Here's mine.
[IMG]http://img165.imageshack.us/img165/6228/pg2intro4wk.th.png[/IMG][IMG]http://img232.imageshack.us/img232/5227/pg2awake7ae.th.png[/IMG][IMG]http://img232.imageshack.us/img232/7094/pg2chaotictime5oh.th.png[/IMG][IMG]http://img232.imageshack.us/img232/8378/pg2thetowngaurds0ud.th.png[/IMG] [IMG]http://img165.imageshack.us/img165/915/pg2intromovie8hz.th.png[/IMG][IMG]http://img165.imageshack.us/img165/1364/pg2splash7rm.th.png[/IMG][IMG]http://img232.imageshack.us/img232/4469/pg2awake26ym.th.png[/IMG][IMG]http://img232.imageshack.us/img232/1552/pg2weirddream2zl.th.png[/IMG] [IMG]http://img232.imageshack.us/img232/6156/pg2mountaincabin7xz.th.png[/IMG] (Just in case anybody asks, I didn't release the first because it wasn't very good, and had no real storyline. The only storyline is explained in level 1.) |
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Zapper, most of the tilesets you used are extremely ugly and don't fit jj2 tbh, though the levels themselves don't look that bad :/
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It's not the tilesets that matter. I could care less if they're a bunch of squigles. As long as the level works. And they do! Especially with the "Is it a dream? Where am I? What's going on?" and all that stuff. Pretty original bosses too. And Cooba, I want to see YOU make a better episode that's better in MY opinion.
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it IS the tileset that matters
and we all know that eyecandy = gameplay |
Sorry to say, but R3p is right. You should focus on better eyecandy.
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I'm not sure I'd call these upcoming, but here's a couple shots from a side project.
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...Zapper, they are right. Seriously. Some of those screenshots make my eyes hurt. Literally. I kid you not.
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(In that case people need there eyes checked...)
Okay, why does eyecandy matter so much??? I think Halo stinks compared to Jazz 2, yet you're flat out telling me that I should ditch this game, buy an Xbox, and play Halo instead! |
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BecaAUse it says that I should work more on eyecandy and ditch storyline, gameplay, and other great ideas! Like in Halo. Which is horribly simple, and cheesily the same as most games OTHER than the graphics. Need I go deeper?
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You don't need eyecandy with good gameplay. It has been proven over and over again in gaming history.
As long as there are no black and white tilesets with black and white palettes, I'll play any game or, in this case, a JJ2 episode, with great gameplay and involving storyline. |
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The most important thing with eye-candy is not how good or bad it is: it's mostly how it stands out, how it's used in creative ways. You can fill a field with all kinds of flowers and trees or just leave it empty; neither stands out. One quick look at Violet's screenshots shows it: some tiles are used in a non-standard way, but they still look good; in a style unique to the author. It makes you think: "wow, why haven't I thought of that?", and thus makes it memorable. However, stand-alone eye-candy does nothing except draw your eye to the level, as a level's rating is mostly determined by the way it's played. A nice example is WACKO!!!, a puzzling maze using only standard one-tile blocks. The fault here is that people think eye-candy equals gameplay. By standard eye candy is merely decoration, nothing else, unless the player can interact with it, like destroying it or hiding behind it; only then is it part of the gameplay. Want an example? Turn on low-detail on JJ2 ;) I'm working on and off on my episode myself, focussing on the way it's played and not on how it looks (untill I actually finish all levels). Maybe when I have a nice area to capture I'll post some shots if there's enough demand. - JelZe GoldRabbit =:3 |
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